
Absolver is an online multiplayer combat game where players are placed behind the mask of a Prospect under control of the Guides, the new rulers of the fallen Adal Empire, who will determine your worth in joining their elite corps of Absolvers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.8Kreviews | 73% | — | $9.4M |
| $29.99 | 18.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
прикольна гра як для старту перед грою фор хонор
Para os amantes de artes marciais esse jogo é um santuário.
Ovgildt spel!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.1Kratings |
| 66% |
| — |
| not modelled |
| $2.99−90% | 260ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
una kaka es mejor pajearse con una lija
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想玩魂游的千万别买,挂着羊头卖狗肉,除了地图没有一点魂的感觉,闪避跟乌龟一样屁用没有,喜欢玩格斗游戏的请便,我玩不下去了,再见。
I bought and beat this game a while ago, back when it came out, on ps4. And i remember it being hard/frustrating but super fun and had interesting mechanics like making your own fighting style. However I just cant get over how punishing the PvE feels when it comes to multiple enemies. The game is so obviously made for 1v1 duels and the lock on/camera make it so incredibly frustrating fighting multiple enemies. It feels like you'll be fighting the camera more than fighting the enemies. Not to mention the game's kinda dead, servers are super quiet. But if you can get past the damn near empty servers and frustrating/jank camera it is a lot of fun.
At some point in the past this was playable, and I got past "the twins". Returning to it years later, the multi-opponent camera and lock switching are so completely botched it's basically unplayable. Considering they're the first part of the first set of obstacles, you'll get very little for your money on PC. (Having watched YT vids of the game on other platforms, the game is slower, lock switching is functional and the camera actually works.) The auto lock switching often causes the camera to attempt to swing 180 degrees every half second or so. Absolute garbage.
Fun game I played on PS4 at first, back when the multiplayer was alive and full of duels. I played it again on PC and beat it in 5 hours but the multiplayer is dead. The storyline and multiplayer dungeons are cool enough that you can buy it on sale and just play it with some friends for a bit for as long as the servers are up. The best part of the game is obviously the unique way the game does combat where you make your own fighting style. My character was thematic with all kicking attacks with windfall's dodge ability and it felt badass.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $9.5M | 56.6K | 84% | $9.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 6.2K | 59% | $59.99 | |
| $9.4M | 17.6K | 97% | $24.99 | |
| $9.4M | 29.1K | 93% | $9.74 | |
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.4M | 31.1K | 90% | $8.99 | |
| $9.4M | 11.4K | 81% | $29.99 |