
Abiotic Factor is a survival crafting experience for 1-6 players set in the depths of an underground research facility. Caught between paranormal containment failure, a military crusade, and chaos from a dozen realms, the world’s greatest minds must survive against the universe’s biggest threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30/day in the week to Sep 1 → 34.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Home to the world's greatest minds, GATE operates a global network of secretive research laboratories, spanning every field of scientific study - and the realms beyond.
As a GATE employee you extend the bounds of human knowledge, and seek to explain the unexplainable - including anomalies and paranormal entities: from gravity-distorting artifacts to supernatural creatures with an unbridled instinct for violence. Safety, security, and secrecy are of the utmost importance… usually.
After a catastrophic containment breach, your workplace has become a cosmic battle zone: anomalous entities are on the loose, enemies from other dimensions are invading via portals, and an arcane military sect - known as The Order - is targeting personnel and entities indiscriminately, aiming to seize artifacts and put an end to the chaos.
Containment procedures have failed and help isn’t on the way. Stranded miles beneath the surface, it’s up to you and your fellow scientists to band together, plan your escape, and make this underground complex your new home - for now.

Abiotic Factor brings a 90’s sci-fi twist and rich character progression to the multiplayer open world survival crafting genre. Up to 6 players can choose their PhDs, build their scientist, gear up, and explore a massive subterranean complex, filled with supernatural artifacts, transdimensional foes, and science experiments gone awry.

Between alien threats hunting their next meal, trigger happy soldiers, and the world’s most advanced robotic security forces attacking personnel working overtime, there’s no shortage of danger. As a scientist, fighting isn’t your forte, so you’ll need to put your PhD to work to outwit your opponents: craft ingenious and outlandish tools, weapons and gear, from simple nets and wooden bats to laser-cannons and elaborate traps - everything your big science brain can muster!

Make yourself at home - you’re here for the long haul. Scavenge resources from vacant offices and empty labs, raid vending machines, and steal company property to build a new base of operations as you explore the facility. When it’s time for a change of scenery, pack up your belongings and move them across the facility using handcarts, forklifts, SUVs, teleporters, and more.

Don your lab coat and earn your PhD: from Phytogenetic Botanist to Defense Analyst and Archotechnic Consultant (and many, many more), each with its own advantages essential to survival. Combine traits and skills, then level up to earn perks and abilities with your fellow scientists to forge a formidable scientific force.

Working at GATE may have been a dream job, but dying here wasn’t part of your five year plan. Explore this massive underground facility as well as many worlds beyond and take full advantage of the most advanced technology unknown to mankind in this interdimensional sci-fi adventure!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 59.3Kreviews | 96% | — | $56.1M |
| $27.99−20% | 7.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Magnificent.
One of the most surprising and best games ever made. A love letter to Half Life, Portal and the survival crafting genre as a whole. Great plot, good mechanics, interesting places and amazing progression.
Quite literally the greatest game I've ever played in my life. This game has and does everything and then has and does even more on top of that. It is one of the greatest pieces of media ever created. I will die knowing that this game changed my life for the better. Actually an unbelievable experience and I think everyone should have the joy of experiencing this game for the first time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best UK #61, worst RU #83 · 7 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese, Spanish - Latin America*languages with full audio support
| $34.99 |
| 3.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nothing compares
A mixture of half life, SCP, and survival game. It is one of the most unique games out that I have ever played, and the devs continue to add on and improve it. Highly recommend!
За 20 лет прохождения игр только на ПК делаю вывод. Все отзывы выше, не верьте, игра калл за свои деньги, воодушевились Half-life, чем то даже Tarkov, и создали такое дерьмо: 1. Системы Headshot как таковой нет! То что оружие можно улучшить - это понятно, но даже с арбалета, который стреляет арматурой не убьешь в голову!!! Внимание арматурой с прокаченным на всю навыком не убьет бота со стволом! 2. Переломы ног - это отдельный жанр, прыгнул с высоты 1,5 метра, сломал ногу, хрен со всеми улучшениями, типа подвесок и бионог, это максимально нереалистично... Вы показали части тела куда попадают, продумали болезни, но минимум самый не продумали. 3. Точка респауна это вообще угар! Касательно появления рядом с какими-то локациями забудьте, вы должны страдать! Механика игры сделана максимально анти-интуитивно! Вы свой проект этим в могилу загнали. Все локации хуже лабиринта, в котором очень много нюансов, вы пытаетесь заставить людей бродить по непонятным местам с ограниченными ресурсами, ок - это понятно нафармил, подготовился прошел, типичный алгоритм, но из-за постоянной дизориентации, особенно пока не появляется телепорт домой, это просто мучения... 4. Касательно WallHack в воде - это тоже еще те эмоциональные качели, во первых играя с другом WH в воде со всеми устройствами не работает, но когда всплываешь, все нормально, но даже днем на глубине по колено и дистанции 1,5 метра, вы не увидите друг друга, убили на поиски входа час!!!!! 5. Воздух в акваланге восстанавливается сразу! Разрабы вы же сами топили за переломы, человек ходит в туалет, как воздух в болон, пополняется моментально!!! Чистые вентиляторы вы. 6. Сам сюжет! Нам по сюжету говорят надо выбраться. Ок. все понятно, но в какой-то момент все NPC начинают говорить надо все отключить и т. д. чтобы спасти других. Где логический смысл тогда с порталом в зиму, где обычный мир!? Телепортировался и все ты прошел сюжет. Нет логического смысла! 7. Система сортировки, вроде интуитивно, НО когда складываешь на Q могут сложить и подобные оружия и т. п., я так ушел без ножа, чтобы мутантов разделывать, мне пол часа пришлось идти обратно, чтобы взять его, потому, что рядом даже не было ресов для заточки! В заключении скажу. Разрабы очень хитрые люди. хотят, чтобы мы тратили больше времени на хождении по кругу, фарм ресов, блуждание по тоннелям, - это того не стоит. Есть и по лучше проекты, гораздо. Надеясь, что люди будут покупать этот калл и никто не напишет адекватный комментарий, вы в одном ошиблись я Johnny Silverhand, ненавижу когда простых людей пытаются обмануть, говоря, что это игра похожа на Half-life, tarkov (по ранениям, системе выстрелов), это все вранье. А обманывать аудиторию это позор... Вообще не советую покупать это...
前面几张还可以 后面尤其是反应堆很多路都是为了绕而绕,加上各种堆粪怪,秘法家西格玛打我76怎么打
give us drugs please
my one complaint is I want to have Iron Mode without hardcore mode
Not a bad game for a Kiwi
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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