
A dungeon known as the Abyss has suddenly appeared. To open the "Door of Darkness" at its deepest point, the Seeker plunges into the dungeon gate... in search of the truth. Survive the onslaught of dark forces in this twin-stick survival shooter! — Are You Ready to Face Your Destiny?
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
『ABYSS SEEKER』 is a twin-stick survivor shooter game where you control your character freely using two sticks, survive waves of enemies within a time limit, and defeat the boss that appears in the final wave to progress to the next dungeon.
The shots fired by the player character can be customized by combining items that appear during level-ups, allowing you to alter their properties and fight with your "unique shot." Defeat the relentless forces of darkness and make it out alive!
※This work is a spin-off based on "HEAVEN SEEKER ――The Savior of This Cruel World." It can be enjoyed as a standalone title.
Area bosses resembling those that appeared in the Sky Castle have been influenced by the Abyss, becoming more powerful and attacking anyone who dares to enter the dungeon.
Dodge the barrage of bullets unleashed by the boss and take them down!
In this world, Pentagaia
There is a castle in the sky where secrets are said to sleep.
The lords of the five kingdoms, who have come from the five worlds to the
from the five worlds to the Castle in the Sky, wishing to return to their original worlds.
The lords of the five kingdoms who have moved from the five worlds to the Celestial Castle in hopes of returning to their original worlds.
The "sixth seeker" suddenly appears in the castle.
At the same time, a mysterious dungeon gate also appeared.
She has lost her memory, and all she remembers is that she has to
is that she must go to the abyss.
Enter the underground gate,
and then through the Abyss to reach the Abyss.
Thus began her journey through the Abyss.
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−30% | 58reviews | 64% | — | $2.2K |
| $1.99 | 366ratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun little game. Limited in content, but for 2$ i'd say it's worth it.
할거 더럽게 없는대 뭐좀 해금하려하면 재화는 더럽게 많이 들어감, 3~4판하면 질리는 게임을 30~40판은 해야 전부 해금할 수 있게끔 되있음
1.3.0をとりあえずプレイしてのレビューです。 元の価格は安いですし、ゲーム性を見れば値段以上の出来であるとは思います。 ただ、敵の攻撃がとにかく見辛いのが難点。 (一応、敵出現魔法陣に重なったら被弾や、魔術師型の敵が突然自キャラの近くにワープして体当たり被弾など、この辺はアップデートで緩和されて無くなったようです) しかしそれ以外に、「フィールドは広いがカメラは自キャラ周辺しか映してくれない」ことによる視認難が大きいと思いました。 広いフィールドをバウンドする弾(カメラ外でもバウンドしてる)や、画面上部の見えるか見えないかギリギリから放物線を描く自然落下のばらまき弾をそれなりの弾速で放つとか、視認難で難易度を上げている節があるように感じます。 中型敵やアイテム持ちの敵、またはボス敵が画面外にいるときにはその方向にマーカーが出ていますが、 画面外でも構わず敵が撃ってきて弾が存在し続けているのはどうかな、と個人的にちょっと思うところがあります。 また、[spoiler]上手く強化したショットでボスがほとんど動かないまま即殺されることを防止したいのか、10層クリア後の深淵1~5層ボスは耐久力が異常に高いように感じました。 その割に敵HP減少によるパターン変化もなく、最初から強烈な弾幕を順繰りで放つだけで、見切るか事故るか、あるいはそこまでに理想のショット強化が揃うかの退屈なバトルになってしまっていると思います。[/spoiler] [spoiler]その後に控えるラスボス戦も、ただでさえ敵弾が赤黒で見辛いのに、床の色が灰色に赤模様入っててさらに見辛くて、 ラスボス(やっぱりHP超高い)の見辛い攻撃を回避耐久しながらポツポツ湧くザコ敵の処理もしてショット強化していくとか罰ゲームか何かかとしか思えなかった[/spoiler]ので、 いくら値段以上のゲーム性とはいえ、これを他人におすすめできるかというと・・・ちょっと・・・うん。
Media

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
結論:絵やSEが丁度良い ゲーム内容は値段相当 不評点 ・武器種類は多々あれど全ての攻撃が「前方に球を飛ばす」なうえに 1ラン10分に圧縮されているためすぐバリエーションの少ない強化が施されていき、全ての武器が同じ使用感になる。 ・ボムや回避行動、ゲージ必殺技などのシステムがあるが存在を忘れる程度に使い道はない 好評点 ・絵が良い SEも馴染む
作为一个rougelike,场外成长弱一点没什么,但是场内成长实在挫败感太强了。 在场外买的强化项越多,在场内升级得到的强化项目就越随机,就导致了你离你的构筑越来越远。 尽管可以拿傻瓜剑盾build蹲墙角去割草看风景10分钟等boss,但也同时意味着正常build在关卡上正常玩就是找苦头吃,没有人想在一款射击游戏里面移动射击同时兼顾360度即便是俯视角。并且boss还车万起来了,我还想着刚开游戏为什么有慢速移动原来是让你擦弹的啊。 游戏音乐,像素美术(尽管切了日语之后的像素字体基本不是人看的),价格都很吸引人, 但核心玩法很让人失望,本想着打好评的,但万一好评诱骗了朋友来玩那还挺内疚了所以差评了。
Very fun!
サバイバルゲーで何でストレス出るかというと一番頭にくるのは処理おち、ステージ4から処理おち発生し始めた、このまま進んでいくとどうなるのか分かりやすい、それと自分の攻撃のエフェクトで敵の攻撃とかが遮られる、処理おちとエフェクト問題は今まで遊んできたサバイバルゲーで必ずというほど一番優先的に改善される項目
4/10 - Dropped This is a mix of Vampire survivors, with builds like binding of Isaac and bullet hell boss battles. Everthing about the game is alright, but is so imbalance that the fun of doing builds get lost, its only barebly when buying more upgrades and even then is still no fun... i would push trough if there was some story but not even that.
不太行,玩过全部图后才理解到游戏的卖点是多种能力组合后产生的效应。但效应到中后期才叠上来,爽不起来。 之后解锁的内容也不多,又没剧情也没音乐美术等其他资源支撑。没有玩头了。
技能少武器单调,2d肉鸽还要自己瞄准不够爽, 第一遍打不通,必须反复刷拿金币然后买技能天赋,没搞懂爽点在哪
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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