No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
Running an agency is pretty simple: You won’t make any money without projects. You won’t get those without clients. And you won’t have clients until you hire an accounts team. Add other workers to complete the projects and get paid. It’s that simple. Or is it? Take care of your workers. If they're underpaid, or your agency becomes a sweatshop, don’t be surprised if they bolt. Encourage your staff to work faster and juggle more projects with a steady supply of donuts, and other surprises. And choose your clients wisely.
Advertising Agency price history
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| F2P | 717K | 91% | Free | |
| F2P | 709.2K | 94% | Free | |
| F2P | 401.1K | 96% | Free | |
| F2P | 254.9K | 93% | Free | |
| F2P | 199.9K | 91% | Free | |
| F2P | 181.5K | 95% | Free |