
Your daily dose of air combat. Super easy to pick up, minimum requirements and vibrant visuals. Setup your aircraft and jump into action!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love these arcade style flight and fight games. The graphics are plain, but I'm not looking to enjoy tree leaves wavering in the soft wind. The graphics that count are those that give you a smooth running game and great aerial combat, You move up as your skill improves, gaining access to a variety of jets along with a choice of weapons vs jet speed and armour. I hope the developers continue to push the game forward, as indeed they have been doing. It's my subjective view that if you like these kind of games you won't be wasting your hard earned money buying AFTERBURN. See you on the battlefield. Out.
This was my review for [b]Furious Angels[/b], previous game by MorfeoDev. ------- An Absolute Gem… Just Not for Everyone And now you died. I don’t like hard games anymore. 40+ years of “hard difficulty” have been enough. These days I want slow. I want calm and deep. And then there are Furious Angels – a game where you can die in seconds. And you will. The movement never stops, enemies never stop, everything explodes… and now you just died. Again. You’ll die a lot. But each time you’ll do a little better — not because of some rogue-lite upgrade system, but because you’re learning. Enemy patterns, timing, your own mistakes. You just died. But this time you know it was your fault. Start again. The core mechanic is devilishly simple: the only reason to stop shooting is that your ship heals while you’re not firing. But if you’re not firing, you’ll probably die. Guess what just happened... It’s a game about movement, shooting and knowing when to stop shooting just long enough to survive, and slowly sharpening your skill. Minimalist, yet very nice and polished. Brutal, but also brutally fair. Also, you just died. Start again. ------- So... [b]Afterburn[/b] feels exactly the same, but in 3D.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I found this to be a damn near default answer to "i'm bored and don't know what to play", it's just that fun
simple yet clean af
Pure, simple fun that doesn't require a powerful PC to enjoy. Highly recommended.
10/10 if you want some fast action game
This is not a “more” arcade ace combat, it's a fun if simple fast paced flying shooter. It could be a little more polish on the UI or depth or a soundtrack perhaps but still very fun. it has a floaty combat, like your plane drifting to the side, its not bad, but it took me by surprise, like its not a plane but an helicopter Its great to the combat but again, this isn't a traditional plane dogfight game, its an arcade shooter, the enemies appear on screen you shoot them, they shoot you dodge, that's it.
the game is CHEAP, need few HD space, and is GOOD. Very funny - APPROVED
Flippin' brillo! Zoom! Pow! Zap! Bam! Dakka-dakka-dakka! Take that, enemy scum! Are just some of the many things you'll be saying when you play this game. Takes a couple of hours to master, but when you get there, you're in the zone. My favourite tactic is to fly low around mountains, causing the enemy pilots to crash. If you're lucky you can kill more of them that way than by actually shooting them down..,. EDIT: It does. however, have a very short campaign (took me 8 hours). Still a great game, well worth the sponds. Buy it now!
If you're used to flying games this one is probably gonna feel weird. It did for me at least. While I understand that it is supposed to be simple and casual, I found that the menu is confusing and the overall game is unclear. The action itself isn't solid at all, I am still not sure what the controls are. It feels like the aircraft isn't doing what I want it to do, even though I am taking down other planes. I don't know if I am hitting the target or even locked-on. Don't know if I am actually accelerating, turning feels very weird, and the aircraft movement was not satisfying, making the dog-fighting subpar.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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