
Dogfight your way through short, intense and randomized runs. Hard but easy to pickup, with daily leaderboards and minimum hardware requirements
Modeled estimate, not a reported figure. How we estimate →
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About
Short, intense and randomized runs: typical sessions are 10-20 min long
Tech-up and upgrade your strafe-capable supersonic VTOL mid-flight
Score-attack on the daily leaderboards: reset every 36 hours
3 difficulty levels (operations): featuring different length, intensity and score potential
Minimum requirements: quick installation and runs on 10+ years old hardware
One fire button: hold for guns, tap for missiles
One target button: hold for cinematic zoom and aim-assist
One thrust button + strafe to dodge enemy fire
FPS-like control scheme for mouse & keyboard
Xbox controller support - Others & HOTAS supported with Steam Input
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a new experience - it is quick, rather simple, new and pretty. Here's a few things: - Because you don't have to select your target manually, you can fire so many missiles at different enemies so quickly! - Sky towers and giant warships are a normal occurence. - You can upgrade your tech mid-flight to get new variations of your standard weapons. To get them, you need to collect scrap from enemies you've killed.
I much prefer afterburner to this tittle. I find this one lacks feedback to t he player about how its systems all work together. I'm not sure when I'm taking damage or inflicting it. gauging my speed and movement is difficult. Overall pretty frustrating. I've found the missiles difficult to use and never really locking on the target I want to hit when I'm trying to launch against a specific target in the middle of a furball. The new enemy types are cool but beyond that there's not much appeal for me.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a very good game, but i wish it had a endless mode to see how long you can go.
Usually not the type to refund Flight games, but here was just basically nothing to do, flight feels limited, controlls raised my eyebrows.
I spent more time in the settings menu trying to stop the jet from being uncontrollable then actually playing the dam game, the VTOL auto stabilize aspect ♥♥♥♥♥♥♥ killed any fun I was trying to have with it constantly fighting my inputs and causing the camera to jerk around. The fact that just W + M1 with the aim assist button held down feels better then trying to actually fly and maneuver around in the air is sad. ALSO maybe theres a ♥♥♥♥♥♥♥ reason why every other game DOESNT have the gun AND missile binds being tied to the same button too, its just jank. Wake me up when Delivery must complete comes out.
POV : F-22 going against any of its competitors
Petty cool and fun, wish there was a better way to respond to getting stitched up though, even with maneuverability upgrades the movement feels real limited
fun at first, but got stale - there's just not enough here
Top Dog is an air and space combat flight game. The dogfights it provides can be quite intense, especially on higher difficulty levels. The gameplay loop is essentially: select a target, destroy your target, take the scrap left behind by the target. Repeat until you get a choice of a few perks or the current level ends. Due to the relatively short play sessions, you will receive less total perks than many other roguelike games on Steam. I would suggest being highly strategic about your build. Read the Steam store page before your first time playing or if it has been awhile since your last session to learn how to play. Dodging and flying at full speed are essential to survival. Don't be afraid to use up all your ammo. It will reload eventually. For anyone who wants a dogfighting game that is cheap, has low system requirements, is quick to boot up and has fast play sessions, I would highly recommend Top Dog. If you want to get into a dogfight as quickly as possible, this could be the game for you. If you want a dogfighting game with any narrative or story at all, look elsewhere, Steam has you covered. I give Top Dog a 9/10 .
Out of all 3 morfeo's Daily leaderboard Air combat series, this one is the most refined and playable title. I did not liked Furious angle for the tank turret on jet and forced, unwanted tank upgrade that constantly kills the flow. I did not liked Afterburn for pretty much being barrel roll spam simulator. Instead of the flawed upgrade or mindless dodge spamming, this game introduces the common pick-one-of-three upgrade feature with GERWALK inspired side flying that gives more control on maneuvers than the scripted move. now the formula feels perfect and it's enjoyable without annoying flaws. Though you should not expect to use HOTAS in this game. This game is clearly designed to play with mouse, HOTAS control is simply not suitable and rather disadvantageous. it also doesn't support Dinput joysticks or Deadzone adjustments, most HOTAS joysticks simply won't work. The content is very light like other 2 games, you'll see everything within 2 hours. but it's not something you play for plenty of contents, but for short instant fun everyday like classic arcade games does. Since the air combat is now perfected with this game I want to see some more ground attack based gameplay in the next title, cause GERWALK and BATTLEROIDS are designed for such roles in Macross series.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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