
Set forth in a co-op roguelite deckbuilder where every choice matters! Craft decks of breathtaking power. Journey alone or with up to three friends. Plot your party’s path to glory and face powerful enemies in deep tactical combat on your quest to save the kingdom of Senenthia in Across the Obelisk!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 15 → 1.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Team up with your friends and experience roguelite deckbuilding like never before! Craft decks of enormous power and lead your party on a thrilling quest to rescue a realm in turmoil. Choose wisely; your decisions have consequences. Dare you go Across the Obelisk?
Plan your strategy, but be prepared to adapt as you encounter procedurally generated events.
Build decks from 500+ cards, over 300 items and 16 heroes in four different classes.
Take sole control of your party of four heroes, or bring fellow adventurers along for the ride in 2-4 player online co-op.
Coordinate your party in tactical combat and experiment with different class combinations for entirely new ways to play.
Encounter powerful bosses and navigate events and quests where your decisions affect how the story unfolds.
Enjoy endless replayability with three in-depth game modes to master.
Your quest carries great risk: rescue your king’s daughter from the clutches of the treacherous Lord Hanshek before she meets her end. Your party’s fate, and that of Senenthia, is in your hands. How will you proceed?

The goal of your quest is set in stone, but there are twists and turns on every path. How will you fare when no two journeys are the same?
Your choices matter. Which road will you take this time? Who will you save? Who will you leave behind?
Cooperation is vital! Decide together what’s best for your party. Will you help the people of Senenthia on your journey or selfishly search for epic loot?

Customize and upgrade your decks by earning XP and unlocking perk points. Tackle four acts - each with its own fearsome boss - but beware of random events on your journey!
Build your deck from a vast choice of upgradeable cards and items. New and more powerful combos are yours to discover each time you enter Senenthia.
Combine character classes in different ways to find your favorite play style. Will you overwhelm your foes with mighty warriors or use your cunning and employ sneaky scouts?
Looking for a tough roguelike challenge? Try obelisk mode. Draft unique decks and embark on a randomized adventure where being prepared for anything is everything!
Discover endless combinations of cards, items, heroes and classes. And just as many ways to strategize your way to victory.

Regular updates and content drops will keep you coming back to Senenthia time and time again.
Want to test yourself against other players? Take on the weekly challenge mode. The deck and map are predetermined; success comes down to your skill.
Team up with other players on whichever platform they own, thanks to crossplay.
Let your friends follow along on your adventure when Story DLCs you own are shared across platforms with your entire party.
“Just one more run.” Enjoy unrivaled variety and endless replayability - Across the Obelisk rewards experimentation and keeps you coming back for more!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 13.1Kreviews | 80% | — | $6.5M |
| $24.99 | 237ratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
you wouldnt know an obelisk even if it came across the room and dragged its balls across your face
联机太烂了 很难想象一个主打线上合作的打牌游戏能把联机做这么烂 各种bug各种卡死
Despite the other reviews this is a wonderful game to play. ESPECIALLY FOR COUPLES! I have been playing this game for a few years now my now husband and I play it all the time. It is chill easy turn base card game. Definitely takes some strategy and communication on what kind of team we want to play with. There are so many ways to play the game. The updates are really nice too.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Japanese, Korean, Traditional Chinese, French, German
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bugs
Letting players accept quests that secretly require DLC to finish without any warning is bad design. Overall the game is an unenjoyable experience. You are meant to store 3 runs worth of materials to combat the ♥♥♥♥♥♥ design of this game.
I've played so much and it isn't enough. I know it's a big $ commitment but man, I have never spent better money.
Recommended Across the Obelisk is a roguelite deck-building RPG released in 2021, and while it may initially look like another Slay the Spire descendant, it quickly proves that it’s doing several things differently—and in many cases, better. One of its most distinctive features is full co-op support, which is still rare in the genre. Even without spending much time in multiplayer, it’s easy to see how well it fits the party-based design: planning builds together, coordinating turns, and collectively dealing with bad outcomes feels like a natural extension of the game’s systems. A typical run consists of three main acts followed by a fixed final act, with branching maps, optional dungeons, and minibosses along the way. While the first act is always the same, later acts offer meaningful choices between different regions, adding strategic variation between runs. Recent DLCs even introduce alternative endings, further expanding replayability. The core of the game is its four-character party, built around the Warrior, Scout, Mage, and Healer archetypes. Each character has a unique deck that defines how they play, and while decks reset each run, talent trees persist between runs. This roguelite progression system steadily unlocks new builds and strategies without making early runs feel pointless. Some DLC characters even combine archetypes, opening up extremely powerful synergies at higher difficulty levels. Town upgrades add another layer of long-term planning. Between acts, you can buy gear, upgrade or remove cards, and fine-tune your decks. Over time, towns themselves become more capable, allowing deeper customization and making the game feel far less dependent on luck than many other roguelites. Resources are cleanly separated: gold and crystals for cards and equipment, supplies for town upgrades. Rewards from completed runs can be saved and selectively applied to future runs, giving you control over how much of a head start you want. After finishing the game, Madness mode unlocks, letting you customize difficulty through modifiers that increase both challenge and rewards—a great system for experienced players. All of this combines into a game that strongly rewards planning and experimentation rather than brute force or lucky draws. If you enjoy roguelite deck builders but want deeper customization, less RNG reliance, and long-term strategic progression, Across the Obelisk is an easy recommendation. I spent a lot of time with Slay the Spire, but I ultimately enjoy this more. For more detailed thoughts and comparisons, see the full blog post here: https://hmpublishing.blogspot.com/2026/01/across-obelisk-roguelite-that-rewards.html
Across the Obelisk - the janky little 4-player coop. I played through with my friends a bit after launch, beat it a few times. One of those games where they “balance” things by making the numbers really big - we had a boss fight go over half an hour once. No danger of dying, but a slow crawl to winning, ugh. Maybe they patched it better, who knows. Game has its own charm and the classes are fun. I did like the established tank-healer-dps role system. Oh well, this is the price I have to pay to have a co-op deckbuilder, I thought. I didn’t play it much because, hard to get 4 ppl together at once, and the game is not that good that I wanted to force it. Then, Slay the Spire 2 came out and basically solved my co-op deckbuilder problem. Sorry to say, I could never go back when there’s a game that does everything this does ten times better. Reading comments, it seems like the DLC situation is a mess now, so probably good that we parted ways, Obelisk.
Darkest DungeonとSlay the Spireの間の子みたいなゲーム ・1プレイが長い(5~6時間くらい) 1人で4キャラ分操作するのはさすがにダルいので3~4人でやったほうがいい ・ローグライト要素強め 次のランに持ち越せるリソースと開幕のショップで買えるカードがめちゃくちゃ多いので、 2週目以降は拾ったカードで場当たり的にデッキを調整するようなプレイはほぼ無くなる 絵柄がキツいのとどっかで見たことある効果のカードだらけな点を除けばオススメです
Fácilmente el mejor deckbuilder roguelike cooperativo que hay. Mucha variedad de cartas y personajes y profundidad de builds. Ahora os preguntaréis por qué le pongo una reseña negativa, bien, la reseña negativa viene principalmente por ser un juego sacacuartos, te quieren cobrar por cualquier actualización pequeña y algunas ni siquiera son especialmente grandes. El juego es muy disfrutable solo con el juego base, sobre todo si juegas con amigos, pero si quieres tenerlo actualizado y personajes más complejos o híbridos prepárate para sacar la billetera y creeme, querrás pagarlo, pues el juego base se te va a hacer poco así que te lo pases un par de veces o simplemente por curiosidad o simplemente porque hay eventos que no sirven para nada si no tienes comprado un dlc específico, ah, que esa es otra, los dlc son eventos también no solo mapas y personajes. La base del juego, muy buena, pero vendieron el juego y la empresa que lo compró dijo "aquí hay potencial, vamos a ordeñar la vaca".
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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