
Red Wings: Aces of the Sky is an arcade action game that puts you in the middle of WWI aerial battles. Accompany the legendary Red Baron and cheat death on your way to victory!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.14/day in the week after.
About

Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 792reviews | 70% | — | $30.2K |
| $19.99 | 191ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The arcade-style dogfights are fun for a while, and the comic book presentation gives it some personality. Unfortunately, the missions start to repeat themselves, and combat doesn't really evolve as you progress. It's entertaining in short sessions but runs out of steam pretty quickly.
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It is a nice setting and, after getting used to them, the graphics are nice. [b]Gameplay[/b]: It is at times fun but also frustrating. You cannot chase a plane flying over you by pulling up because the game doesn't allow being upside down. That is such a deal-breaker for a flight game. And at the edge of the map, enemies bounce off an invisible barrier which is fine, but they keep flying in which is super annoying - the AI should have been tweaked so that enemies stay away from the barrier if possible. [b]Controls[/b]: It seems to be a console game, so the keyboard controls are terrible. I died a lot because I couldn't find the barrel roll button fast enough. Plus, after a while of playing, your little finger hurts from using left shift. Aiming relies on auto-aim to some degree. No aiming by mouse, only via keys, which is not great. [b]Balancing[/b]: I guess it's OK, though in some later missions it feels unfair when you have 5 aces on your tail plus flak so you die quickly in a bullet storm. And if you turn around you have 4 planes flying into you like kamikaze planes, not much you can do but reset and go again... [b]Story[/b]: some vague references to historical squads and people in cutscenes, but not very informative about historical events nor a fully fledged out story-line. Not great, not bad. [b]Recommendation[/b]: This game is just at the edge, so difficult to decide whether to recommend or not. I tend towards "no", but if you like arcadey flying games then this might be good for you - especially if you are comfortable using gamepads (which I assume must be better than keyboard controls).
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $19.99 |
| 182ratings |
| 80% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра в сто раз хуже Skydrift. Уж совсем аркадная и дешевенькая. Можно накинуть балл за сеттинг. Все остальное посредственно.
Thumbs up because not many of these games are out there. But it is somewhat repetitive in mission. There are 3 times of missions. Shot down things, maneuver through circles, and bomb things. The last two are boring, and the first is fun for a while, but it starts to feel very repetitive later.
horrible control scheme for an arcade game let us use mouse reticle for God sake!!
Runs great and is really fun on Steam Deck!!
Game is dead. It's virtually impossible to modify the controls. Sometimes you can access the menu, sometimes not. In the end, it always fails because the modified assignments fail to save. This game is dead. And the aforementioned phenomenon also affects the mouse, HOTAS and controller.
[b]Red Wings deserves a mixed review and I only recommend purchasing during deep discounts ($2) due to the following despite the entertainment and challenge the content simplicity can bring.[/b] [H3]Keyboard Disclaimer & Broken elements[/h3] The devs recommend playing with a gamepad, this is seconded by first hand experience due to frustrating keyboard controls, unfinished & inaccurate keyboard prompts and a UI/UX built around gamepad with no mouse functionality. Your mouse is all but pointless while playing, as no gameplay/menu element benefits from its use, even something simple as audio adjustment fails, on top of that potential nitpick is that menus will seemingly forget their own keybinds with extended play by replacing all menu prompts with the exact same input. [H3]Missions, Game-modes & Story[/h3] As for content there are two Story campaigns both set during WW1, the Triple Entente & the Triple Alliance. The two campaigns are selectable at any time with a set of 50 missions split between them. Missions all take place in high altitudes and include dog fights, bombing runs and time trials.[list] [*][B]Dog fights[/b] have varying sub objectives as you progress ranging from the destruction of all targets, to specific targets or the protection of your own targets while exterminating the enemy. [*][b]Bombing[/b] runs are extremely simple and require you to fly over ground emplacements dropping bombs with a single key while avoiding low damage Anti-Air rounds. [*][b]Time trials[/b] require you to fly through a series of 30+ rings before you run out of fuel, with each ring replenishing your reserves.[/list] These missions take place above Europe with a change of scenery occuring as you progress in the campaigns. There are short-term gameplay affecting mechanics introduced such as vision affecting sandstorms and Anti-air fire, alongside the permanent clouds you can hide in, but for the most part gameplay environments remain the same until completion. Outside of the two campaigns is a survival mode where you'll have to destroy all targets across a number of waves (difficulty specific) without dying yourself. [H3]Aircraft & Cosmetics [/h3] As for aircraft, there are 12 different planes with 6 per faction, each having their own stats and a set of 5 unlockable skins. A special skin is available for each plane that shares a unique aesthetic in the same vein as the Flying Dutchman shown in the steam promotional material. During my playthrough I unlocked a skin for a fighter that added cosmetic Caustic barrels and emissives to the plane. Although the other special skins are associated with insane mission requirements that require further dedication that I don't wish to chase. [H3]Gameplay, issues & degradation[/h3] As for gameplay, Red Wings is a short-term enjoyable experience (despite the controls) with a lively comic shaded aesthetic, large mission list, couch co-op campaign & versus mode; although these qualities and the game degrade as playtime progresses due to: [olist] [*] lack of mission variety beyond the high altitude dogfighting with 2-3 bombing run and time-trials missions appearing to spice things up. [*] spikes in mission difficulty caused by player strength imbalance stemming from the star based reward structure that requires you to exceed 3 preset goals per mission (separate from the mission objective) to gain stars. Each mission has a 3 star rating and an objective goal for the player to complete to gain those stars, either complete the mission within record time or complete the mission with a high enough score from combo kills. Stars are a major part of player progression as they are used to purchase upgrades to damage output, armour penetration, heat reductions and ability power-up improvements. [*] Major increases in 3 Star objective requirements specifically linked to mission score that you obtain from killing other planes in quick succession through a combo count. As you progress the game requires 50,000+ mission scores in spite of late game units gaining special abilities, increased health and maneuverability, taking 30-50seconds to destroy. [*] AI stupidity, mostly the AI having no care for its own life resulting in frequent collisions into the player causing their death with no point reward and damage to the player plane, thus reducing your chances of acquiring 3 stars in a mission. [*] lack of useful planes obtained through story progression due to the final version of the game granting free access to the best planes from the get-go with unrivalled default stats until the final 5 missions of each campaign. [*] an inability to fly upside down and swiftly engage with planes flying overhead without the use of power-ups: Barrel Roll, Summon Squadron, Execute (a simple kill-cam pistol shot to a damaged plane) and Flip.[/olist] [H3]Conclusion[/h3] All in all I enjoyed about 5 hours of my 7 hour playtime of Red Wings: Aces of the Sky and therefore I recommend picking it up during deep sales ($2) with the notice that the controls are bothersome and the gameplay quality degrades with length and difficulty. [H3]Review Information[/h3] [List][*]Started: June 19th 2026 [*]Ended: June 21st 2026 [*]Expanded & Written: June 21st 2026 [*]Rated: Not Recommended (Mixed)[/list]
this is fun game , also has great graphic. but one of problem is , the story line is very short so i finished under 5 hour..but generally good game in this class
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Players by region
Where this game's players are, estimated from review languages.
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