
Piece by piece, create your own world in this relaxing Wild West-inspired worldbuilder. Craft, farm, hunt, build your base, and explore.
Modeled estimate, not a reported figure. How we estimate →
About
Experience a mixture of creation and mild survival elements in this isometric Wild West-inspired adventure RPG. Build your own world piece by piece while navigating various biomes and battling against the elements or - even worse - dangerous Lost Souls. Gather resources, construct bases, and craft weapons and tools to hunt, fish, farm, and fight.
Unleash your creativity and craft a world to your liking from different biomes. Each biome offers various materials and resources that you can use to progress through your adventure and build your equipment and base.
Find food, make nourishing meals and craft necessities. Expand your base and build essential workstations such as a workbench, a saw mill, a furnace, or an anvil. Enhance your crafting skills to create more advanced gear and tools that help you advance.
Create your very own outpost and base with a simple but clever modular building system. Make it your own with hand-crafted furniture and beautiful gardens. You can even enjoy a relaxed sundown on your porch.
Find seeds from wild herbs and vegetables, create crop farms, and harvest your goods. Watch over your farm, water it regularly, make fertilizer for increased growth speed, and take care of your harvest.
Relaxing survival craft worldbuilder - create a world from world pieces
100+ unique world pieces with different biomes and biome combinations
Craft, farm, hunt, fish, build bases, fight, and explore.
Make it your own - adventure RPG with a long-term progression system
Complete quests at your own pace and unravel the secrets of the land
A lightweight story of a young woman in the middle of a conflict
Full controller support, key and button rebinding, disable camera shake, disable smooth camera movements, photosensitive mode, custom volume controls for sfx, music, eating noises, and footsteps.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Spanish - Latin America, Traditional Chinese, Polish, Japanese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
缺点优化差地图多开点就卡 优点隔壁2块
game feels unfinished, but the idea was rly fun. got it on a deal so 4/5
Хорошая игра на несколько вечеров, но не более. Для тех, кого не напрягает медитативный гринд. Второй раз проходить вообще не тянет.
A nice cozy and lovely game. :)
何度も落ちてその時やったゲーム時間全部なくなるので進めません。
Честно говоря, достаточно проходняковая игра. Что-то среднее между Dysmantle и Angst tale of survival. В принципе, если хочется поиграть в что-то похожее на Dysmantle, может вам и зайдёт. Кроме боёвки, не знаю, кому она вообще может зайти
遊戲大方向是好玩的,但細節扣到變負的 資源採集製做是用"按住" 這....遊戲開發者有沒有親自連續遊玩個一小時以上看看一直在那邊按住舒不舒服? 更別說有時候以為已經好了結果差一絲絲才好 跑回家才發現少一個髒話直接罵出來 然後資源採集一堆搞隨機,有時候就差一個TM不給你就是不給你 尤其地圖可以自己蓋真的是很優秀的設定 但只看小圖示完全看不出來蓋下去會跑出什麼東西 蓋錯以後要去弄羽毛真的是會搖樹搖到歸纜趴火 搖到想去建議這遊戲要不要乾脆改名叫原妹搖樹幹 ---------------------------------- 中間還有一堆玩到罵出髒話跟想翻白眼的就懶得打了 銀的硬度跟指甲差不多的做成最強的裝備這製作組是沒念書? 做成子彈打殭屍會比較痛還能凹的過去 做成斧頭跟鍬子.....呵呵呵呵呵銀的硬度跟指甲差不多捏 比較好的木頭都比這硬喔 最後決定給負評的原因是好不容易故事全通 想玩個新檔案自由拓荒不用被故事綁科技 結果TM蓋一蓋又會跳出教學來到底在幹嘛? 那你做那些莫名其妙把好好的房子拆掉的新手是在衝三小? 喔對想要開新檔案的原因是裡面在蓋地圖的時候有幾個標題與內容不符的 想看看是不是故事模式才這樣 結果一直跳教學完全沒興致了 給個選項要不要跳教學有很難? 就像每次進遊戲都要你選語言那樣煩死有很難嗎?
All gameplay aspects are shallow, plain and boring. For the idea of building your own map with the tiles, there is an impressive lack of tiles variety. Survival and building and quests are meaningless.
angenehmes Survival Spiel
Great game, I own this on multiple platforms, I think its an interesting take on this style of game and it looks good visually.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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