
A dark fantasy city builder where you must rebuild civilization in the face of apocalyptic rains. As the Queen’s Viceroy, lead humans, beavers, lizards, foxes, and harpies to reclaim the wilderness and secure a future for civilization's last survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Aug 23 → 14.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are the Viceroy – a leader charged by the Scorched Queen to reclaim the wilderness and discover lost riches for the Smoldering City, civilization's last bastion against the Blightstorm that destroyed the old world. Unlike most survival city builders where your focus is on a single city, in Against the Storm you must build a vast, prosperous network of settlements populated by diverse fantasy races, each with their own specializations and needs.
The wilderness holds many hidden dangers, and never-ending storms will batter your population into submission. If your settlements should fall, then the expedition may end – but not the game. Against the Storm is a roguelite city builder, meaning you will carry forward the resources, upgrades, and experience of your past expeditions each time you set off for a new journey into the wild.

Foxes, beavers, and lizards stand alongside humans and harpies in the struggle to survive. Utilize each group's strengths as you balance their varying needs, from housing and culinary preferences to taste in luxuries and recreation. Will you manufacture raincoats, brew ale, and bake pies to boost morale in the face of the oppressive hostility of the forest, or will you prioritize the needs of one species over another to operate more swiftly for the Scorched Queen?

Experience core city builder gameplay enhanced by roguelite replayability. Build and manage multiple settlements spread out across a large world map, all while collecting valuable meta-progression resources to upgrade the Smoldering City. Feel the pressure of an expectant monarch as the Scorched Queen demands constant progress while recurring Blightstorms pose an inevitable threat to your settlements. Manage your reputation to secure your success at any one settlement before moving on to establish another, constantly seeking new opportunities for growth, taking on unique challenges across multiple biomes, and bracing for the inevitable destruction of everything but the Smoldering City itself. How will you maximize each cycle to not just ensure the best fate for the Smoldering City, but for your career as Viceroy as well?

With hundreds of gameplay modifiers and 6 distinct biomes, every city location presents unique challenges for even the most resourceful Viceroy. Adjust your strategy to changing weather conditions and experiment with rosters of building blueprints and perks that can help your society thrive or bring it to ruin. Will you take on and complete additional objectives and delve deeper into the dangerous forest for potential boons, or will you approach with caution to ensure you operate within your capabilities? All the while, you never know what wares the Trader will bring next year, and the forest holds treasures and resources, but also ancient threats.

Laying the foundations for a new city is one of the most exciting moments in a city-building game. In Against the Storm, you'll have the opportunity to repeatedly experience this by creating new settlements, while still interacting with your network of previously established cities in a growing world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 37.6Kreviews | 94% | — | $37.7M |
| $29.99 | 1.1Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1234 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A fun and intriguing game. It has a lot of depth to it, with production lines for collecting resources and then having buildings setup to produce different items. Easy to get started, with the progress letting you get used to different aspects as you advance, as well as a flexible skill or bonus tree, to help buildup your building options and other aspects to enhance your options. there is a lot of room for improvement of your abilities as the storm resets progress of settlements, while keeping all your advances. ***** but I also really like the atmosphere of different levels or rain & storms, giving it a soothing feeling.!!!! While there can be a bunch of pressure trying to deal with the discovery of objects that have negative affects if you don’t respond to them in time, you can pause and reallocate settlers or building production orders, as well as move most buildings around. So you don’t have to worry about making decisions and taking actions before you run out of time. After playing 125 hours, I still feel the game as enjoyable as it has been at any stage of playing previously, and there are goals to keep going towards. Which is very satisfying. There is no combat or troop movements to worry about, just the impatience of the Queen and the threats from some discoveries to deal with. Totally recommend it.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese, Italian +6 more
| $29.99 |
| 422ratings |
| 92% |
| — |
| not modelled |
| $29.99 | 402ratings | 93% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muy bueno, buena dificultad, desafiante y con opciones de accesibilidad para aprender a jugarlo, droga de construcción de ciudades/rogelike
Excellent for the first tens of hours (up to 50). And then... I just quit playing it. Obviously it's not a bad quality necessarily but it's more of the same after a while.
Giera spoko jak się ma tak z 1-2h (tyle gdzieś trwa jedna rozgrywka), jak to w rogalach loop giery taki sam i co przejście odblokowuje się nowe mechaniki ale core gry jest taki sam. Między rozgrywkami mamy mapę taką powiedzmy naszej kampanii (po budowaniu osady mamy mapę gry gdzie wybieramy nowe miejsca na osadę ale sprowadza się to głównie do zyskiwania jakichś bonusów w trakcie rozgrywki lub waluty na ulepszenia w grze albo zapieczętowanie pieczęci (wydłużanie czasu cylku kampani) . Wydaje mi się że spoko tak właśnie gdzieś na 20h potem już ten core jest mocno ograny to już tak nie bawi. Za 30 dychy na przecenie spoko opcja albo na stronach 3. widziałem że klucze po 19 ziko chodzą albo jak ktoś nie ma co zrobić z sianem to bez przeceny wychodzi gdzieś 5 ziko za godzinę spoko rozgrywki czyli 60 razy lepiej niż na automatach
на чиле на расслабоне смотрим на бобров и лисичек
Build settlements to make the different races happy before the Queen gets too impatient. Simple concept and it works great. I love designing my efficient little settlements and I love making my people happy. The asthetic is beautiful and mechanically I just kept coming back for more. The Frog DLC is really nice, some people hate on the Bat DLC but I honestly like the bats too. Tip, build themat least two bat houses to start and you'll have a much easier time keeping them happy.
Fun roguelike city builder. Far from perfect but still plenty enjoyable.
Lots of fun, 100 xcent recommended if u like building strategies :)
This is my first negative review because usually i leave reviews only for games i like. It's not what i expected in the sense that its very linear, definitely not sandboxy freedom to build as you wish as you need to satisfy the Queen. Not for me.
不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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