
Neverwinter is a free, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

The Lich Queen Valindra has declared war on the people of Neverwinter and it’s up to you and your fellow heroes to push back her army of darkness. Create your very own adventurer and experience the Forgotten Realms like never before. Explore both classic Dungeons & Dragons locations, battle iconic enemies, and uncover the many treasures and secrets these lands hold, whether solo or with friends. Start your adventure now for free!
Explore and defend Neverwinter, one of the most beloved cities in the Forgotten Realms from Dungeons & Dragons, completely free!
Whether you play table-top or immerse yourself in Dungeons & Dragons novels, experience iconic locations, classes and encounters - with both heroes and villains - on your journey through Faerûn.
Move swiftly and boldly through encounters to maximize your effectiveness. Every attack, ability, and dodge will require planning, reflexes, and precise execution.
Genres
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 39.7Kreviews | 77% | — | $0 |
| $9.99 | 107.4Kratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i]This game is an MMO, therefore the review may not accurately depict the game in the current state.[/i] [h1]===GAMEPLAY===[/h1] It's pretty much what you'd expect from an MMO: depending on your role you move around, use spells and either aggro the enemies or try to no aggro them whilst trying to avoid areas of damage. On top of that you have the expected quests and dungeons to grind Astral Diamonds which will be likely spent in the Auction House to buy equipment, runes, mounts and similar off players who decided to pay real money to open lockboxes with hopes of receiving items they will then sell in said auction house. The experience in the late game is either "be the one who puts the stuff in the auction house" (the one spending money) or "be the one who grinds for months for one mount". Whilst the best equipment and runes can be obtained without relying on the auction house, the best companions and mounts are found [b]only[/b] in the auction house or the lockboxes. [h1]===BUGS/MISSED OPPORTUNITIES===[/h1] The game has significant wasted potential: it requires to play all day every day, otherwise you will have to spend [b]three times[/b] the time to catch up to where you would have been if you played that day. On top of that working a real life job for couple hours at minimum wage and spending said wage on the game to buy Zen which will then be converted to Astral Diamonds removes [b]weeks[/b] of grinding (seriously, make the calculation yourself. You [b]will[/b] lose your mind!). Even if one were to ignore these important issues, you won't have time to [i]not[/i] grind: completing the newest campaign without missing a single opportunity takes approximately the time it takes to release a new campaign, give or take a few weeks. So the best equipment you spent months grinding will no longer be the best by the time you are done grinding it. [h1]===GRAPHICS===[/h1] The graphics are a bit outdated, but still enjoyable. [h1]===REPLAYABILITY===[/h1] The game is an MMO, stop playing for half a year and you will have a year's worth of playing to catch back up. [h1]===FINAL VERDICT===[/h1] The game has significant potential, but the late game is built in a way that I can only call [i]Inappropriate[/i], [i]Predatory[/i] and [i]unacceptable[/i]. It really shouldn't be acceptable to have a situation where [b]begging on the street[/b] and spending those money on the game gives you more progress than actually playing all day. As if this weren't enough the server has notoriously high ping (100+) and just never allows you to enjoy what you've works months to get because by the time you got the thing there's already something better. I simply cannot in good faith suggest this game. [i](My apologies for any mistakes, I'm not a native English speaker.)[/i]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
Languages: English*, French, Italian, German, Russian*languages with full audio support
| Free |
| 20.3Kratings |
| 78% |
| — |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 230 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[quote] [h1] [url=https://store.steampowered.com/curator/43626167-Lord-Azazel-Group/] Если вам нравятся аниме или хентай-игры, то подписывайтесь на куратора: Lord Azazel Group [/url] [/h1] [/quote] Как и указано в описании, это бесплатная MMORPG с активной боевой системой по вселенной Dungeon & Dragons. Хоть разработчики и выпускают много привлекательных обновлений, эта игра всё же 2013 года. Отсюда мы и имеем главный минус: большинство игроков перешли в другие, более перспективные MMORPG, а те, кто остался, уже в целом ничем не интересуются и просто заходят поностальгировать или посидеть в меню. Новичкам в этой игре без компании будет очень душно, потому что попросту не с кем сходить в данж. А чтобы без доната что-то нафармить, вам, наверное, придётся гриндить целый год. Лично меня игра не особо зацепила. Из минусов: -Скучно -Нет онлайна Из плюсов: - Игру не рекомендую! Хотите увидеть обзор на какую-то свою игру? Вы запросто можете мне её подарить!:) А если вам понравился мой обзор, не забывайте ставить лайки или кидать награды(*^ω^) А так-же, вы можете подписаться на мою кураторскую группу в Steam: [h1] [url=https://store.steampowered.com/curator/43626167-Lord-Azazel-Group/] Куратор: Lord Azazel Group [/url] [/h1]
The company who runs this game is a piece of ♥♥♥♥. Never download this game, never play it. You would have had to have gotten in years ago for it to matter now, and they're never going to change that part.
This game monitors your PC hardware under the guise of preventing you from violating their EULA. However, WB reserves its right according to its privacy policy to share this information with advertising partners (bodies that are known to compile profiles on consumers and share your data with information brokers and ad vendors who can be compromised or found to leak this information to unintended parties). The game also monitors and saves all forms of communication within the game; "You have no expectation of privacy" and "You expressly consent to the monitoring and information collection". All of this information is collected and stored on their servers and therefore you must trust whatever security measures they deem necessary to protect your information. Therefore, downloading this game may present a security and privacy risk to the user. Source: EULA "the Game software may monitor and communicate information from Your computer, including without limitation information relating to hardware capacity, modifications and the presence of unauthorized third party programs..." "If the Game software detects an Unauthorized Program, then the Game software may also communicate further information back to Perfect World regarding the user and the Unauthorized Program, including without limitation information about the users account and User ID and about the Unauthorized Program and its use" "You understand and agree that when You communicate with other players within a game or utilize any interactive features available through the Game software or Service, such as instant messaging, forums or chat rooms, such communications and postings are transmitted through our servers, and We may, but are not obligated to, monitor all such communications and postings, including those that are designated as "private." You acknowledge that You have no expectation of privacy with respect to any such communications or postings, and You expressly consent to the monitoring and information collection" The privacy policy referenced in the EULA can be found at https://static.perfectworldgames.com/mapi/privacy/privacy.html at time of writing.
I genuinely loved this game. The combat is fantastic, and while the graphics aren't ground-breaking, they never bothered me. Unfortunately, that's where my praise ends. The biggest problem is that the developers don't seem to care about the new-player experience. Almost every aspect of progression is locked behind time gates. Completing a single campaign can take at least 10 weeks, and there are more than 10 campaigns to finish. If you want to access the full endgame experience, completing them all is practically mandatory. Even worse, many of these time gates can be bypassed by spending real money. Campaign completion items, mounts, companions, companion equipment, enchantments, and several other progression systems all encourage opening your wallet instead of simply playing the game and every best in slot items are locked behind chest wish you open with real life money. What makes this even more frustrating is that most of this progression is character-bound rather than account-wide. If you decide to try another class, you're expected to repeat the same lengthy grind from the beginning. I wanted to recommend this game because the core gameplay is genuinely fun. But it's buried under layers of unnecessary grinding, excessive time gating, and monetization that constantly gets in the way of enjoying it. If you're thinking about starting this game today, be prepared for an enormous time investment or a significant financial one. Unless the developers make progression more respectful of players' time, I can't recommend it.
I have over 20,000 hours playing neverwinter and so I will give you all a very honest review of them game...the goods and the bads. Goods : 1. the combat mechanics are one of the best if not the best for any mmo 2. the story is very good if you can stand the massive grind. Bads : 1. The community is about 30% awesome and fun to play with and very helpful. but the other 70% is either toxic or elitist or non existent. 2. It would take a new person over 3,000 hours just to catch up to where we are now if they went the free route. So yes it is free and you dont have to spend any money to play, it is very unrealistic any non paying player will stick around. not to mention if you are going the free route it would be very difficult to finish all the campaigns as most place are empty and you need others in order to complete some quests. and most people are not going to be willing to help as i seen. 3. the community and the age of the game and the amount of content a new person would need to complete is staggering so it forces a lot of players to pay. 4. Lets say you do get all the campaigns complete and now your ready to play harder more advanced content... good luck and have fun sitting in protectors enclave for 2 hours or more just for one run on a dungeon that is not guaranteed to complete. and that is if you are lucky. most players that are playing more difficult content and advanced content are not at all helpful and will look at your gear and ignore your request for a party invite. very elitist. so all in all it pains me to say this but if you are a new player interested in playing neverwinter I would highly suggest to not to waste your time on this game. 50% of the community that once was here is no longer and so the only people left are 50% of the community it once had and that is a direct result of the community and the devs not listening to the playerbase. RIP Neverwinter...
Neverwinter Online сегодня — это просто грустное зрелище и пустая трата вашего времени. Игра полностью растеряла дух D&D, превратившись в душный конвейер по выкачиванию денег, где без доната вы быстро упретесь в глухую стену ОУПа. Графика безнадежно устарела, старый крутой контент вырезан разработчиками, а вместо живого приключения вас ждет унылая ежедневная «работа» ради копеечного прогресса. Экономику игры окончательно добили армии ботоводов, которые крутят сотни аккаунтов ради фарма валюты. Играть в это больно даже физически: из-за удаленности серверов вас ждет стабильный пинг под 200 мс, превращающий динамичную non-target боевку в дерганый кошмар Что хуже всего — само комьюнити стало максимально токсичным: ветераны в закрытых гильдиях брезгливо смотрят на новичков, а из данжей вас безжалостно кикнут просто за «неправильный» билд или бесплатную экипировку. Здесь вам не рады ни разработчики, ни другие игроки, так что лучше обойти этот проект стороной!
Had some good memories from the game in some of the earlier days. Started on console but switched to PC version for the nostalgia back in 2018. Didn't start regularly playing until early 2023 made it well into endgame and didnt mind them raising the skill ceiling at first, but then came Thay (2 parts) followed by this current mod. The amount of grind this game wants from you is absolutely insane - especially if you plan to play multiple characters or roles. I've played some Korean MMOs that have required less grinding. The current devs nerfed the Jubilee event majorly - preventing a lot of newer players from getting closer to the endgame as well. Can't recommend the game in its current state.
Играла в далеком 2014 году, потрясающая игра была, до того как поменяли систему прокачки и получения предметов. Сейчас донатная помойка.
The queue system (basic feature) is still left broken since I was restarting to play again 7 months ago, yet they continue to introduce new content. This summarize the present state of this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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