
"You are outgunned. You are massively outnumbered. You must win." These are your orders. Humanity has already fought its war against the machines -- and lost. AI death squads stand watch over every planet and every wormhole, the few remaining human settlements are held captive in orbiting bubbles, and the AIs have turned their...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.6Kreviews | 82% | — | $495.3K |
| $2.49−75% | 86ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game one of the best grand strategy style RTS games I have played.
Очень самобытная стратегия со множеством особенностей, которые интересно для себя открывать. Больше всего понравилось, что игровой процесс смещён в сторону tower defence-игр: компьютер нападает не сразу и везде (как это часто бывает в стратегиях), а проводит редкие масштабные и направленные атаки. Это делает геймплей размеренным и вдумчивым. Но до конца ни разу не прошёл — там какое-то мясо начинается.
PRETTY GOOD,
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Похоже, это игра, ориентированная на активную многопользовательскую игру, но в ней отсутствуют какие-либо разумные средства для поиска игроков для вашей многопользовательской игры. Если бы был приличный способ находить игры, она могла бы быть намного лучше. В нынешнем виде, на мой взгляд, она не стоит усилий.
A very original strategy game with many features that are interesting to discover for yourself. Most of all, I liked that the gameplay is shifted towards tower defense games: the computer doesn't attack immediately and everywhere (as is often the case in strategies), but conducts rare, large-scale, and directed attacks. This makes the gameplay measured and thoughtful. But I've never finished it – some kind of meat starts there.
Really liked the game- about to replay it (and noticed I never reviewed it). Been too long to give lots of details but the whole "Slowly Build Up An Army Without Making The AI Overlords Too Mad" deal is a neat concept.
No entendí casi nada...
AI War: Fleet Command — умная космическая RTS про партизанскую войну против заведомо более сильного ИИ, где ты командуешь тысячами кораблей, а выигрываешь не числом, а хитростью. Визуально и интерфейсно игра скромная и перегружена информацией, зато глубина и реиграбельность компенсируют аскетичную подачу. Рекомендую!
Наиграно 100+ часов, а я все еще ньюфаг.... Самая высокая "кривая обучения" из всех, что я видел. Самое большое количество юнитов и тактик, что я видел. Сложная, но отличная игра. И самое оригинальное - в игре ты получаешь абсолютно ПОЛНУЮ информацию о каждом юните (коих несколько сотен). Есть даже симуляция сражений - можно подобрать более лучший юнит для противоборства.
как бы это сказать... Смысл игры в том, чтобы победить ИИ галактического уровня, который уничтожил 3/4 вселенной, используя то, что осталось. Так что ты должен действовать как Сплинтер Селл, не будучи пойманным, и убить этого ублюдка... но как ты собираешься проскользнуть мимо ИИ БОЖЕСТВЕННОГО уровня С 200000 КОРАБЛЯМИ, ЧЕРТ ВОЗЬМИ!!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 86 | 84% | $2.49 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| — | 0 | — | — | |
| $31.9M | 210.8K | 96% | $7.49 | |
| $7.2M | 10.1K | 94% | $19.99 | |
| $12.1M | 16.3K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $495.4K | 990 | 52% | $19.99 | |
| $495.1K | 1.2K | 88% | $19.99 | |
| $495.5K | 1.1K | 75% | $9.99 | |
| $495.5K | 2.1K | 92% | $9.99 | |
| $495.7K | 698 | 49% | $29.99 | |
| $494.8K | 2.6K | 94% | $9.99 |