
Become an ace pilot and soar through photorealistic skies with full 360 degree movement; down enemy aircraft and experience the thrill of engaging in realistic sorties! Aerial combat has never looked or felt better!
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 231 reviews with recorded playtime.
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏本身很不错,本来以为需要很硬核的飞行战斗游戏,但实际还是很简单的 剧情还挺不错的,特别是通讯中断后的那一关,真的让我十分震撼 飞行的手感是可以改的,对于不怎么接触这类游戏的玩家十分友好 游戏剧情战役的时间较短,只有大概8小时(我通了两次) 打折时很推荐入手!
Fun
这游戏的飞机比我的机好玩
good game
3 dolara daha iyi bir şey oynayamazdım. ha 40 dolar da verseydim sonuna kadar karşılığını alırdım
I am putting "Do Not Recommend" on this, despite finding the game fun and enjoyable. I find the main campaign to not long enough or compelling in the end. I completed the 20 mission campaign in just 12 to 14 hours. While I did buy this game and the DLC on a steep sale (84% off), I still don't really think I got my money's worth out of it. If I actually paid full price, I would have felt ripped off for how quickly I completed it. I have some minor experience playing some fighter aircraft simulation games, but hardly any with jets, so maybe the learning curve for me wasn't as high as with others. I have not played Multiplayer, but I am just not convinced that enough people would be playing it to make the price tag worth it. While I think the gameplay is fun and enjoyable, once you get the feel of the combat in the first few missions, it really doesn't get that much more complicated than that. Later on there will be enemies that can just do completely impossible maneuvers occasionally. There are also scripted moments that you can't change the outcomes for as the enemies will be invulnerable. I also played with mouse and keyboard, which is probably not the recommended way, as the control scheme for it wasn't particularly great. I ended up inverting the mouse pitch control, making it more similar to a joystick. It was also clunky and difficult to look around the aircraft to spot other aircraft. There is a way to for the camera to track the target with the F key. It should be a toggle, and not a hold. V to look also doesn't do well as you loose mouse control while doing that. The icons for allies and enemies is very difficult to differentiate, and you will be constantly be pressing the tab key to change targets. I don't really enjoy the "hold 2" to do a high G turn, as I think more accurately modeling G forces and blacking out doing too many G's would be better gameplay wise. Still, I do think the worst part of this game is that it is very difficult to take the story seriously. In the campaign, I think the missions the player is tasked for are decent, despite the annoyance of them going out of the way constantly praising the player. The cinematic story, or background stories are embarrassing at best, practically nonsensical. I gave it benefit of the doubt, but the motivations and decisions these background story characters make is so bad. Even bothering trying to understand it makes it worse. I was shocked at how little I actually cared about those characters by the end and there was absolutely no payoff or greater meaning. All it did was take away from the main gameplay plot. This takes up an hour of the entire playthrough watching these cinematics, and it just makes me annoyed in the end. In conclusion, the gameplay is fun, and the story told through the player's gameplay is enjoyable. The cinematic story is a joke, so I guess treat it as such to get enjoyment out of it. I did have 2 hard crashes while playing this game when getting hit by a missile, which did surprise me. My specs should have been able to handle this, though other than that I had no other performance issues. I'll just blame that on the Unreal Engine. If you have any other questions you would like to ask me, then feel free to leave a comment. Thanks!
你知道的,我很少打差评
This was my first aircraft based game and this was just awesome the story the mechanics the smoothness of controls are all just so good it is one of a kind marvelous game indeed
good UI can be hard to read sometimes
When I close my eyes now, all I hear is MISSLE !! MISSLE !! MISSLE !! MISSLE !! MISSLE !! STALL WARNING !! MISSILE !! STALL WARNING !! CAUTION TERRAIN !! CAUTION TERRAIN !! MISSLE !! MISSLE !! And I wouldn't have it any other way.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Polish, Portuguese - Brazil, Russian, Korean, Traditional Chinese, Spanish - Latin America +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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