
Get lost in a lucid dream, bending the lines between reality and fiction. Utilize the strange camera to navigate through the ghosts' mysterious residence. Find the purpose of your nocturnal visit in a vivid and dreamlike setting.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 362reviews | 93% | — | $57.1K |
| $5.49−50% | 204ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
流程短,全成就简单 没有特别吓人,狗画的比扣押好看,毛绒绒白白的一小只。
“Don’t judge a book by its cover” is what people usually say, but in this case, the cover is exactly what captured me. I previously played and enjoyed Distraint, and I can say that this game has a really nice style and visual design as well. The atmosphere and graphics are definitely strong points. The storyline, however, wasn’t the strongest part for me personally. It touches on some interesting themes, but unfortunately it didn’t resonate with me as much as I expected. Still, it might connect differently with other players.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Japanese, Traditional Chinese, Korean
| $10.99 |
| 42ratings |
| 90% |
| — |
| not modelled |
| $5.49−50% | 16ratings | 82% | — | not modelled |
| $10.99 | — | — | — | not modelled |
| $10.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played Distraint and Distraint 2 before this and already really liked Jesse Makkonen’s style, so I was pretty excited for Afterdream. It has the same creepy, weird, emotional vibe I enjoy from his games. Short, atmospheric, and definitely worth playing if you’re into story-heavy indie horror.
Maravilhoso assim como os outros jogos do Jesse. Os puzzles são fáceis, mas tudo é compensado com uma história bem trabalhada.
Если рассматривать эту игру отдельно от прошлых игр Джесси, то она вполне неплохая. Музыка отличная, есть паникушные моментики, а сюжет помогает нам сопереживать главной героине (кстати, поскольку я играла в английской версии, я поняла что гг девушка только в 5 главе, хехе). Но к сожалению, беря во внимание другие проекты этого разработчика, тут выходит не высший пилотаж: 1) Сюжет довольно пустой, [spoiler] отношения героини с отцом никак не раскрыты. Да - жалко что она не провела с ним достаточно времени при его жизни, но мы совсем ничего не знаем об их отношениях, так как же можно ей полноценно сопереживать? [/spoiler] 2) Зачем-то в игре присутствует множество персонажей, так сказать спутников(?), не важных для сюжета вообще. Не думаю что я их имена даже запомнила. 3) Головоломки в игре супер легкие - их решение обычно лежит буквально в метре от самой загадки. А если ты друг не знаешь что делать, то тебе об этом подскажет сама гг. Это в общем-то неплохо, но здесь этого так много, что интерес к головоломкам вообще теряется. 4) Страшные моменты здесь ничем не обоснованны, [spoiler] Если в том же дистрэйнте пугашки были обоснованы ментальным состоянием гг, то тут просто мистика ради мистики[/spoiler] Зато я могу точно назвать полноценный плюс игры: шикарная графика и анимации. Визуально игра прямо конфетка. Итого получается, что игра берет только своей визуальной частью, а все остальное хромает. Но я все еще рекомендую эту игру, сама по себе она вполне неплохая. 7/10
[h1] Simulador de culpa [/h1] Do mesmo criador de Distraint (um jogo que eu amei jogar) temos o Afterdream, ele é um jogo simples mecânicamente e tem quebra cabeças bem fáceis de se resolver, além de ser beeem curtinho, dá pra terminar com umas 3 ou 4 horas. O destaque aqui vai pra toda a parte artística dele, como o visual, charmoso pra caramba, as músicas, tão boas se não até melhores que as de Distraint, e a história, ela pode não ser revolucionária nem nada assim mas consegue prender bem a atenção da gente. Então se você gosta de jogos narrativos e gostou da estética do trailer, pode comprar sem medo ;)
Хорошая игра с отличными звуковыми эффектами и довольно несложными головоломками и хорошей атмосферой. Приятная графика и анимации
画面和人物还是很有特点的,音乐很棒,环境音效很细腻,氛围营造的不错。就是解密很简单,可能会感觉有些乏味,适合不喜欢动脑,想体验一下游戏氛围的人。还有不知道是不是翻译的原因,里面有些对话有点冷幽默,哈哈哈
Now this is a point-and-click that anyone can enjoy. The items are collected sequentially and they all serve a purpose, the levels are easily explorable, and the riddles are self-contained, with visual and audio hints, rewarding a keen eye -but not pixel hunting- and good feedback from NPCs. The story is entertaining and even if the game is not long, it is a nice, spooky short story.
This is a fun adventure horror game with a camera mechanic. The camera can help you find hidden objects and provide light in dark places. I tend to like a camera mechanic. This is more of an adventure puzzle game, so don't go in thinking Fatal Frame! A suggestion for this game would be a chapter select after beating the game. The game is short, so not too big a deal if you need to play through parts again to get an achievement, but a chapter select would have been nice. Overall, I enjoyed this game and would recommend. Also, there's a dog. :)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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