
Agricola: All Creatures Big & Small is a digital adaptation of Uwe Rosenberg's award-winning two-player board game featuring farming and livestock breeding.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Dead Multiplayer.
Неплохая цифровая адаптация настольной игры, но со своими недостатками. Основными проблемами являются спорный дизайн интерфейса, невозможность отменять свои действия и странная организация обмена животных. Из плюсов красивая картинка и милая музыка. Если вам понравилось играть в картонную версию игры, то и в этой версии вы быстро освоитесь и она вам понравится. Что касается самой игры, то это дуэльная версия Агриколы, а не её старшая версия. Это игра на выставление рабочих со строго ограниченным количеством раундов и действий, а также с сильным ощущением кризисности из-за ограниченного лимита действий. В игре присутствует тесное взаимодействие из-за того, что каждое доступное действие за раунд может быть использовано только один раз и игроки соперничают между собой за нужные им действия, идя на те или иные уступки. По большому счёту игра абсолютно просчитываемая и всё разнообразие в стратегии вносится соперником. Вероятно даже сыграть две абсолютно идентичные партии. По этой причине в цифровой версии сразу есть дополнение с набором дополнительных действий, четыре из которых случайным образом вводятся в игру. Не сказать, что это сильно разнообразит игру, но лучше, чем ничего.
Board games usually doesn't work well in PC, at least for me. This one is one of them. Not for me.
Agricola: All Creatures Big and Small, developed by DIGIDICED and published by Twin Sails Interactive, is a digital adaptation of Uwe Rosenberg’s acclaimed two-player board game that distills the essence of his larger farming classic into a focused and elegantly compact experience. Unlike the original Agricola, which balances crop management, family growth, and a wide array of complex systems, this version concentrates entirely on animal husbandry and efficient use of space. The result is a game that trades sprawling depth for precision and clarity—a battle of strategy and foresight condensed into eight tense rounds. You are not here to build a grand estate or feed a growing family; you are here to craft the most efficient farmstead possible, one pasture and one herd at a time. The digital version captures that quiet tension beautifully, providing a relaxing yet intellectually engaging experience that feels both faithful to its tabletop roots and ideally suited for portable or quick online play. From the first turn, Agricola: All Creatures Big and Small introduces a sense of gentle competition. You and your opponent share the same action pool—places to gather wood, stone, or reeds; to construct fences and stables; or to acquire livestock—and every choice you make denies that same opportunity to the other player. The economy of actions is tight, and with only three workers per round, each decision carries weight. Do you prioritize resources early to expand your infrastructure, or rush to secure valuable animals before your rival does? These decisions accumulate over the course of the game, turning what begins as a friendly farming competition into a quietly cutthroat duel of efficiency and foresight. The system is brilliantly balanced, ensuring that victory rarely comes from luck but from how well you plan, adapt, and time your moves. The simplicity of the interface hides surprising layers of strategy, making it one of those games where mastery feels earned through experience rather than chance. Visually, the digital adaptation captures the charm of its board game counterpart with bright, earthy colors and clean design. The farm layout is presented clearly, making it easy to survey your holdings and plan your next step. Each animal type—sheep, pigs, cows, and horses—has its own delightful animations, lending a touch of warmth to what is otherwise a cerebral experience. DIGIDICED has made a point of staying faithful to the board game’s tactile feeling while adding subtle conveniences only possible in digital form. The game automates scoring, rule enforcement, and resource management, allowing players to focus purely on strategy without the usual bookkeeping of a physical session. The interface is intuitive, the pacing snappy, and the presentation uncluttered, which makes it equally welcoming to newcomers and veterans. The soundtrack and sound effects contribute to a calm, pastoral atmosphere that pairs well with the game’s methodical rhythm, turning even competitive matches into something meditative. Mechanically, the game’s brilliance lies in its restriction. Agricola: All Creatures Big and Small is a masterclass in doing more with less. With only eight rounds and limited space to build on your farm, every placement and upgrade must serve multiple purposes. Efficient use of fences, thoughtful animal management, and strategic investment in special buildings determine the difference between a mediocre and an exceptional score. Each animal species reproduces under specific conditions, so part of the game’s strategy involves planning breeding cycles and resource storage. It’s an experience defined by incremental progress and long-term optimization rather than explosive victories. The digital version includes the “More Buildings Big and Small” expansion, which adds a welcome variety of special structures that can alter strategies between games, providing additional replay value and tactical flexibility. Even so, the overall pace remains brisk, ensuring that each match feels satisfying without overstaying its welcome. That said, the game’s focused design also defines its limitations. While the tight structure makes for an engaging strategic puzzle, it also means that after several sessions, players may begin to sense patterns and optimal paths emerging. There is a finite number of strategies that work within the small framework, and while the expansion mitigates this somewhat, those looking for a long-term progression system or complex asymmetrical gameplay might find the experience too contained. The AI opponents, while competent, lack the nuance of human unpredictability, so the digital version truly shines when played against friends—either locally or online. Fortunately, DIGIDICED’s implementation of asynchronous and cross-platform multiplayer works well, letting players enjoy slow, thoughtful matches even across different devices. The multiplayer community isn’t large, but the infrastructure is stable and reliable, which makes it ideal for dedicated fans of digital board gaming. In the end, Agricola: All Creatures Big and Small succeeds in what it sets out to do: it delivers a faithful, refined, and satisfying digital adaptation of a brilliant two-player board game. It’s a perfect fit for those who appreciate efficient design, clever resource management, and competitive strategy wrapped in a deceptively calm aesthetic. Every choice feels deliberate, every misstep tangible, and every completed farm a quiet triumph of planning and patience. It doesn’t try to overwhelm you with complexity or artificial depth; instead, it distills its systems into a finely tuned experience that rewards careful thought and adaptability. For players seeking a compact, strategic duel that can be enjoyed in short bursts but still offers long-term satisfaction, this is a gem worth having in your digital collection. While it may not replace the tactile pleasure of the physical version, it carries the same spirit of competition and craftsmanship that made Agricola a beloved classic—only now, you can build your farm from anywhere, one well-planned pasture at a time. Rating: 5/10
You better know this game because it don't teach the game fully nor is there is type of help nor back button. What a hateful developer.
Un portage honnête mais largement perfectible du fait de nombreux bugs ou de manque d'options en faisant un produit qui semble un peu fait à la va vite : déjà la titre qui s'affiche ... "Terre d'lvage"... faute de typo en gros ! fallait le faire exprès. Le reste est à l'envi : pas d'annulation ou de retour en arrière des actions (en solo), des actions qui se bloquent par manque de ressources mais sans que l'appli le dise... mais pas de retour en arrière... voilà plein de petit trucs comme ça qui rendent le jeu parfois assez frustrant.
👎
Te weinig overzicht, te veel verschillende schermen terwijl dit prima gecombineerd zou kunnen worden
totally different with real Agricola.
Just no. I do enjoy the 2 player board game in person, but this does not translate well to computer.
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