
Aggression is a military real-time strategy game set within a historic context featuring role-playing elements. Play the role of a political leader of Russia, Great Britain, France or Germany. It is up to you to take firm decisions at the crucial period of the European history – the World Wars ages covering 1914 – 1945.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Russian**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
noioso
Could be the best game ever.
Great concept, but executed not so greatly.
Jednostki żyją własnym życiem, niestety. Niemal nie mamy kontroli nad przebiegiem bitwy.
Really good - however a note to anyone playing (and to respond to some of the reviews that mention rebellions etc) THE RANDOM EVENTS CAN BE TURNED OFF AT THE OPTIONS SCREEN, this is recommended for a better experience (but keeps the historical events). This game is worth getting as it is like a total war but set during the period 1910 - 1950 and the nations each have their own units , ministers and even during the RTS battles the troops speak their own language depending on the country etc, It is actually quite realistic.
The concept of this game is really interesting, but the game itself is garbage because it's full of bugs and most of the times you can't even play it.
Very calming, chill game. Historicaly acurate. Much recommend for a long tactical gaming experience.
шикарная игрушка
Very underrated game... it is huge and complex realistic game that I was looking for
Yes.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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