
Acceptable Losses is a short, replayable WWI command and management game. Lead squads through a brutal 20 day campaign, balancing morale, fatigue, cohesion, and the paperwork of war. Perform well enough and you may be ordered Over the Top, where success leads to a second act holding captured ground.
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About
You are not the hero. You are in charge.
In Acceptable Losses, you are the officer behind the line. You make the calls. You assign the missions. You sign the forms while your men bleed for inches of mud.
Each day brings new orders. Send squads on patrols, trench repairs, wiring parties, or assaults.
At night, face the paperwork. Read incident reports. Review medical updates. Scan intelligence briefings. Hope reinforcements arrive on time.
Balance your duty to HQ with the lives of the men under your command. Survive twenty days. That is all they ask. Perform well and gain influence to tilt conditions to your favor. Perform poorly and they take them back.
Deliver acceptable results and you may be ordered Over the Top. Survive the assault and you will be tasked with holding the captured trenches until replacements arrive. Fail, and you will be held responsible.
Over 60 missions ranging from routine trench duty to full assaults
Every Mission has at least 6 Outcomes
Over 120 mid mission events that shift outcomes in real time
Over 30 night events affecting squads, supplies, and trench conditions
Over 15 modifiers including morale, fatigue, weather, and enemy readiness
Randomly generated soldiers with unique names and birthplaces
Permanent death within your squads
Join missions personally for a leadership boost, but risk injury
HQ evaluations that determine your standing and whether you earn the chance to go Over the Top
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 139 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
A great little game. Play it if you want to think about what your choices really mean to the men in your command. One of the few titles I have bought on day one release after playing the demo. Nice work. Very enjoyable. Simply a game that proves you don't have to complicate things to make a game very very good indeed. Well done.
great game, can be a bit opaque at times however it is worth a pick up.
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Languages: English
Hours played at review time, across 139 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game. It's brutally unforgiving management, but that's WWI for you. Your decisions will have consequences. 10/10
Potentially the best use of this setting any video game has ever realized. 10/10
Was easily immersed but the gameplay is not compelling at all. Also game has HDR problems.
Nice game. I enjoyed the demo, they went for a very descent price, and so I purchased on day one. Still rough around the edges and quite a bit "meaner" then in the demo. It still could use some more activities. Morale is such a huge problem, since its snowballs and disables your squads and you ahave not enough methods to restore morale, other then resting the troop, for a cost. handing out mail, getting more rations, getting entertainment for the troops, regulating disputes between them, finding thieves, etc. Some are available as a scripted event, but the results are unclear, and you lack ability to influence them. But there is definately a good game in here. Cozy grognard material.
It's a nice game. It lacks a bit of content variety and has some balancing issues (like fatigue snowballing into a deathtrap) but it's a great concept that I haven't really found anywhere else. The RNG can sometimes be frustrating, but I'd argue that sometimes, it's better like that. If every decision had no random chance of going horribly wrong, even in the best conditions, it would make the game much more predictable and in my opinion, less interesting. For 8€ it's a nice purchase but I do hope for more content in the future
10/10
I would like to see some new choices and situations develop or just continue on. I love the customization of soldiers. RIP Justin Bieber, Wade Boggs, Axle Rose and Stone Cold Steve Austin
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