
Age of Empires, the pivotal real-time strategy game that launched a 20-year legacy returns with modernized gameplay, all-new 4K visuals, 8-person multiplayer battles and a host of other new features. Welcome back to history.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 72 reviews with recorded playtime.
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Clássico dos clássicos
1
Cała seria Age of Empires to doskonała rozrywka. Z przyjemnością wracam do tej części.
7.5/10
perfect
整个系列的开山之作,美工原始,有设计感;战斗、建筑经营跟同年的红警比相对粗糙,但体系架构已经初具雏形,整个系列的策略玩法核心已经奠定。 决定版就高清了一下材质什么的,其他都是原汁原味的,对古早RTS有兴趣的也可以体验一下。
Dommage que le jeu soit mieux dans l'extension du II.
gud
good game
Incredible game. Played as a kid and for each hour I play it I am a 10 years old once more only with more knowledge and new strategies to beat the enemy and of course to have some fun. Great graphics, awesome logic for it's time is quite an advanced game.
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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