
A musical bullet-hell where all things beautiful are deadly. Dodge well little nanobot, you don't have much time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Afterbeat" is a musical bullet-hell in which all things beautiful are deadly. A cacophony of lights, music, pulses and blocks, Afterbeat features tight bullet-hell style gameplay where up to 4 players in local co-op must navigate their way through evolving scenes and obstacles, all timed to the beat.
Set in 207X, a mysterious disease called "LMNS" has been ravaging the world. A lone Chiral researcher, Anna Schroeder, attempts to find the cure with her trusty supercomputer companion HAL. Stumbling upon various “Projects,” the duo decides to investigate the efficacy of a cure using a pulse/rhythm-based interface. Work in progress.
Dodge The Beat: Stages consist of mesmerizing, musically timed scenes, each one telling a story. Feel the rhythm and feel your way around the hazards! Anna will judge how you do.
Challenge Your Friends: Up to 4 players supported in local co-op mode.
Robust Level Editor: A carefully designed level editor allows users to create their own levels and challenges using whatever music they wish.
Huge Community: A Wealth of user-created content exists, fully integrated into the game through the usage of the level editor and user-made levels. Already, 2000+ community levels have been uploaded, and more are being made daily.
Story Mode Demo: Currently, the game features a short 5+ story levels as a demo for the upcoming complete story mode.
Complete Story Mode: Over 20+ hand-crafted, heart-pounding levels interwoven with an engaging story.
Constant Updates: More features / changes are added bi-weekly to keep the game fresh.
Some screenshots used are from UGC:
Sleep Cannon by cozm
Excelsus by DXL44
Lucid by Taikeb0
This game was previously named "Project Arrhythmia."
Engagement
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Сами знаете какой дрягин не подшарил за этот шедевр, likE!!!
ok before i start this review i do want to say that the game right now only has one chapter and all the workshop content. so this review is largely based off of the few levels that are in the game and the workshop content that i've played. as a result, take this with a grain of salt! (this also means i'll exclusively be reviewing the gameplay, as there's few music tracks in the game and barely any story so far) anyways, for those of you coming from jsab after hearing about this game, i will say - jsab DOES have better game design in general and is therefore a more fun game (though at the cost of having less content). this may be personal preference, but afterbeat feels very overloaded with visual effects for "cool and aura!!" (mostly boss levels) but, uh... that doesn't work all that well when afterbeat, much like jsab, is a bullet hell game and is therefore geared around dodging precisely. constant camera movement makes that really hard to do well and often just ends up being a little annoying, and the accessibility options in the game don't let you disable it if you find it annoying. the player controls in afterbeat are also a lot more slidey in comparison to jsab. it's not by much, but i do prefer the very snappy movement that jsab has considering the aforementioned point about afterbeat being a bullet hell game and therefore very focused on precision outside of those two things... it's, uh, pretty much identical to jsab, but with a level editor! so if you happen to like that game, you can get much more content out of this one! if you're not a jsab fan, though, i'd recommend getting the demo version of this game to see if you like it, or try out jsab first. (plus, at the time of writing this review, jsab is fully finished while afterbeat is not, making for a more polished overall experience)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 93 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
me gusta poder jugar juegos de la comunidad, pero tambien me gustaria que incluyeran otra vez el preview de unn nivel antes de jugarlo como antes.. pero con este lanzamiento afterbeat me gusta bastante
Great Game!
game driven by community is usually good and this is the case lets see how the campaign will do also please add a attempt tracker to see how much attempts i wasted in either 1 life mode or 1 hit mode
Really Great Game I Recommand It.
中评吧,没中文没问题,英文字体也不太好看,ui繁琐不美观。黑底淡白色弹幕不够显眼,关键是为什么会动我方块的位置,经常因为这个扣血。优点是有自制谱,随便找的几个质量都还可以,不过我有点看不懂这个冲刺有时候能冲过去,有时候扣血。
bruh it wont let me play more than 4 levels
jsab wid some gd features
Имба
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $10.3M | 26.1K | 98% | $19.99 | |
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| $0 | 13 | 100% | Free |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $914.7K | 2.2K | 80% | $19.99 | |
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| $915.1K | 552 | 74% | $39.99 | |
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| $914.1K | 878 | 50% | $29.99 | |
| $914.1K | 963 | 71% | $24.99 |