
Aerolicious is a short and relaxing brick-breaking game about clearing a big chunk of 3,757 blocks.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 26 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sit back and relax while breaking some blocks. There are no enemies or horror. Just a serene landscape, resembling the mid 2000s aesthetic, better known as "Frutiger Aero"
Collect shards of broken blocks and recycle them for credits.
Buy upgrades and new equipment to aid your task.
Can be completed in about an hour or longer if you go with a slower pace.
Genres
Engagement
Reviews
Themes across 239 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A nice chill game that is about an hour long. Graphics are great. Frutiger Aero.
mierdijuego dopamínico, nada mas que añadir.
Juego muy entretenido y bastante original. Las mejoras están muy bien pensadas y hacen que quieras seguir jugando para conseguir más. La ambientación me mola mucho, con ese estilo que recuerda a Windows XP y que le da bastante personalidad al juego. Lo único malo es que se me ha hecho bastante corto. Pondría más tipos de bloques, más niveles o alguna variante para que hubiera más contenido. Aun así, muy divertido y totalmente recomendable si te gustan los juegos incrementales.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $40.7K | 105 | 76% | $19.99 | |
| $40.7K | 458 | 89% | $4.99 | |
| $40.7K | 88 | 72% | $11.99 | |
| $40.7K | 532 | 70% | $3.74 | |
| $40.7K | 156 | 58% | $6.99 | |
| $40.7K | 103 | 52% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.4M | 6.5K | 96% | $5.99 | |
| $179.2K | 996 | 89% | $4.19 | |
| $126.7K | 523 | 86% | $6.99 | |
| $1.5K | 32 | 91% | $4.99 | |
| $852 | 5 | 80% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese
Hours played at review time, across 239 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Reviewing for my wife since they played it through family sharing and can't review from their account: I really enjoyed this game, hoping that it gets more content and updates in the future. For the price I got 2 1/2 hours of gameplay before I beat and got all the achievements. I would definitely play more levels if they existed. I did notice that when you shoot the ball doesn't hit exactly where your crosshair is. It's a little to the bottom right so you have to adjust to hit the blocks you want. The jumping is a little wonky, which can make getting the blocks at the top a little weird. I think it would be cool if you could upgrade the little bubble cat pet to pick up blocks faster for you. I also think it would be cool if you could upgrade the recycling so you could drop off all the blocks (like a hopper into a chest in Minecraft) and it would slowly recycle while you went off to shoot more blocks. You could upgrade the recycling more to increase how fast the blocks are recycled. All in all I had a good time playing this, it's a chill game with chill music.
I beat this game in about an hour and ten minutes. This is one of the few games that does a good job of using the frutiger-aero aesthetic without making it just "aesthetic bait'; by this I mean that the underlying game is fun and pretty satisfying and would work on its own without the atmosphere. The incremental mechanics are well tuned, though the end game runs a bit fast. It is absolutely worth the $5 listing. Without adjusting the progression, I wish the cube were double or even triple the provided size- potentially as a new game+ mode.
Big block of blocks gone. Me sad. Need more blocks! 5$ for an hour of rather mindless but very satisfying clicky fun. I enjoyed it.
Way too short (< 1 hour)
Very enjoyable game. One of the first good Frutiger Aero themed games i've seen. The updated pace feels more enjoyable without being sluggish. Hope to see new content in the future, mainly some more levels with different shapes to break and more upgrades.
Aerolicious feels less like a game and more like a demo or proof of concept. Not enough game to warrant the $5 price tag. This would feel much better sitting at $2, or Free with a Supporter DLC or something of the sort. The game itself looks great and the gameplay is satisfying if a bit linear, even for an incremental game. There are very few upgrades and they don't change the gameplay loop at all really. There's room for so much more but the game just doesn't deliver. You have one tower of blocks, three bullet types, of which you'll use one for the majority of the game, and an upgrade tree that is more of a straight line than a real tree. Other than that... it's just an empty field with some windmills. I'd love to see this concept expanded on but I can't really recommend it at the moment, even at the $5 price point.
very cute but short relaxing game. would greatly benefit from level updates! would happily return if more content is added, but enjoyed what was there.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.