
AFTERBLAST is a challenging FPS roguelite. Play SOLO or in CO-OP (1-4 players). Get stronger each run. Obtain powerful abilities, weapons and find a way to save your planet. Stand up against the Gods and defeat hordes of monsters in intense bullet-hell combat!
Modeled estimate, not a reported figure. How we estimate →
About
You teleported to the Evil God's Realm to save your Home Planet after being blessed with immortality by your Creator.
Find equipment that contains magic powers. Defeat hordes of monsters. Survive rains of projectiles. Stand up against the Gods! Can you slay the Evil Forces and become the true GOD HUNTER?
Defeat all the enemies by yourself or in co-op, synchronize your builds and strategies, share loot, and make the Evil Gods regret their choices!
First portal leads you deeper and deeper into the planet, seeking out and ultimately defeating its God.
In the other one, you fight across large open maps, holding out as long as you can to stop invading forces from reaching your world.
Slay Huge Bosses! Each obtained Boss Soul increases the difficulty and unlocks new enemies, challenges, weapons, and items.
Use your Chain Hook to move faster and perform Finishers on low health enemies and find powerful weapons through each run with their own unique skills.
Look for Destructible Elements on enemies to weaken them during the fight.
Find powerful magic chests, each containing different upgrades, perks, items, and weapons.
Rescue small Companions who will help you along your journey!
Upgrade yourself permanently with crystals collected during fights!
Developers Note: We really hope you will have a BLAST 💗
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Afterblast is extremely fun. The way you grapple in to get more shield is very fun and adds another aspect to the shooting hordes. When an enemy gets low on health you grapple into them and you'll recover shields. There are times you might be very close to death so you'll be trying your hardest to lower an enemy enough to hopefully get the grapple off. Can't wait to see where they take this game because it really is one of the most fun rogue lite fps games I've played
Hello developers game is great but gameplay gets bored so i still will recommend those who enjoy it more than me x3 game graphics 10/10 Offline mode Yes Gameplay 3/10 Cool guns 10/10 World maps 10/10 Honest review
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +10 more
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun game. kinda like a mix of Abyssus, Gunfire Reborn, Roboquest, and Doom Eternal
First boss shoved me into a corner and mag dumped me
Great Game smooth combat and movement, Fun bosses. BUT!!!!! Dev.Charles i need my Hammer Weapon (not a finisher) A WEAPON! plz and thank you.
Оно того не стоит, от слова вообще, даже если вы собрались играть с кем то из своих друзей. Во первых, открытой сетевой игры здесь нет, и играть вы сможете только с тем, кто есть в вашем списке друзей, но это не самое плохое. Даже рассматривать какие то недостатки не будем. Просто в игре очень мало контента, прям очень, закончится он может за 15 - 20 часов. Ладно про предметы.... Карты. Всего три биома и карта для режима выживания, все. Кому и как, но я не хочу платить деньги за этот огрызок, который пусть и красиво выглядит, но очень скуден по наполнению. Купите что то другое, и что то более интересное. Интуиция подсказывает, что даже на выходе полной версии, контента не подвезут. Игруля своих денег не стоит явно
o jogo é legalzinho, mais muito repetitivo, os poderes e passivos que voce coleta no jogo não ajudam muito. o que acaba ficando estressante. tem muito a evoluir e pelo preço tem jogos melhores.
fix the open world mode ♥♥♥♥♥♥♥♥♥. there shouldnt be a million new enemies spawning every ♥♥♥♥♥♥♥ second. you cant breath and its annoying as hell. limit the ♥♥♥♥♥♥♥♥ spawns. cant think or enjoy picking my upgrades cause i got a million invincible ♥♥♥♥♥♥♥♥ raining actaull hell and i cant do anything about them cause of the billion new enemies that just spawned after i just genecided a whole country. add a ♥♥♥♥♥♥♥ limit to the spawns are slow them for gods sake
もとめてたローグライクDoomではない。銃の撃ち心地もスピード感も全然なくて無味でした。 現状敵の攻撃が痛いから距離取ってアサルトライフルでぺちぺちしてるだけなことが多くて残念 完成度の高いデモをやっているような感じなので今後に期待
8/10 (today in early access) Gunfire Reborn crossed with Risk of Rain 2 and it hits in almost all the right places. Can have a full experience even in very early EA with two modes that feel fleshed out ('Normal' Dungeon Run with acts & final boss and a Risk of Rain style endless loop mode). Has a ton of potential and very hard not to say 'just one more run'. Two person dev team has clearly solid inspiration and it feels like a great game already, and I'd love to time travel 2 years and play it then. Still for $15 it feels like it earns its place today, and can pretty much only get better, since all the systems like build crafting and meta progression are in place already and only need to be fleshed out. Mixed Bag/Work In Progress: Build system is somewhat undercooked/RNG based, and weapons could have more punch to them (sound/feel, not actual damage). It's not bad, just kind of all over the place. To be clear, it isn't like every upgrade is +4 stamina or +4 strength. Has plenty of unique items like spawning friendly allies, chaining massive poison explosions and comboing face punches for max strength - it just feels a bit incoherent at the moment. Really Good: Bosses feel like epic bosses, six unique ones so far. They aren't massive bullet sponges, instead they have unique arenas and mechanics that feel satisfying to learn. Music is also incredible, not too many tracks but each stage and boss already have unique and fitting tracks. Great: Movement - Built in grappling hook, air dash & double jump that feel great to use. Platforming is not required (might be a negative for some?). You can spend more time in the air than on the ground (with full access to weapons) if that's your style. Only played solo but it offers up to 4 player co-op, so if you actually have friends might be worth checking out.
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