
Afterimage is a hand-drawn 2D action adventure that emphasizes fast-paced combat with diversified character builds, non-linear levels, and a gripping story set in the ruins of a fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 7.86/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.5Kreviews | 77% | — | $3.5M |
| $24.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
temenda joya del genero, hay que ver este juego como ha pasado desapercibido, creo que es el metroidvania más bestia que he jugado nunca se han fumado 50 porros con el diseño del mapa y lo grande que es, espectacular diseño artístico pintado a mano y banda sonora buenísima, lo recomiendo al 100% pero antes de jugar tienes que saber donde te metes, esto es un metroidvania RPG de unas 50h si quieres sacar el final bueno, es inmenso he derrotado más de 25 jefes y los que se han quedado por el camino... este juego levantas una piedra y sale bos XD
还可以挺好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 957ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is literally bigger than Silksong. It has the largest map of any metroidvania I've ever played. Look, this is a very soft recommend. probably a 6.5/10. Its probably the easiest in terms of difficulty i've ever played I almost never died and would beat most bosses first time, which is weird since there's no dodge or block. I would literally just tank damage while dealing more than the boss does. And the platforming is super easy if sometimes intricate, but nothing you haven't seen executed better in other games. Path of Pain this is not. A lot of the systems are poorly explained. Some things that would have made the game even easier did not become apparent until over 10 hours in when i had to check reddit. Partly this game is a little tedious to explore. You will find some potions that let you teleport to major points, but those will run out and when you do eventually get the shopkeeper who sells them, you probably won't have enough money to afford a lot of them. The economy of the game is pretty slim considering all the things you will want to buy. I do not understand this story. It's extremely jrpg. A lot of the quests are extremely vague and obscure. The map is poorly marked and relies on you putting pins down to note most things. But all the above negatives being said... I still kinda like it? But not like... more than most metroidvanias. But I can't quite seem to stop playing and trying to find all the secrets. Each area helpfully has a completion percentage calculated and its so hard to try and find everything in each area since there are no hints whatsoever. So you just have to walk around the entire area, pushing against every wall.
massa
.
还行,只是攻略少
食之无味的一部类银,可以看出制作组的想法很多,但是过多的东西杂糅在一起很难说是好的设计,地图很大但过于空,大传送点少且很多位置也比较偏,小的传送点需要的传送药数量也不够需要自己买。很多时候跑了半天图捡的都是血瓶蓝瓶这种小垃圾,主线指引也不明确,开了大地图之后没有正确的引导很容易直接跑到超等级的地图挨打,不过总体难度不算高,如果你能忍受大部分时间都在跑图的话,还是可以玩玩的,毕竟确实量大管饱,当然也就这一个优点了,美术看着挺好但是画风很割裂,很多人物,怪物之类的都不是一个画风。剧情只能说大概能看懂,但是只有一个框架,细节之类的完全无法推敲,42线主角跟最终boss的对话尤其看着奇怪。所有的结局都只有一两张劣质的动态cg,最后真结局也同样,你甚至无法知道这个游戏世界的最终结局是怎么样的,主角怎么样了。暂时没其他类银玩了可以趁低价买来玩玩。
да
地图量大,但大部分区域很空旷,好就好在现在攻略很成熟,有完整地图方便查缺补漏。 连招种类很多,刷怪的感觉还是挺好的,就是高等级的怪可能一下给我囊死,这部分还是很吃反应的(但显然我没有)。 练级的玩法还行,打完全结局70级就够了,剩下的99级成就在火之领域刷怪升级也挺快,可能是后面有优化过吧。 我还挺喜欢世界观的,神离开的世界......就当是一个美好的念想吧,万一哪天制作组突然想拓展世界观了,那就再好不过了。 我于2023年6月购买心渊梦境,中间经过很多事情,在三年后的今天重新拾起,总计103小时完成全成就,瑕不掩瑜,这是一个挺不错的游戏。
Didn't convince me at the beginning, but grew on me. In the end it's a solid recommendation. Nice graphics and use of color.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7K | 99 | 86% | $5.59 | |
| $1M | 2.1K | 83% | $24.99 | |
| $127.8K | 606 | 83% | $9.99 | |
| $12.6K | 25 | 96% | $19.99 | |
| $3.6K | 34 | 82% | $11.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 2.9K | 65% | $59.99 | |
| $3.5M | 2.6K | 72% | $39.99 | |
| $3.5M | 6.7K | 90% | $12.49 | |
| $3.5M | 5.8K | 93% | $24.99 | |
| $3.5M | 14.7K | 98% | $5.99 | |
| $3.5M | 4.1K | 94% | $19.99 |