
Absolver is an online multiplayer combat game where players are placed behind the mask of a Prospect under control of the Guides, the new rulers of the fallen Adal Empire, who will determine your worth in joining their elite corps of Absolvers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.8Kreviews | 73% | — | $9.4M |
| $29.99 | 18.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game so much, the game is basically dead and there's controversy over a community mod but personally I've only ever done PVE and still found so much to love and I think it's criminal the game isn't played more
в принципе прикольно да онлайна нет давно
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.1Kratings |
| 66% |
| — |
| not modelled |
| $2.99−90% | 260ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolver has always held a special place in my heart. I remember playing it when it released on PS4 and loving every second. The maps are perfectly crafted and the art and music design is some of the best I've seen, all working together to build a captivating world. I find the game oddly calming despite the sometimes brutal combat. The only thing I wish is that the devs remove the combat trial level requirment to fight the higher level bosses as unfortunately the game is dead (at least in my region).
Не знаю как описать всё что я чувствую к игре, это на мой взгляд шедевр среди файтингов, столько свободы в выборе ударов и их комбинаций нет ни в одной подобной игре, конечно есть и недостатки я их перечислять не буду они либо мелкие либо их и так уже не исправят, но даже спустя 8 лет после выхода игры так и не появилось её аналога, в общем шикарная игра, жаль что заброшена, ведь тут столько пространства для развития.
♥♥♥♥ controls. ♥♥♥♥ targeting
One of the most challenging games I've ever played. Do yourself a favor and play it; it can be frustrating at first, but so far it’s one of the best games I've experienced. Absolver is incredible—it's a high-skill masterpiece that truly rewards your patience.
This game is cool but it's dead online, always the same people who are completely addicted to this game lol if you want to have fun alone or with a friend go deep it's a great game but online is frustrating
Идиотское решение завязать почти всё управление на мышке, с которым почти невозможно освоиться. Как видите я не какой то анскилл, у меня 50 часов в Sifu и много достижений, это просто НЕУДОБНО. Короче только самые упорные смогут научиться там играть пройти дальше второй локации, удачи новичкам
this is a game where you beat the story and then go immediately back into the world because there's still so much you want to learn. if you're looking for a game with fast-paced, sophisticated, deeply customizable hand to hand combat, it's hard to think of a better example, especially considering that the game is multiplayer. the lore perfectly fits the game mechanics, and is v cool and not over-explained. i hope they keep this game going into the future because it really is special. edit: more to say - this game gives u lots of different ways to approach it. memorize maps and charge through challenges to prove yourself, or wander lost through beautiful tangled pathways, honing your skill with chance encounters. attack NPCs aggressively to beat them more easily, or take a risk by slowing down and parrying/dodging their moves more purposefully so your character can learn to perform them while you learn how to avoid them. join a school to learn new moves from other players, or find your own way.
I believe I got this game for free, think of like an online fighting game, which has its pros and cons. Awesome unique concept, truly unlike anything else.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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