
Aetheris is a tactical RPG with challenging turn-based battles set in an immersive and vibrant environment. Make the right choices and find the best strategy to survive in the unforgiving Wilderness. Journey alone or as a party of four—the adventure awaits!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Even though the game has mostly positive reviews, don't be fooled with such unpopularity, because the genre itself isn't that popular and there are many things which might interest you apart from that: PROS: - Artstyle is fascinating and I couldn't resist glaring at backgrounds, characters and the overall game stylistics: everything looks so authentic and majestic that you find yourself in a fairytale with the characters in your party. - OST is something what shoud be appreciated: in most games of such a genre there's a desire to turn the music off but not here, most music tracks match the game atmosphere and mood. - Diversity in skills and character level-ups is on par with aforementioned things: whether you're a tank, a mage, a ranger or a healer, you can take and mix the skills acquired from such categories what allows to make a combined and flexible build overall. - There are seven different regions which are different in mobs, music, mini-bosses and bosses, so you won't be bored and different events and their outcome might both help you or drag you down. - CO-OP is responsive, there were no any crashes or disconnects so far and people can interact more cooperatively as they take turns not only in battles, but also thoughout the events' choices thus making the interaction more interesting. CONS: - Enemy variety leaves much to be desired: you might see few different enemies within a region and fighting against same enemies over and over might become stale overtime. - When you get "mana points" (Spirituality Points, to be exact), there are few ways to restore them (via firecamps) and you neither get them back after battles nor have some sort of passive regeneration on your own, so skills become more of a luxury to use rather than experiment with taking more and more of them. - Runs can be very long, so be patient and devote more time than usual, especially if you want to read through the events and immerse yourself into the story-driven narrative experience - Events outcomes' clarity should be more transparent, because it's almost impossible to predict whether you succeed at choosing something and what affects what is still a mystery to me during my first six hours of gameplay Overall, the game has much more to offer than it seems at the first glance, especially if you decide to stay for longer and try more different characters
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Traditional Chinese, Simplified Chinese
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Décevant. Mécanique déséquilibré. Temps de chargement et de transitions trop longs.
Just kind of boring. Get it on a steep discount, sure.
I would not recommend it.
C'est un jeu que je trouve très moche, le style graphique ne me plait pas mais il est beaucoup colorié. Il faut connaître par cœur les interactions de nos personnages pour savoir si la décision que l'on va prendre va donner des malus ou bonus, ce qui est chiant. On arrive à un passage avec des descriptions inutiles et avec plusieurs choix qui finissent par avoir des conséquences des malus ou bonus ( parfois des équipements ). Il y a une bonne variété d'équipements certains avec tellement de malus que nous l'utiliserons pas. Les mécanismes de jeux et le positionnement de nos pions est très bon, où nous fessons le choix par rapport aux bonus et malus de nos pions. On a un bon mécanismes d'évolution qui parfois donnent des capacités plus inutile que utile. système de soin extrêmement faible et inutile. Sinon la raison que je ne recommande pas ce jeu, ce n'est pas qu'il est moche ou trop de malus par rapport aux bonus, c'est que l'on a un village avec un nombre d'habitants et que je n'ai pas trouvé comment recruter des nouveaux pions, cela a pour conséquence que l'on est réduit en nombre de tentatives avant un game over. Je m'attendais un roguelite mais pas à quelques parti avant un game over.
gooood
Esse jogo é simplesmente uma relíquia escondida, se voce gosta de RPG de turno, pode comprar sem medo. A história segue uma linha bem legal, com diversas escolhas a se fazer e que fazem diferença nos combates, itens e buffs que voce pega ao longo das rotas. Alguns combates sao chatinhos de se lidar e necessitam de uma build mais especifica pra ganhar sem passar tanta raiva, fora isso, os chefes e mini-chefes sao lutas bem legais. Tirando a parte de mecanicas do jogo, a arte é LINDA e a trilha sonora nem se fala, algumas lutas ficam bem mais emocionantes por conta da música. E por fim, [spoiler] a parte final do jogo me surpreendeu bastante, mas ao mesmo tempo me decepcionou também, enquanto um final é intenso o outro te deixa com um gosto de ''quero mais'', espero de verdade que o jogo tenha alguma expansao dando continuidade nessa parte. [/spoiler] Somando tudo e deixando alguns bugs de lado com o modo cooperativo, Aetheris definitivamente vale o preço e a experiencia, é um jogo bem sólido que da pra se divertir bastante. Deixo um belo: 8,8/10
可玩性一般,玩法比较单一,内容新意不多 比较难受的是技能系统,升级必须学新技能,没有需要的技能也必须选一个,技能栏满了之后也不能用新技能替换,看起来很自由的技能选择,其实选择不多 还有装备系统也很混乱,会给你很多装备,看似选择很多,但其实能用的不多,多出来的装备不能卖也不能换,在一堆垃圾里选择用哪一个就很累 最后结局也很普通,选择留下的boss连战,一直在给你新装备,但你不能换装备,打完游戏结束了,那你给我装备的意义是什么? 二周目不能继承任何东西,一切重头开始,完全没有再玩一把的动力,还不如中途挂了,还能继承个灵魂
Very nice game
Si vous cherchez un tactical en die & retry où chaque run est totalement différente, je ne peux que vous le conseiller. Il est fortement conseillé (pour l'expérience et le plaisir stratégique) d'y jouer en coop. C'est un plaisir de chercher les meilleurs configurations de jeu, d'élaborer des tactiques en équipe, même si le jeu repose beaucoup sur le hasard (jets de dés, tirage de carte, pile ou face, etc.). La DA est magnifique, mais ça vous le savez certainement déjà
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $1.9M | 3.1K | 79% | $24.99 | |
| $603.9K | 925 | 77% | $12.49 | |
| $384.5K | 3.5K | 74% | $4.99 | |
| $207.1K | 429 | 81% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.8K | 55 | 42% | $29.99 | |
| $35.8K | 113 | 88% | $9.99 | |
| $35.8K | 59 | 75% | $15.99 | |
| $35.8K | 82 | 80% | $17.99 | |
| $35.7K | 70 | 96% | $19.99 | |
| $35.8K | 113 | 77% | $14.99 |