
A dark fantasy city builder where you must rebuild civilization in the face of apocalyptic rains. As the Queen’s Viceroy, lead humans, beavers, lizards, foxes, and harpies to reclaim the wilderness and secure a future for civilization's last survivors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.43/day in the week to Aug 23 → 14.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are the Viceroy – a leader charged by the Scorched Queen to reclaim the wilderness and discover lost riches for the Smoldering City, civilization's last bastion against the Blightstorm that destroyed the old world. Unlike most survival city builders where your focus is on a single city, in Against the Storm you must build a vast, prosperous network of settlements populated by diverse fantasy races, each with their own specializations and needs.
The wilderness holds many hidden dangers, and never-ending storms will batter your population into submission. If your settlements should fall, then the expedition may end – but not the game. Against the Storm is a roguelite city builder, meaning you will carry forward the resources, upgrades, and experience of your past expeditions each time you set off for a new journey into the wild.

Foxes, beavers, and lizards stand alongside humans and harpies in the struggle to survive. Utilize each group's strengths as you balance their varying needs, from housing and culinary preferences to taste in luxuries and recreation. Will you manufacture raincoats, brew ale, and bake pies to boost morale in the face of the oppressive hostility of the forest, or will you prioritize the needs of one species over another to operate more swiftly for the Scorched Queen?

Experience core city builder gameplay enhanced by roguelite replayability. Build and manage multiple settlements spread out across a large world map, all while collecting valuable meta-progression resources to upgrade the Smoldering City. Feel the pressure of an expectant monarch as the Scorched Queen demands constant progress while recurring Blightstorms pose an inevitable threat to your settlements. Manage your reputation to secure your success at any one settlement before moving on to establish another, constantly seeking new opportunities for growth, taking on unique challenges across multiple biomes, and bracing for the inevitable destruction of everything but the Smoldering City itself. How will you maximize each cycle to not just ensure the best fate for the Smoldering City, but for your career as Viceroy as well?

With hundreds of gameplay modifiers and 6 distinct biomes, every city location presents unique challenges for even the most resourceful Viceroy. Adjust your strategy to changing weather conditions and experiment with rosters of building blueprints and perks that can help your society thrive or bring it to ruin. Will you take on and complete additional objectives and delve deeper into the dangerous forest for potential boons, or will you approach with caution to ensure you operate within your capabilities? All the while, you never know what wares the Trader will bring next year, and the forest holds treasures and resources, but also ancient threats.

Laying the foundations for a new city is one of the most exciting moments in a city-building game. In Against the Storm, you'll have the opportunity to repeatedly experience this by creating new settlements, while still interacting with your network of previously established cities in a growing world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 33.3Kreviews | 95% | — | $37.5M |
| $29.99 | 1.1Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
튜토리얼을 해봐도 처음에 게임을 이해하기가 쉽지 않지만 그 벽만 넘어서면 즐겁게 플레이할 수 있네요.
Challenging enough to be mentally stimulating, not too frustrating or unintuitive as to not be fun. So far I've only played on Pioneer (one above the minimum, I believe Pioneer is the default?) difficulty but I've really enjoyed it so far. If you like chaotic resource and settlement management then this game is definitely for you.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Korean, Traditional Chinese, Italian +6 more
| $29.99 |
| 422ratings |
| 92% |
| — |
| not modelled |
| $29.99 | 402ratings | 93% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It brings a challenge when you start and climbing on the difficulties, good way to pass some time. However, it is not a city builder game only realised after I purchased it, it is actually a rouge-like survival simulation game with rounds, buildings are only functions, plus the game encourages speed run. It has its perks; however, choose other options if you are looking for an actual base budling with strategic layers, as this is a rouge like game, not as the tags advertised.
Very cool game with interesting mechanics. I also love the music :)
Великолепная игра! В отличии от многих стратегий, где развиваешься по одному и тому же алгоритму, тут из-за рандома приходиться учиться находить плюсы в самых бесполезных на первый взгляд строениях и талантах. 24 уровня сложности- многие из которых при первом знакомстве вызывают панику, а через цикл уже кажутся чем-то банальным. Причем рост сложности хорошо сбалансирован- при переходе на новые играть зачастую очень непросто, но в то же время игра остается вполне проходимой (за 100+ пройденных поселений в основной режиме проиграл два, да и то во многом потому, что казалось, что уже выиграл, и хотелось закончить побыстрее). И вот так, быстро и ненапряжно, проходит часов двести на закрытие всех восьми печатей. У меня ушло в районе 220-230, поскольку один раз закрыл уже закрытую печать (за это ничего не дают, просто тупо слил цикл), один раз слил закрытие печати (оставалось немного до окончания, уже не напрягался и просто не знал, что уход поселенцев увеличивает нетерпение), и перед адамантовой печатью один цикл пофармил (можно не тратить время и после 7 идти сразу на 8 печать, ну а не получится- как раз выйдет тот же самый фармовый цикл). Ну и для тех, кому игра очень понравилась и хочется реально жестокого хардкора- добро пожаловать в испытание десницы! Если после 200 часов основной игры кажется, что уже более-менее всему научились- вас скорее всего хорошенько макнут лицом в грязь; учиться нужно будет еще много. Вот тут от описания требований реально выпал в осадок- снова закрыть адамантовую печать, вот только имея на это в лучшей случае 29 талантов (по доброй традиции почти все еще и сильно рандомные). Когда первым зданием в поселении дают улушенный дождесборник (без альтернативы и без возможности перевыбора)- это боль. Но глаза боятся, а руки делают. Попытка занимает часов 25. На первой даже не дошел до печати (не рассчитал заранее маршрут и не хватило одной клеточки), на второй маршрут уже рассчитал, но на нем оказался очень сложный модификатор (указы отключены)- пройти его на 10 престиже оказалось крайне тяжело, первый раз слил поселение без расслабленности, хотя бился как мог и в целом не хватило немного. На третьем дошел до печати, но не смог открыть все таланты. И вроде бы отлично играл, пока не забыл (точнее слишком поздно вспомнил), что сжигание окаменелостей ускоряет полянные события. В итоге не хватило 7 игровых секунд (т.е. 2 реальных)!!! Ну и наконец четвертая попытка- выпала отличная карта, дошел до печати со всеми талантами, 18 караванными очками, несколькими бонусами за события на карте и с хорошим запасом по годам. И даже на самом закрытии печати нашлось, чему еще научиться. Хотя снова не удалось закончить поселение до шестого бурана, удалось продержаться в нем минутку- и в конце, без еды, топлива, почти заполненной полоской нетерпения и почти ушедшими поселенцами успел-таки закрыть печать! Итого в сумме с основным прохождением ушло 350 часов, пролетевших совершенно незаметно. И если перед первым прохождением испытания это кажется кошмаром на раз- пройти и забыть- то сейчас хочется перепройти его. Вот только ачивки закрою :).
This ticks literally ALL my boxes. I played during the free weekend, and I enjoyed it SO much.
I have played almost every building game. This one is EPIC!
je développe une addiction
This game is super fun. Wished that the recipe mechanic was more clear from the start tho.
This game is so good! The mix of city-building and exploration is fantastic!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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