
Aeterna Noctis is a challenging metroidvania that majestically combines action, exploration and adventure. With 2 game modes and difficulty based on action or the exclusive Noctis mode where a level of difficulty is added in precision platforming never seen in the metroidvania genre.
Modeled estimate, not a reported figure. How we estimate →
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About
Aeterna Noctis is a challenging 2D hand-drawn action platformer, a Metroidvania with thrilling combat that will keep you on the edge of your seat and heart-stopping platform sections that will put your skills to the test. Play as the King of Darkness and explore 16 connected areas in an epic journey to regain your powers.
The Supreme God Chaos created the Universe and the world of Aeterna, and populate it with different races and creatures. Soon his creations turned against him, seeking to take the world for themselves. Chaos was angered, and in his terrible wrath, he cast a terrible curse upon the rebellious leaders. He named them King of Darkness and Queen of Light, and condemned them to keep fighting each other forever, until the end of time...

A huge non-linear story full of sidequests.
The world and animations have been brought to life with hand-drawn traditional frame-by-frame animation.
An emotion-inducing soundtrack.
Gameplay and mechanics that force the best out of the player.
Voice-acted cutscenes in 8 different languages.
Hours upon hours of challenges, with an emotional story full of twists and turns.
A new free DLC that adds more enemies, new final bosses and more game areas.

Fluid gameplay mechanics
In a game with such a difficulty curve that scales with progression, Aeterna Noctis features extremely responsive controls, allowing for precise movement and combat.

High mobility
Intuitive world design allowing the players to exploit the precise movement controls of the character, allowing you to overcome each challenge in a multitude of ways. As you become more skilled in the game, it allows you to get even faster completion times.

Deep, beautiful plot
Featuring an immersive and emotional story with incredible moments, filled with unexpected twists that will immerse the players into the rich world of Aeterna Noctis.

Traditional 2D Art
Worldbuilding in Aeterna Noctis is completed by handcrafting each asset, animation and environmental detail in the game using traditional illustration methods by the art team, giving rise to a vibrant and beautifully assembled world.

Freedom of choice
Aeterna Noctis features a defined path for the storyline, but allows the player to take whatever path and pacing to navigate the expansive non-linear map featuring 16 different zones, interconnected in a classic Metroidvania style.

More than 40 music tracks
Aeterna Noctis features over 40 unique tracks each with its own theme. Once the game is made available, the OST will be released with special covers of the main songs as a piano collection

Difficulty level
Aeterna Noctis features two game modes. If you are a lover of Metroidvania games, in Aeterna Noctis there is a perfect game mode for you, the Aeterna Mode. However, if extreme challenges and platforming are what you want, you are a Noctis Mode player. But do you know what the differences are between these game modes? We explain it to you.

- Aeterna Mode (A pure Metroidvania experience)
In essence, the game has been completely redesigned to offer you as a player a 100% Metroidvania experience where action and exploration are the protagonists.

- Noctis Mode (Platforms and extreme challenges)
By playing on this mode, you will not only have to explore and recover your powers, but you will also face constant puzzles, platform sections and challenges only recommended for the most demanding players.
What if I started in Noctis mode and the difficulty is too much for me? Or... What if I started in Aeterna mode but want a more challenging experience?
The player can switch between one mode or the other at any time without losing progress and reloading the game at the last save point, allowing the Aeterna Noctis experience to be shaped at your will. However, there are achievements that can only be unlocked on Noctis Mode.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Portuguese - Brazil
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I absolutely love this game. The art is great. The movement tech though very run of the mill works the way it should. The combat feels fair. I wish there were more monster types, but I do love the ones that are there. The boss fights have been fun especially the Giant Sword that you fight after that really awesome ascent of the tower. Game is good. If you like Metroidvanias then you will lke this one. Story is great too. Its a twist on the archetypal struggle casting you as the king of the dark.
蠢到家的跳跃手感,光剑永远不能按照摇杆的准确方向发射,地板滑的像溜冰场,打击手感等于0,纯纯大粪
之前一大堆跳跳乐我都忍了,梦境王国是有点过分了。这游戏我觉得不能算作类银,应该归类到精确平台游戏里。 看更新了终极版,重新下回来,在宇宙跳跳乐又破防了,弃了。
玩过很多银河城,永恒之夜绝对是最被低估的旷世神作!吊打一众高排名游戏,甚至超越空洞骑士,缺点是任务量偏大且指引性不足。总体强烈推荐硬核玩家必玩(菜鸟勿入),希望开发商再接再厉,再出佳作!
Aeterna Noctis is a 2D metroidvania with beautiful, hand-drawn graphics and a moody atmosphere that is let down by it's simplicity in the early stages, it's painful writing and what seems to be very minor input delay. Simplicity: The Aeterna is just too boring in its early stages - attack, basic jump and a dash you unlock like 20min in. The combat is boring with these mechanics alone - you can just pogo every enemy and they have zero counter. Painful writing: The game is edgy - you play as the King of Darkness, cursed with immortality, etc. etc. The dialouge is pretty cringy and instead of teaching you mechanics through gameplay, the game tries to sometimes extremely clunkily insert them diagetically into conversation and then other times the NPC just breaks immersion completely and flat out explains basic mechanics to you. Minor input delay: There is a certain amount of sluggishness to your jumps, movement and attacks. Almost as if there is a very slight input delay between hitting the button and your character reacting to it. It makes judging jumps, dashing to avoid attacks and attacking before the enemy does annoying. Could probably get used to it over the whole run time, but chose not to subject myself to it. The other minor nitpick is with the art style - the neon platforms in some of the areas horribly clash with the rest of the wonderful aesthetic. It feels like Ubisoft yellow paint almost. In general, I would only recommend this game on a massive discount if you're really, really hurting for a metroidvania and like the art style.
The best Metroidvania I've ever played—I highly recommend it to everyone. It offers 70 hours of gameplay, excellent graphics, a decent story, and mind-blowing difficulty. It's a game you can play through once, but you won't want to go through that suffering again a second time. ------------------------------------------------------------------------------------------------------------------ Найкраща гра серії «Metroid», у яку мені доводилося грати. Раджу всім: гра на 70 годин, чудова графіка, непоганий сюжет, складність, що просто розриває мозок. Гру, яку можна пройти один раз; вдруге вже немає бажання знову мучитися )
Aeterna Noctis - a porrada gostosa que todo fã de metroidvania queria Se você gosta de jogo que não te trata como criança, esse aqui é pra você. Sem setinha, sem tutorial infinito, sem mãozinha. Você cai no mundo e tem que aprender na marra. O que me ganhou de verdade 1. Dificuldade raiz, do jeito certo O jogo não te fala o que fazer. Você tem que explorar, errar, morrer e entender. E o melhor, tem uma ordem certa pra fazer as coisas, mas você não precisa seguir. Se quiser ir pro lugar mais difícil primeiro, vai. Isso deixa tudo mais difícil ou mais fácil dependendo da sua escolha, e isso é muito bom. Você sente que a sua jornada é sua mesmo. 2. Combate e controle muito liso A mecânica de luta responde na hora. O controle é preciso, não tem desculpa de comando que não pegou. Quando você acerta um combo ou desvia no último segundo, você sente que foi você, não o jogo te ajudando. 3. Bosses estilo clássico Mantém aquele padrão de metroidvania antigo que a gente ama e odeia. Chefão difícil de verdade, que te obriga a aprender o padrão, morrer umas 15 vezes e depois vencer com gosto de vitória. Extremamente fiel aos clássicos. 4. História que prende Achei a história incrível e muito cativante. Mistura várias culturas religiosas e cria uma conexão profunda com o jogo. Não é só lore jogada, você quer entender o que está acontecendo com o Rei da Escuridão. 5. Arte e som impecáveis O jogo é lindo, design limpo, tudo muito bem feito, sem poluição visual. E a trilha sonora é única, extremamente imersiva. Dá vontade de ficar parado só ouvindo. Nem tudo é perfeito, e é bom avisar 1. Pode frustrar quem não tem paciência Justamente por não ter indicativo, você vai se perder. Vai ficar andando em círculo, vai pra área errada muito forte e morre em 2 hits. Se você não curte esse estilo, vai achar confuso. 2. Plataforma punitiva Algumas partes de parkour são cruéis. Errou um pulo, volta tudo. Como o controle é bom, a culpa é sua, mas dói do mesmo jeito. 3. Backtracking pesado Como é metroidvania raiz, você vai e volta muito no mapa. Sem viagem rápida no começo, cansa um pouco. Veredito final Aeterna Noctis é pra quem ama desafio de verdade, explorar sem medo e aprender fazendo. É bonito, difícil, justo e com uma história e trilha que te puxam pra dentro. Se você reclama que jogo hoje em dia é fácil demais e te explica tudo, joga esse. Se você quer algo relaxante pra desligar a cabeça, passa longe. Recomendo demais. É aquele jogo que te bate, mas você levanta pedindo mais.
Классная метроидвания, однозначно стоит к прохождению если считаете себя хардкорщиком и вам нравится серия ХК
Just completed 109% of the game. Aeterna Noctis is amazing! Special thanks to Aeternum Game Studios for adding the easier difficulty mode (Aeterna). Thanks to it, even casual, clumsy players can enjoy the game. I'm eagerly awaiting the sequel (Aeterna Lucis) and have already added it to my wishlist. --------------------------------------- Только что прошёл игру на 109%. Aeterna Noctis — потрясающая! Отдельное спасибо Aeternum Game Studios за добавление упрощённого уровня сложности (Aeterna). Благодаря ему даже обычные, неуклюжие игроки получили возможность наслаждаться игрой. С нетерпением жду сиквел (Aeterna Lucis) и авансом добавил его в список желаемого.
Это ад. Уровень космос просто уничтожил весь мой восторг игрой. А еще непонятно каждый раз куда идти. Хотите заработать нервный тик ? Тогда скачивайте. По факту конец игры зачем то дико усложнили. ♥♥♥♥♥ оно мне нужно. Создатели мудаки какие то
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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