
Become an ace pilot and soar through photorealistic skies with full 360 degree movement; down enemy aircraft and experience the thrill of engaging in realistic sorties! Aerial combat has never looked or felt better!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 231 reviews with recorded playtime.
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fox 2
I really dont rcommend it. The story and exposition is beyond cringe and is actually 50% of the game. I feel they just added all that to make the game seem longer. It has very 1990s game mechanics like terrible auto save system with some missions being very frustrating. Your allies are useless by design. Meaning enemies are invulnerable to allies weapons so they are just there to provide background blabber while you eliminate 100+ hostiles while on a timer. Mission 13 really made me pull my hair out. Tech wise also the game is 20 years behind. Custom resolutions simply arn't supported.
Its a Increidible Game. I have Fun.
ミッションが過去一つまらない。 大量に沸いてロックを吸う無人機、仕事もせずただ飛んでるだけのオブジェクトでしかない味方機、雲や雷のような回避不可能な不快要素、短すぎる制限時間、そんな中で対地対空両方をさせられるミッション群、過去作のノウハウを捨てたのかと言いたくなるような酷い内容だった。次回作8はそれらが改められていることを切に願う。
juegardo, las fronteras no sirven
Funky and unresponsive controls, boring missions, not worth playing. One of the worst games I have played. Definetely bottom 5, so proper respect to that.
fun fast paced with little difficulty at lower skill levels
Its not project wingman but its fine i guess.
飞
エースコンバットシリーズが好きで購入しました。 シナリオ展開、手に汗握るドッグファイトはこれまでのシリーズ同様楽しめます。 一部ミッションがやや手間がかかり面倒だな、と思うことはありましたが全体的にとても楽しかったです。 新作も数か月後には発売ということで気分が盛り上がってきましたね。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Polish, Portuguese - Brazil, Russian, Korean, Traditional Chinese, Spanish - Latin America +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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