
Take over a small dungeon that no adventure is interested in as a new manager. You'll start with almost nothing and recruit minions, accumulate money, construct facilities, develop technology, explore the realm, have the dungeon's name up, defeat other dungeons and win the championship of the Dungeon League.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不小心把探索的房子拆掉后发现再不能重建了。
快乐十小时
fun little game; kept me entertained for a little over 20 hours. The U.I. and the english translation are quite bad, but once you get past that you can have a few hours of fun. Read the "?" explanation like it was the Bible cause that explains a lot, and that's all the explanations you are going to get. Oh, and I've finished the game completely disregarding classes; stats are all you need to look at, really.
10分鐘 跟30小時 內容完全一樣
30个小时,游戏经验,喜欢 经营类游戏的选手可以入,前期枯燥,第3年赢了两场,第4年正式进入联赛强肝没输过了,前期只做猎头和人事。钱,物资全靠探索房间开够了在做商店和工坊,人员能多找就多找,人一直不够用现在已经20w存款垃圾随便开,简历是获得高能力人才捷径。人员还是不够用,人员会负伤就不能出战,探险队物资探索 成功就够用,每年年底 会有赞助商根据4项标准评分给钱。
又是下一回合到天明系列,爽到。
游戏本身还是有亮点的(超级多的技能跟特性、养成感很强——就算是初期垃圾的怪物都有可能翻身)。 但是,缺点很明显,因为这种类型的游戏毕竟是刷刷刷游戏,让玩家点点点,真的特别浪费时间(手)。 细节来讲, 自动续约这个功能不该有么?(打勾的怪物自动续签不好么?)非要玩家一个一个的点,人数上了30,点一轮能把人烦死; 自动探索这个功能也请续上,游戏内时间走了两年,我家探索队一直是那三人…探索同一区域我得来回点,做成某区域探索度达到100%通知一次不好么; 缺少引导是真的——升星能干啥至今没看出来(联赛的作用倒是不小,不过得科研点出来升战斗力的科技才有机会刷怪物潜力); 工坊、祭坛、等本身应该有一个基值才对(有些玩家就不想要那么多怪物来回切啊…); 没有快捷键; 我的怪物需要在工作跟战斗之间来回切换——而没有固定的槽位,这很麻烦; 优点, 丰富技能与特性带来的自定义build——虽然你的怪物升级了给的技能都是随机的。 总的来讲游戏本身还是差了点什么(虽然已经很对得起这个价格了)。 75/100 [spoiler](小声bb,跟forager一样的技能排布方式看得我蛋疼)[/spoiler]
半小时之后你会发现这游戏有多上头...他虽然没怎么要我钱.但居然想要我命?!
游戏模式很有意思,但内容还是太少了,玩了35个小时游戏内容基本摸清了,感觉有些设定比如性格简历运用物资到底有什么用仍然搞不明白,但这款游戏还是不错的
开局就送屠龙刀。。。不存在的,游戏开局全开放所有游戏功能并且没有任何新手指引,让玩家上手变得异常困难,大大的打击了游戏的体验度。总得来说这是一款半成品的S/L向游戏,并没有抓住该类型游戏的精粹,纯粹堆积玩法。不推荐玩。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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