
Achaem is a roguelike with an infinite and destructible world, customisable character, insane combat, and progression system!
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Languages: English
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[spoiler] 恭喜你触发隐藏副本「每日 key 刷新点」[url=www.babagame.vip][b][u] 点击前往 [/u][/b] [/url][/spoiler] [h1][quote=「BABAGAME」Stray] 游戏讲述的是一个国家灭亡者achaem在时空漏洞中杀敌以重返先前历史的故事。 游戏整体偏向像素风,游戏内bgm也很不错,是相当好的一款休闲类的roguelike游戏。 游戏有一个致命的缺点:不能自由/自动转换视角,这让玩家在很多时候都看不到自己操控的角色的所处位置。 游戏的每一个场景都是独一无二的,关卡也是独一无二的,这一点很不错。 游戏中每次通完小关时不要着急前往下一场景,你很可能错过商店刷新点和换取装备点,而这一旦错过又得等很久才能再次遇到。 在某个无聊的下午,可以尝试打开这款游戏,他或许会让你眼前一亮,也或许会带给你一点小惊喜。 由于格式原因,完整评测请到[b][url=http://www.babagame.vip/archives/16696]http://www.babagame.vip/archives/16696[/url][/b] [/quote][/h1][b] 感谢 BABAGAME 免费赠送的游戏,现在到 [url=http://www.babagame.vip/] BABA [/url] 回帖有机会免费获得这款游戏 [/b]
[h1]Achaem[/h1] Achaem delivers quick and chaotic bouts of roguelike hacknslash action in an infinitely scrolling low-poly world. It's a chaotic collectathon with some pretty wild voxel visuals, and it doesn't have a whole lot of direction but it does have a whole lot of fun. [h1]Infinite Roguelite[/h1] This is a very interesting little roguelite project, it doesn't seem like much at first glance but it quickly grows on you becoming oddly addictive. It's probably the constant lure of increasingly badass weapons to buy and use that grow as you level up, or the beckoning of shiny treasure chests that give you exciting permanent cosmetic items to customize and personalize your character with. Having a steady supply of new equipment and costume pieces to slowly unlock with each level-up keeps you pushing through the forever scrolling world of lo-fi voxel landscapes, but the land will evolve along with you each level changing in appearance and adding leagues of more threatening creatures and enemies to fight through. [h1]Final Thought[/h1] So the loop is simple; scuttle your pixel butt across a scrolling voxel world collecting those delicious sparkling coins, beat up baddies to level up, then spend it all at your re-appearing weapon chest for powerful new sets of weapons and armory. The cosmetics you unlock from chests are fun, and the variety of weapons is addictive and great at enticing you into trying every one. When you reach a certain level-up quota a boss will appear, and these are already pretty cool and a lot of fun to fight making all that coin farming and weapon collecting worthwhile and rewarding. The groundwork for a great roguelite is already laid here, and I'm pretty excited to see where this one goes with the future addition of a story mode and some more structure and direction in all that sweet procedural action. [i]This review made possible through the generosity, consideration and contribution of [url=http://store.steampowered.com/curator/11739878-ReviewExperts/]Review Experts(REXnetwork)[/url] and the developer/publisher. Email contact@dnbmedia.co for requests & game promotions[/i]
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[h1] SEAL OF APPROVAL. 10/10. [/h1] Perfect game for those who love RPG with tons Equipment Customization (Cosmetic too), in an extremely addictive combat system! I recommend full price! Gameplay: 11/10 Audio: 11/10 Graphics: 11/10 Interface: 10/10 RPG Customization: 15/10 [h1] WHAT IS GOOD [/h1] * Fluid combat system * Tons of Cosmetic Equips * Infinite replayability * Play in short bursts * Sandbox (Procedural World) * Everything can be destroyed * Various equipment and spells * Incredible Game Art * Easy to play, hard to master * Addictive feeling of progress * Immersive music * Active and responsive Developer [h1] WHAT IS BAD [/h1] * I didn't find any =).
+ Visuals + It's fun to dash into blocks and destroy a part of the world - No information on the store page about the status of the game. If I see something like "We anticipate the game will be in Early Access until a late 2018 release...", and it's 2021 and the game is still in Early Access, then it either was abaddoned or the developer doesn't know what else to do with this game - The fighting system feels really clunky. Sometimes I don't have idea if I'm using the weapon right, or using it at all, unless I notice the HP bar of enemy going low - Zones of enemies. You can't get a bigger group of monsters because when you reach some point, the monsters that were following you are going back to their original place. I'm no developer but it might have been done to prevent game from crashing/lagging or whatever, but it doesn't look - Gets boring really fast, it feels more like a game that you would play only because it looked cool on screenshots, and after playing it for 5-10-30 minutes you get boring and don't feel like playing anymore. It might be filled with a lot of various items you can use and tons of combinations to make your unique character, but what's the point of it if you DON'T WANT TO get and farm all of this stuff? Like usually, go ahead with your guts and if you feel like you will enjoy playing Achaem, go ahead. But at this state I can't recommend this game to anyone.
Gameplay: https://www.youtube.com/watch?v=dA_Bcl5HWhA I supported this game on KS which unfortunatelly wasn't succesfull, but the autor still made it so the game is released at least in Early Access, which is great. When i first played it, i was a bit confused, because there is no tutorial. I didn't know how to save the game or how and where to use the money you get. I let myself died to see if it somehow saved but no. It was late night and i was pretty tired, so i gone to sleep. Couple of days later i tryed it again (it got one patch in between), and now i finaly did see the writing "Follow me" after you level up and the flashy bubles showing your character where to go, and there you can buy new equipment, change your character customization and even save the game. It got much more fun after i discovered this and i can really recommend it. If you like roguelikes, constant action, voxels, flashy colors, then buy it, or wait for a couple of more updates and then buy it. By the way the game doesn't have any option menu for now and you can turn it off only by alt+F4. I am ok with that, but some people might want some controls customization, so you know there isn't any for now. Edit: The dev just informed me, that there actually is a menu :) When you play with controller it's under START and on keybord its under the ENTER key.
I like what this game is, and having communicated with the developer directly, I like where this game seems to be headed. It's not perfect, but Achaem stands head and shoulders above the competition in early access games. Pros: -Variety of weapons/equipment -Easy to run on ultra -Solid physics -Graphics -Music and sound -Cosmetics -Playable on KBM or gamepad Cons: -The map is not saved in any way. If you accidently cross the threshold into a further tile, you could miss your chance to gear up for the next level.
Idk what an Achaem is but it sure is FUN
the game is pretty tablet, of course..
Very cool game! It's a roguelike where everything is procedurally generated on the fly, so with every move you experience a completely different world. I love the way you can destroy everything, so you can carve out caves through the environment and attack from below by bursting upwards. Lots of gear for different playstyles - and there are thousands of outfit combinations which you find in little chests throughout the game. It's really satisfying smashing enemies into the air, combo-ing them in mid-air, and then smashing them back down to the ground. in my version you can also unleash special attacks when your combo bar fills up. New players could do with an ingame tutorial to learn some of the extra moves! can't wait until future updates where we can upgrade achaem too!
very fun and fast paced game. steam said it wouldn't work on my m1 mac but it did. its nice to smash the environment with the dashes
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