
Abiotic Factor is a survival crafting experience for 1-6 players set in the depths of an underground research facility. Caught between paranormal containment failure, a military crusade, and chaos from a dozen realms, the world’s greatest minds must survive against the universe’s biggest threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30/day in the week to Sep 1 → 34.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Home to the world's greatest minds, GATE operates a global network of secretive research laboratories, spanning every field of scientific study - and the realms beyond.
As a GATE employee you extend the bounds of human knowledge, and seek to explain the unexplainable - including anomalies and paranormal entities: from gravity-distorting artifacts to supernatural creatures with an unbridled instinct for violence. Safety, security, and secrecy are of the utmost importance… usually.
After a catastrophic containment breach, your workplace has become a cosmic battle zone: anomalous entities are on the loose, enemies from other dimensions are invading via portals, and an arcane military sect - known as The Order - is targeting personnel and entities indiscriminately, aiming to seize artifacts and put an end to the chaos.
Containment procedures have failed and help isn’t on the way. Stranded miles beneath the surface, it’s up to you and your fellow scientists to band together, plan your escape, and make this underground complex your new home - for now.

Abiotic Factor brings a 90’s sci-fi twist and rich character progression to the multiplayer open world survival crafting genre. Up to 6 players can choose their PhDs, build their scientist, gear up, and explore a massive subterranean complex, filled with supernatural artifacts, transdimensional foes, and science experiments gone awry.

Between alien threats hunting their next meal, trigger happy soldiers, and the world’s most advanced robotic security forces attacking personnel working overtime, there’s no shortage of danger. As a scientist, fighting isn’t your forte, so you’ll need to put your PhD to work to outwit your opponents: craft ingenious and outlandish tools, weapons and gear, from simple nets and wooden bats to laser-cannons and elaborate traps - everything your big science brain can muster!

Make yourself at home - you’re here for the long haul. Scavenge resources from vacant offices and empty labs, raid vending machines, and steal company property to build a new base of operations as you explore the facility. When it’s time for a change of scenery, pack up your belongings and move them across the facility using handcarts, forklifts, SUVs, teleporters, and more.

Don your lab coat and earn your PhD: from Phytogenetic Botanist to Defense Analyst and Archotechnic Consultant (and many, many more), each with its own advantages essential to survival. Combine traits and skills, then level up to earn perks and abilities with your fellow scientists to forge a formidable scientific force.

Working at GATE may have been a dream job, but dying here wasn’t part of your five year plan. Explore this massive underground facility as well as many worlds beyond and take full advantage of the most advanced technology unknown to mankind in this interdimensional sci-fi adventure!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 59.2Kreviews | 96% | — | $56.1M |
| $27.99−20% | 7.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2474 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很有游戏性
Have not beaten. But bruthr, it's what you want. Weird, retro, complex but simple, mix of story and survival/craft... its an omega-game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #61, worst RU #83 · 7 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese, Spanish - Latin America*languages with full audio support
| $34.99 |
| 3.6Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пик геймдева выживалок, поиграв с друзьями пиратку понял, что точно хочу поддержать разработчиков за создание такого шедевра. На первый взгляд выглядит сборной солянкой - тут и элементы рогалика, стелс-шутера и симулятора готовки, зельеварение прямиком из майнкрафта. Но все эти фрагменты очень качественно соединены между собой и делают геймплей только интересней, обогащая его количеством разнообразия на десятки и сотни часов вперед! Сам мир, что несвойственно для выживалок, не генерится великим рандомом, и не является открытым. При этом руки дизайнеров уровней и локаций можно целовать днями напролет, все локации красивы и качественно соединены между собой, а не глупо наспамлены одна за другой. Геймплей радует разнообразием и наличием древа прокачки - есть все от физ. статов и навыками владением оружия до строительства и сельского хозяйства с первой помощью. Так же нельзя не упомянуть огромное разнообразие оружия и возможностей реализовать его, если же начальное оружие сильно понравилось и не хочется после разблокировки новых материалов его оставлять - не надо! Есть станция прокачки, где ты можешь прокачать свой самодельный арбалет, оставляя его актуальным к применению оружием на еще несколько локаций(если не на всю игру) вперед. Можно долго продолжать перечислять плюсы этой игры и описывать различные аспекты, но думаю самым главным будет упомянуть сердце игры - ее разработчиков: Игру разрабатывает небольшая, но чертовски талантливая группа людей, и если вы переживаете, что пройдя игру можно будет забить на нее хер и отложить в далекий ящик, спешу вас обрадовать - обновления выходят, планы на игру озвучиваются, интервью проводятся и фидбек имеется, что делает дальнейший рост игры в еще больший пик возможным. К покупке рекомендую - игра однозначно в отличии от многих других 1к руб+ игр стоит своих денег и окупит их огромным количеством эмоций и воспоминаний. И напоследок на счет коопа: игра интересна в соло не меньше, но игра в компании друзей возведет количество эмоций и воспоминаний в 4 степень
Когда играл с другом до меня постоянно домогался летающий шарик шупальцами, мне это понравилось
What is Half-Live (1) was a survival game with metroidvania elements? It's this exact game!
I really enjoy the game so far. It feels like a mash-up of Half-Life and Project Zomboid and it works really, really well. There is just so many things to craft, combine, try and use. We have a variety of skills that we can level up, sorted in three main categories: Fitness, Combat and Survival. Depending on your preferences you can level them up easily to gain bonus perks along the way. I really like how it combines survival, crafting, a very nice and in-depth story with an overall decent pacing. Just like in Half-Life, you clear some area and end up opening some door, just for you to be somewhere where you've been before, wondering what would be behind that door. There is only one minor point of critique for me: I sometimes wish the quest marker/objective would be adressed a bit more direct. For example, I was really confused when [spoiler] the game told me to find someone who knew of power cells [/spoiler] and just kept running around in circles for some time. What suprises me is that while I don't even meet the minimum requirements, I get an avg of 50 fps. It's actually putting the bar pretty high up. You absolutely should give this a try!
In the end, this really was an abiotic factor....
чотко
chaque fois que tu ouvres une porte dans ce jeu : 🤯
Probably the best base building survival crafting game out there.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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