
Again and Again is a first-person psychological horror game. How much can a game affect your real life? Enjoy the terrifying moments of being in a realistic home environment and a suspenseful story.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I love the story. The loop gave you a little more every time as to what happened. A couple great jump scares. The puzzle wasn't hard, but I was expecting a big chase at the end. Solid game though!
This game gave me chills and some well-placed jump scares. This is the second game from this dev I have played and have enjoyed both of them thank you.
I didn't have any bug issues during my play through, def a good short horror you need to check out
Again and Again is a simple concept with easy, PT like game-play, a few little puzzles to keep the player engaged, and a story that is drip fed to the player over time. I believe there was a translation issue when it came to finding the levers to fix the breaker box which left me utterly confused for a little bit ('open levers back' just doesn't make sense to a native English speaker) and the ending was a little...abrupt. But none of that takes away from the experience and I had a great time with this short but sweet game! Highly recommend all of Perspektik's games, including this one. I've not been disappointed yet! [B]Pros[/B] - Easy gameplay - Puzzles help keep you engaged - Good story that is drip-fed to the player over time - Very reminiscent of PT, which could be a pro or a con depending on how you feel about the OG [B]Cons[/B] - Translation errors led to some frustration - Very reminiscent of PT, which could be a pro or a con depending on how you feel about the OG [B]Overall Rating: 8/10[/B] Watch my full play-through and review here: https://www.youtube.com/watch?v=LCACknRfL5c
not really good, not really bad. the visual is average. the jumpscare is scary, kinda the same genre of walking simulator. if you want to enjoy the walking, then this game is great. but if you expect to have a good story, then this game is not for you. the protagonist is unclear, as well as the objective. maybe, if you give some story telling, then it would be better. i would've give 40/100
6/10
Short but enjoyable game, very spooky and made me jump a few times. Overall very creepy and well put together and I enjoyed it while it lasted.
The story was decent if you can piece it together. Graphics were really good. Performance was solid. Music fit the atmosphere very well. PT inspired loop. I don't know. I played all the developers games in a mixed order and I have to say. This one was my least favorite. I say this because by the end of the game. I felt like I completely wasted my time. Now don't get me wrong. I'm guessing this was their first game and it was good. You can see how they've progressed but man. The ending... LOL. I'm kinda fuming. I understand it but why do it that way. Overall... 7/10
Its like a poor mans P.T. - Its kinda immersion breaking to have a stutter/jumpcut between doors/loops, one thing that makes P.T style games really good is the seamless transition from one loop to another - but despite this, you had decent scares that got me good! A story is there via radio - wish it was louder. Please consider adding brightness/gamma option in your games as well!
The story telling in this game was actually pretty alright. It had quite a few creepy parts and the atmosphere was pretty eerie. I'd rate it a 6.2 out of 10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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