
Embark on a global adventure in this ‘90s-inspired adventure platformer. Help a chubby underdog kid with wacky superpowers battle bizarre villains, unlock and customize special moves and spells, and save the world!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 15 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 207reviews | 86% | — | $41.7K |
| $1.49−90% | 39ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Top
Adventures of Chris is a quirky, heartfelt, and distinctly ’90s-flavored platformer that embraces its cartoon inspiration with both sincerity and silliness. Developed by Guin Entertainment and published by Graffiti Games, it tells the story of Chris, an ordinary kid who suddenly finds himself swept into a bizarre world of villains, magic, and outlandish dangers. After being kidnapped, transformed into a balloon, and nearly trapped forever, Chris escapes and embarks on a global journey to rescue other children and confront a league of comically villainous foes. The setup feels intentionally exaggerated, borrowing the tone of Saturday-morning cartoons, complete with outrageous characters and strange magical logic. Yet beneath the absurdity lies a genuine underdog story about a kid who learns to turn his perceived weaknesses into strengths, gaining confidence and courage along the way. The game’s mechanics are built around traditional platforming infused with creative twists tied to Chris’s balloon transformation. Movement begins simply, but quickly expands as Chris learns new abilities — including spells, mobility upgrades, and combat techniques. His signature power, the ability to inflate like a balloon and float across gaps or dodge hazards, becomes central to navigating levels. As players progress, Chris transitions from a clumsy child struggling with basic jumps to a competent adventurer who can glide, bounce, shoot magical projectiles, and creatively manipulate the environment. This sense of mechanical growth gives the game a light metroidvania flavor, rewarding exploration, practice, and experimentation with new skills. Each level is themed around a different region of the world, giving the game its roaming, international flavor. You might find yourself dodging icy hazards in a frozen land, blasting through magical obstacles in a fantasy-themed zone, or fighting bizarre enemies like robot penguins and magical cats. These varied environments help the game avoid visual monotony and introduce fresh platforming challenges and puzzle elements. Collectibles add another layer: cookies, optional secrets, and hidden flags reward thorough exploration and can be used to purchase upgrades that boost Chris’s powers or unlock alternative moves. While the level design is whimsical, it also becomes progressively more demanding, pushing players to master flight physics, spell timing, and tight platforming sequences. Boss battles serve as major highlights. These confrontations often feel like they’ve leapt straight from a retro cartoon — oversized villains with exaggerated attacks, slapstick patterns, and dramatic entrances. They test both platforming skill and pattern recognition, and while some battles can be unexpectedly tricky, they help break up the pace between exploration-focused levels. Later encounters in particular lean into retro-style challenge spikes, requiring precision and patience. These moments can be satisfying for players who appreciate tough fights, though those expecting a gentle, kid-friendly difficulty curve may find them unexpectedly punishing. A huge portion of the game’s identity comes from its art direction and tone. Adventures of Chris deliberately mimics ’90s cartoons through bold colors, expressive character designs, and lighthearted animations. The aesthetic does not chase realism or modern high fidelity; instead, it aims for nostalgia and charm. The soundtrack complements this approach with upbeat, thematic tracks that reinforce each region and keep the tone playful. The humor follows suit: campy villain monologues, silly jokes, and an intentionally goofy narrative approach give the world personality, even if not every joke lands perfectly. This comedic style won’t resonate with everyone, but for players who enjoy a blend of sincerity and self-aware absurdity, it adds to the experience. However, the game does stumble at times. The humor occasionally leans too heavily on weight jokes or self-deprecating humor tied to Chris’s body shape, which can feel outdated or uncomfortable, especially early in the game. The controls, while serviceable, can occasionally feel imprecise, particularly during float sequences or sections requiring tight platforming. Some hitboxes, especially during intense late-game sections, may frustrate players when an enemy strike or environmental hazard feels unfair. A few levels also veer into repetitiveness if players need to revisit them for collectibles or upgrades. Despite these issues, Adventures of Chris ultimately succeeds through its charm, creativity, and earnestness. It captures the spirit of childhood imagination — a world where impossibly strange adventures can unfold from the smallest spark of magic. The progression system reinforces the emotional theme: Chris grows not just in strength but in confidence, turning what once made him insecure into his greatest ability. The game doesn’t try to conceal its inspiration from retro cartoons or early console platformers, but rather celebrates them with playful energy and modern indie sensibilities. For players who enjoy offbeat platformers, expressive cartoon aesthetics, and games that mix humor with heart, Adventures of Chris offers a memorable journey full of personality. It is a nostalgic ride that blends whimsy, challenge, and earnest storytelling, resulting in a charming adventure that stands apart from more conventional indie platformers. Rating: 8/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Russian, Spanish - Latin America
| $14.99 |
| 31ratings |
| 76% |
| — |
| not modelled |
| $14.99 | 26ratings | 78% | — | not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | 72%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bomb game. reminds me of games from my childhood
The Hitboxes in this game are unbearably terrible. And ruin any chance of having a good time with this game.
Jogo incrível! Amei a história, as piadas contidas nos diálogos e a jogabilidade. Não é nada fácil as aventuras de Cris, da umas raivinhas as vezes mas é bem divertido.
很另类的恶魔城。
Jogo parece ser bobo mas é muito divertido e tem uma jogabilidade simples mas divertida. Me diverti zerando
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $311 | 15 | 27% | $1.49 | |
| $2.1M | 6K | 94% | $14.99 | |
| $215.7K | 511 | 86% | $19.99 | |
| $112K | 280 | 86% | $24.99 | |
| $64.6K | 349 | 89% | $9.99 | |
| $5.2K | 61 | 95% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.7K | 110 | 65% | $9.99 | |
| $41.7K | 76 | 63% | $29.99 | |
| $41.7K | 979 | 51% | $1.99 | |
| $41.7K | 1.4K | 90% | $2.99 | |
| $41.6K | 163 | 67% | $6.99 | |
| $41.6K | 99 | 75% | $7.49 |