
Become an ace pilot and soar through photorealistic skies with full 360 degree movement; down enemy aircraft and experience the thrill of engaging in realistic sorties! Aerial combat has never looked or felt better!
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| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 56.8Kreviews | 88% | — | $87.3M |
| $74.99 | 27.6Kratings | 90% | — | not modelled | |
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Themes across 1228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Trigger
Average japanese game port - no graphics options, changing the controls options doesn't work for mouse at all, and even though I don't have any controllers connected to the computer the game is showing xbox one and PS5 prompts, at the same time, interchangeably.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Polish, Portuguese - Brazil, Russian, Korean, Traditional Chinese, Spanish - Latin America +1 more
| $59.99 |
| 1.5Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Claro. Ajustei essa frase nas duas versões, mantendo o resto igual. English review: I do not recommend it. I went into Ace Combat with some expectations, because the game looked very good. It does have some interesting things, and when I saw that it was made in Unreal Engine, I thought performance could be a problem, but surprisingly, it ran well. My biggest disappointment was that I expected the game to be a bit more realistic. Not a full simulator, of course, but at least something a little more grounded. That was not the case. The game is very exaggerated, and that ended up bothering me. I am not saying the game is terrible, but it was not what I was looking for. Another important point is the price. Even on sale, I think it is a bit expensive for what it offers. If it were cheaper, maybe I would see it differently. What made me give up completely was a technical issue. Around the third, fourth, or fifth mission, the image started freezing. I could still hear the game, and my PC was working normally, but the game screen was frozen. I do not know if this problem only happened to me or if other people may also experience it, but for me that was the final reason to refund and stop playing. Overall, I do not think Ace Combat is a horrible game, but I also do not think it is worth the price. It has some good points, but between the exaggerated style, the price, and the freezing issue I had, it simply was not worth it for me. Análise em português: Não recomendo. Fui jogar Ace Combat com uma certa expectativa, porque o jogo parecia muito bom. Ele até tem algumas coisas interessantes, e quando vi que era feito na Unreal Engine, pensei que talvez tivesse um desempenho ruim, mas não. Pelo menos nesse ponto, o jogo rodou bem. Minha maior decepção foi que eu esperava algo um pouco mais realista. Não no nível de simulador, claro, mas pelo menos algo um pouco mais pé no chão. Não foi o caso. O jogo é bastante exagerado, e isso acabou me incomodando. Não estou dizendo que o jogo é horrível, mas ele não era o que eu estava procurando. Outro ponto importante é o preço. Mesmo em promoção, acho um pouco caro para o que ele oferece. Se custasse menos, talvez eu visse de outra forma. O que me fez desistir de vez foi um problema técnico. Por volta da terceira, quarta ou quinta missão, já não lembro exatamente, a imagem começou a congelar. Eu continuava escutando o jogo, e meu PC seguia funcionando normalmente, mas a tela do jogo ficava travada. Não sei se esse problema aconteceu só comigo ou se pode acontecer com outras pessoas também, mas para mim foi o motivo final para pedir reembolso e abandonar o jogo. No geral, não acho Ace Combat um jogo horrível, mas também não acho que valha o preço. Ele tem alguns pontos bons, mas entre o estilo exagerado, o valor cobrado e o problema de congelamento que tive, simplesmente não valeu a pena para mim.
i really wish i could give this a positive, but no ultrawide support killed it for me, this game in ultrawide would be insane, fingers crossed Ace Combat 8 brings it. buy the game if you have a 16:9 ratio display, otherwise avoid because you will not want to see black bars in a gorgeous game like this.
碉堡了,华为轻薄本画质开低都能带动 可玩性还不赖,剧情吔挺有意思 22拿下,夯
I wrote this review for anyone who is excited for Ace Combat 8 and is considering getting this game based on that hype. It's a good game, but there are some things worth noting, especially if it's your first time playing a game in this series, or a flight-based game in general (you may just learn why nearly every game has an "invert look/Y-axis" option). Long story short: this is a very good game that is worth getting. It runs well and looks great, And it has a simple but endlessly fun gameplay loop. BUT unfortunately, it suffers from mechanical frustrations, limited technical options, requires a bit of extra work to get certain flightsticks/HOTAS to work, and has a frankly pretentious story/presentation (but great music). It's also worth saying that it is NOT a simulator. If you want a bit more detailed criticism, read on. Let's start with the most important aspect, the gameplay. The gameplay is near perfect. It will NEVER not be fun to fly, and it will also probably never not be fun to fly while also shooting machine guns and missiles at targets. This is what the game is all about, and it nails it. However, the game comes with a number of gameplay-related frustrations. Mostly in terms of gimmicky mechanics for specific levels, and enemy A.I. that just blatantly cheats. The game emphasizes weather effects and clouds for it's mechanics, and while this would be very immersive in theory, it is more often annoying than anything else. Level 7 and 8 frankly just suck because of weather mechanics. Level 7 in particular has "lightning strikes" which hit the player at certain times in the mission and cause you to lose control of the plane for a couple seconds. They are practically unavoidable, and instead of causing tension, they're just infuriating. Not to mention a bit immersion-breaking. Enemy A.I. is also frustrating at times. There are many drone-type enemies in the game, and when those perform an impossible maneuver it's somewhat understandable, but when a supposedly human-controlled plane slows down at an impossible rate which causes your own craft to stall, it can be pretty rage-inducing. Also, it's worth saying that this game is about as realistic as a marvel movie. This is not a criticism per se because the game is over-the-top fun, but it's worth saying since many (including the game's own marketing), compare this game to flight sims. It is not a flight sim. Graphics are beautiful, and while the game has few options, it seems to be optimized well and has run perfectly on 2 different machines that I have played it on, one old and one very advanced. If you are hoping to play this game on a flightstick/HOTAS, be relieved that it probably will work. The unfortunate truth is that the game is only compatible with a specific brand of stick out of the box, however all it takes is a simple file edit to get another input device to work. Basically tricking the game into thinking your stick is a type of pad. Steam inputs may also work but I have not tried that method myself. I personally used the 'Logitech extreme 3D pro', a cheap and common stick, and it worked just fine with a file I was able to find in the community guides, you can even edit the buttons yourself. I don't want to say much about the story, smarter people than I have already said it. It's ok, but not good. To it's credit the game has mostly good voice acting, and there is even a TINY bit of character development. But I have to be honest, it's melodramatic tom clancy shlock with predictable story beats and mediocre writing. It shouldn't be the reason you are considering buying this game anyway. I do have to say though that the music is amazing, and kinda makes up for the poor dialogue in terms of immersion. It's a bit overdramatic at times, but when the theme is swelling and you feel in control of your plane, it's a great feeling. I hope this review helps, admittedly I just needed to get a couple things off my chest as well. Enjoy, and keep watching the skies.
Not sure why this game gets the glazing it does [list] [*][u]Controls are terrible[/u] and unresponsive [*]You get "Type A" and "Type B" controls, so no customizing what feels comfortable [*]Target selection is random!! Even though the target is the only thing in my view, it will cycle through everything on the other side of the battlefield until after I miss my opportunity. Literally unplayable [*]The acceleration is a toggle? Ok, but also your speed wants to increase randomly so you can go from 300-1000 real quick without any input [*]Voice acting/Chatter is so out of place. Getting stalker emo vibes from most of the wingmen like this is some sort of trash high school romance anime. [*]Story is really not for me. Either I'm out of the loop from previous games, or they're terrible at story telling because almost all the dialog is just toddler babble: "Erusea" "Usea" and "Osea" did this and that. Could we not have been more creative with the names? [*]HUD is bad at relaying information; paired with the horrible controls I find it tedious to ascertain what I'm about to launch at who, or more importantly if my weapons are even ready to fire. I tried to like it [i]Much[/i] prefer Project Wingman
很爽,可玩性的话大概可以玩50h以上,玩了50h左右之后就有点无聊了,内容有一点匮乏
[h1]MOD使うとめっちゃ楽しい超高速ブンドドゲーム[/h1] 自動車ゲー民&アーマードコア民の筆者が「ACじゃない方のAC」とネタにしていたけど エアプでネタにするのもなんだかなぁ…と思い3・04・5・ZERO・7を買って一通りプレイしました 04で「面白いやん!」3で「アーマードコンバットだ!神!」 5で「ストーリーに付き合わされてる感が凄いな…」となりZEROで「ちょっと良くなったぞ…!」となったので 本レビューは3と04基準で書きます(個人的には3ファンで他人には04を勧めたい派) [h2]いいとこ[/h2] [b]・画質、めっちゃいい!動作、軽い![/b] PC対応の2010年代後半ゲーだけあって画質はかなり良い方でミサイルの煙や水面の綺麗さは天下一品 それでいてGTX1070とかの旧式グラフィックボードでもしっかり動いてくれる動作の軽さも良い やっぱりこういうゲームは高フレームレートと高画質両立したいですよね [b]・フレアが出た![/b] アーマードコアでは4で既にあり(同じような機能のデコイは2からあるけど)ミサイル回避にありがたかったフレア エースコンバットではなかなか出ずアレ???となり続けていたが本作では標準装備になりやば!な時の生命線に リアリティも増しつつ誤爆しにくいスティック同時押し込みというのも良いですね [b]・MODで機種を増やせる![/b] 今回はPCゲーということもあり豊富にMODが有志によって開発されている 3に脳を焼かれて以来5やZEROで「デルフィナス乗りてぇ…」「アーン乗りてぇ…」「ゲイム乗りてぇ…」となっていたが 本作ではMOD投入で懐かしの面々でストーリー攻略が出来るようになりました、やったね! さすがに1周目は自重してオーロラとナイトレーベンは封印したもののそれでも過去屈指のワクワクを感じる事が出来て満足 [spoiler] ところで本作ラスボスの「レーベン」って“そういう事”ですよね?[/spoiler] [b]・歴代屈指の面白さを誇るSPミッション[/b] わずか3ミッションと侮るなかれ、大規模空戦のSP1、対地爆撃のSP2、歴代でも珍しい対艦ボス戦のSP3 どれも個性豊かなミッションかつシンプルな火力のぶつけ合いを楽しめます それに何より[strike]語録しか喋らない男[/strike]トーレス艦長のイカれっぷりも必見 歴代の悪役はどいつもこいつも戦闘機パイロットばかりだったが潜水艦の艦長が親玉というのも斬新 [h2]わるいとこ[/h2] [b]・ストーリーに付き合わされてる感、復活[/b] 個人的に5はイマイチ…と思ってる理由の1つが「戦闘中に喋りすぎ、喋り終わるまでイベント進まないのテンポ悪!」で 7ではこの悪癖がちょくちょく顔を出している事がある キャラ付けが薄く余計な会話が無い04やデータスワローでの会話でしっかり分離していた3のように 「飛行中は戦闘に必要な情報だけくれないかな…」と思う事がよくある 特に周回プレイ時は毎回毎回会話シーンで数十秒何もする事のない時間を過ごさせる点は気になる せめてMISSION ACCOMPLISHED出たらスタートボタンでスキップさせて??? [b]・似たり寄ったりな純正機体達[/b] 本作には多種多様な戦闘機(と攻撃機)が登場する…というのは昔からの伝統ではあるのだが なんか…水増し感凄くない?なラインナップを感じる 特に「Su-“フランカー”」シリーズと「F-15」「F-16」「F/A-18」シリーズのバリエーションが異様に細かく 見た目が殆ど同じ戦闘機をアンロックしていく作業にはちょっと虚無を感じる所もあったりする [strike]同じ機体をチマチマ改修し続ける実際の軍隊も悪い[/strike] [b]・縛りプレイ強要のトンチ的ミッション[/b] 本作は過去作に比べ妙に制限を課したミッションが多く条件から外れた瞬間即失敗という厳しい状況が多い 高度制限と渓谷とトンネルとレーダー網と敵味方識別と過去作にあった要素全部入れるなや! 過去作の「変なミッション」ばかりを寄せ集めました感はさながら本編のスペア隊[strike]カスぞろいだ![/strike] [b]・対地ミッションと対空ミッション分けろや![/b] 本作はチェックポイント制に甘えたのか後半戦を追加する方式が多く見受けられるのだが なぜか対地ミッションの後半戦で対空をさせる事例が極めて多く対地特化攻撃機をいじめにかかる 逆に対空特化機の使いづらさにもかかわっておりSu-37とかに飛び掛かると前半の対地で地獄を見る事になります [strike]3のスプレッドボム返して…[/strike] [b]・インチキ挙動の敵戦闘機[/b] 本作は無人戦闘機(ちびジオペリアだね)が大量に登場する事が特徴的なのだが 全体的に異様な機動力を見せ暴れまわる上に数もやたらめったら多いためちょっとイラつく これだけならまだ無人機だし…と納得はできるのだが問題はSOL隊のミハイ爺 なんとフランカーで90度急旋回や急加速を繰り返す異常な機動を見せつけてくる 旧作にもイカれた動きをする敵ボスこそいたもののナイトレーベンやモルガンなど反則的架空機だったから誤魔化せたものの いくら何でも量産型のフランカーであの機動じゃ違和感が凄すぎるんですけど…! [b]・お行儀が良すぎる上に頼りない自軍[/b] 本作は歴代エースコンバットの中でもやたらと「お行儀のよさ」を要求してくる傾向があります えっ民間人焼かないんですか えっ毒ガス流しに行かないんですか えっ停戦協定破棄して騙し討ちしないんですか えっ細菌兵器使わないんですか えっ核使わないんですか えっ降伏するやつ抹殺しちゃダメなんですか こう…もっと盛大に殺戮をさせてー!と思う事があり本作の不自由さを強化する結果になっている気もする [strike]陸のAC育ち特有の野蛮さ[/strike] [b]・驚異のキーコンフィグ無し+マウス操作不可UI[/b] いや2010年代のPCゲーですよね!?!?!?なんで!?!?!? 初プレイ時に旧作からABXYボタンが入れ替わっていたりする事がありSteamの設定から変更する羽目に それでもマウスでのメニュー操作は不可能でとても使い辛いUIとなっている PC対応…やる気あるんですか? [b]・そういえばトーネードくん…どこ?[/b] 失って分かる最低限対空戦闘もできる攻撃機のありがたみ 意外とちっこくてかわいいヤツだった事を本作で知る事に… [strike]MODで追加して初めて愛着持ちました[/strike] [h2]総評[/h2] 微妙なところもありつつも珍しい飛行機ゲーの生き残りならではのスピード感と爆撃の楽しさを教えてくれる一作 難易度に関しては陸のACで鍛えられすぎたせいで意外と簡単…?と思っているけど非ゲーマーからするとちょっと難しいかも 純正だと弾数ちょっと足りなくない?とか思ってもMODを入れるとまあ不思議 4連ミサイルで無人機を蹴散らしつつ特殊兵装をバンバン撃ち込む爽快体験が楽しめるよ そういう意味ではPCゲーに生まれた事が幸運的な作品ともいえる さあ、君も最強特殊兵装O.S.Lでインチキ無人機どもと耄碌老人を殲滅だ
Ace Combat 7 - прекрасная игра для тех, кому хочется почувствовать себя крутым пилотом, не заморачиваясь со сложным управлением как в симуляторах. Здесь множество различных истребителей под разные задачи: морские, сухопутные, воздушные или все сразу. Чем реально цепляет игра, так это тем, что каждая миссия старается чем-то выделяться: летать ниже радара, сражаться с резвыми БПЛА, уничтожить целый самолет-цитадель, пролететь под аэрокосмическим тоннелем и тд. Сюжет здесь есть, но я его не совсем понял, возможно потому что не играл в прошлые части. Особенно неудобно было пытаться услышать диалоги героев во время боя, но ролики и брифинги здесь довольно интересные. Мультиплеер здесь все еще живой, но учтите что там остались в основном киберкотлеты, которые тебя почти ваншотят, но все равно опыт прикольный. Покупка и прокачка самолетов здесь затянутая, так что если надоест фармить деньги, то можете поставить мод на разблокировку всех самолетов с Nexus Mods, вы правда ничего не потеряете, если сделаете так. Графика все еще приятная, на steamdeck работает очень хорошо, по скидке взять самое то, рекомендую.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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