
A dark fantasy city builder where you must rebuild civilization in the face of apocalyptic rains. As the Queen’s Viceroy, lead humans, beavers, lizards, foxes, and harpies to reclaim the wilderness and secure a future for civilization's last survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Aug 23 → 14.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are the Viceroy – a leader charged by the Scorched Queen to reclaim the wilderness and discover lost riches for the Smoldering City, civilization's last bastion against the Blightstorm that destroyed the old world. Unlike most survival city builders where your focus is on a single city, in Against the Storm you must build a vast, prosperous network of settlements populated by diverse fantasy races, each with their own specializations and needs.
The wilderness holds many hidden dangers, and never-ending storms will batter your population into submission. If your settlements should fall, then the expedition may end – but not the game. Against the Storm is a roguelite city builder, meaning you will carry forward the resources, upgrades, and experience of your past expeditions each time you set off for a new journey into the wild.

Foxes, beavers, and lizards stand alongside humans and harpies in the struggle to survive. Utilize each group's strengths as you balance their varying needs, from housing and culinary preferences to taste in luxuries and recreation. Will you manufacture raincoats, brew ale, and bake pies to boost morale in the face of the oppressive hostility of the forest, or will you prioritize the needs of one species over another to operate more swiftly for the Scorched Queen?

Experience core city builder gameplay enhanced by roguelite replayability. Build and manage multiple settlements spread out across a large world map, all while collecting valuable meta-progression resources to upgrade the Smoldering City. Feel the pressure of an expectant monarch as the Scorched Queen demands constant progress while recurring Blightstorms pose an inevitable threat to your settlements. Manage your reputation to secure your success at any one settlement before moving on to establish another, constantly seeking new opportunities for growth, taking on unique challenges across multiple biomes, and bracing for the inevitable destruction of everything but the Smoldering City itself. How will you maximize each cycle to not just ensure the best fate for the Smoldering City, but for your career as Viceroy as well?

With hundreds of gameplay modifiers and 6 distinct biomes, every city location presents unique challenges for even the most resourceful Viceroy. Adjust your strategy to changing weather conditions and experiment with rosters of building blueprints and perks that can help your society thrive or bring it to ruin. Will you take on and complete additional objectives and delve deeper into the dangerous forest for potential boons, or will you approach with caution to ensure you operate within your capabilities? All the while, you never know what wares the Trader will bring next year, and the forest holds treasures and resources, but also ancient threats.

Laying the foundations for a new city is one of the most exciting moments in a city-building game. In Against the Storm, you'll have the opportunity to repeatedly experience this by creating new settlements, while still interacting with your network of previously established cities in a growing world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 37.6Kreviews | 94% | — | $37.7M |
| $29.99 | 1.1Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1234 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这是一个让我感动的游戏,一直在不断的更新,游戏机制也非常好,没有重复感,每一局都是不同的选项出现的游戏格局,局外升级让这个游戏的时长大大提升,它陪伴我的时间大大超出了它售卖的价格,如果世界末日这个游戏将会是我带进地下城堡的游戏之一。
I am completely hooked. This game is so good at what it does. I was a bit hesitant and wobbly on my feet at the start given the somewhat complex nature of the management mechanics but it quickly became clear how things worked. Ive been sinking hours into this game and each run still feels novel with a nice progressive goal and a clear ramping up in difficulty available as you progress. Very happy with the purchase.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese, Italian +6 more
| $29.99 |
| 422ratings |
| 92% |
| — |
| not modelled |
| $29.99 | 402ratings | 93% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoy the game and would recommend for anyone who enjoys city builder type games that also have a trade/resource management aspect. It's simple enough that I'm not overwhelmed and complex enough to keep it interesting every time I play the game.
One of the best games I have ever played. It turns into an addiction after a while, like candy crush or angry birds. :)
风暴之城好玩在于你服务的不是刁民,而是女王,获胜的方式是限期获得满声望,所以你可以化身为无情的资本家或者奴隶主,鞭策这些屁民燃烧自己,奉献火山城。
мне норм
one of the better city builders I've played. Because you dont recieve the same buildings every time, it really makes you change your strategy every game. the artstyle and music are incredible.
it good.
I downloaded the demo and was hooked pretty quickly. Very fun sim game where each game is slightly different because of the starting area, and the available building blueprints you can access. Difficulty can be a little high at first as there can be a lot to learn in the first few games, but gradually learning and building a better settlement is where a lot of the joy in the game comes from and it can be addictive. Great UX, quick load times for a sim, great UI that accomplishes a lot while remaining simple and intuitive.
시티 빌더즈 + 로그라이크 심시티를 하면서 아이작의 쪼는 맛을 느끼는 기묘한 게임 열심히 만든 도시가 비버집마냥 초기화되는데 이게 왜 재밌는거지..?! 게임방식은 개척도시를 행복범벅으로 만들어버리거나 특수한 미션을 달성하는 방식으로 진행되는데 옛 게임 길드처럼 원재료 -> 1차 생산품 -> 2차 생산품 or 기호품 의 흐름속에서 자원관리가 메인컨텐츠이고 로그라이크 조미료로 기물(혹은 슬더스의 유물) + 생산건물을 랜덤으로 뽑는다 정착지 확장을 위해 나무를 배어내고 자원이 많은곳을 찾아야하는데 그 과정에서 나무에게 미움받아 주민의 행복도가 계속 떨어진다(리스크 관리) 옆 구역을 뚫었는데 내가 필요한 자원없음 + 내가 원하는 생산건물이 아님 + 주민 배고파버려 가 무한 스파이럴하면서 '아 말리네' 를 계속 말하며 뇌에 적절한 긴장감과 학대를 반복한다 삼중으로 꼬인 혈을 한번에 뚫는 뽕맛이 있긴하다 dlc사느니 다른 인디겜 하나 더사자 라는 엄격한 마인드인데도 다샀다(개구리만 쓸만하다..) 게임 만족도 상당히 높았다
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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