
Absolver is an online multiplayer combat game where players are placed behind the mask of a Prospect under control of the Guides, the new rulers of the fallen Adal Empire, who will determine your worth in joining their elite corps of Absolvers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.8Kreviews | 73% | — | $9.4M |
| $29.99 | 18.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolver tem uma gameplay excelente e um sistema de luta muito diferente, com várias artes marciais e muitos golpes para aprender e combinar. A direção de arte também é muito bonita, a IA consegue ser bem desafiadora e a progressão, para mim, funcionou de forma tranquila. O problema é que o multiplayer não me agradou muito e a diversão acabou sendo limitada porque quase não jogamos juntos. O desempenho também poderia ser melhor. Mesmo assim, é um jogo que ficou na memória pela luta e pelo estilo próprio. Pra mim, é basicamente um Ashen de luta. Nota final: 6,8/10
This is like Sifu alpha - yea so get that instead.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.1Kratings |
| 66% |
| — |
| not modelled |
| $2.99−90% | 260ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolver is probably my favorite fighting game, unfortunately its not one of the most balanced ones out there which is probably why it ended up the way it is right now. It has an awesome concept and its made very well too. There is an endgame grind and the PvP has its flaws but is great as well. This game deserved more love, respect and attention as well as longer support than it got. I really hope and pray that this game gets a sequel or a revivification of some sort because its a real waste of a game the way it is right now. Please give it a try and tell your friends about it if you find it on sale incase you can spend the money and if you dont like it, you can still return but this is really a hidden gem.
Это лучший файтинг. Всё остальное просто вне конкуренции. Почему? Когда ты выходишь 1 на 3 против гопников то ты понимаешь, что тебе поможет только нож.
def one of my all time fav fighter games
Good game, punching is very nice
Great game, only get it now for the campaign the multiplayer is long gone. pick it up on sale and youll be having a great time for cheap. This laid the groundwork for SIFU
this is one of those games i really tried out because of... iron pineapple doing a video on it? i think? it is kind of cool it is heavily martial arts based with a few different types of weapons you can use, as well as some abilities to assist in combat. graphically, the game is kind for cool. it has a semi simplistic style to it. with characters and clothing being clean and colorful and easy to understand the looks of them. weapons are most commonly found around being swords, but you can find or acquire other weapons to summon once you build up enough energy. the areas are nice and diverse, and while it is a somewhat short game, there is a good amount of effort put into everything and it makes it fun to go through, either once or multiple times. music is kind for simple, but it is catchy. there isn't a ton of tracks in it, but it all kind of gets you in the mood for the fights you will have. enemies are, you can say basic, of course all are humans, and using martial arts. there are harder enemies that use different styles and moves, as well as bosses which give you abilities when you beat them, which they also use against you while you are fighting them. then there are a couple cinematic bosses, which get cutscenes. they honestly aren't too different from regular bosses, but they have uh... quirks to them? such as one being a dual fight, and one summoning adds to fight. gameplay is kind of cool. as you fight enemies, block them, or use your fighting style's ability such as a counter or a dodge or whatever you have, you gain experience from that move. once you fill the meter, you need to win the fight to unlock the move, which can be added to your fighting deck so that you can diversify your attacks and make unique chains. you can learn some schools that give you completely new moves, which in that case you simply use them on enemies. you don't need to fill out a move bar to learn it since any experience you gain towards learning the move gets banked on your victory. so you can either grind out moves in single fights, or not worry about it an eventually learn new moves. the story is kind of really simple? you are chosen to go out and fight all of the bosses to gain access to the tower where you fight the final boss to prove yourself. at that point, you basically repeat the cycle again, but with the ability to buy things from a store to get cool new gear or weapons. it's short, it's sweet, it's simple-ish, it's challenging, and it has some cool fashion.
Toda vez que vejo esse jogo na minha galeria eu fico triste de saber que as 19 horas que eu tenho de jogo foram suficiente para completar o jogo todo e jogar pvp e que depois disso seria apenas vício, torço todo dia por um absolver 2.
Yes but with a lot of reserves. Combat is amazing and is the selling point of the game. I entered a zone like state a few times as the combat flowed that I did not want it to stop. Great. 10/10 Base campaign is short. Too short, and rogue-like game extentions is not enough. We are well past the release date so this is not going to be addressed, but is something to keep in mind. It is in a hard spot. Chances of getting a sequel that is longer are nil. Low sales also assures we are not going to see this again. I am sure the money it does get helps keep the servers going (I hope) as multiplayer the lifeblood, as was probably intended. A nice game that we will not see another like, and that did not flesh itself out as intended.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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