
From the multi-award-winning strategy series, A Total War Saga: Thrones of Britannia combines huge real-time battles with engrossing turn-based campaign, set at a critical flashpoint in history. Anglo-Saxons, Gaelic clans and Viking settlers clash for control. What Kingdom will you build?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 2 → 1.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Workshop compliance +
진짜 제발 토탈워 쳐망해라 무슨ㅅㅂ 모드적용안해도 튕기는건 뭐냐 런타임 오류뜨고 미디블3만들지도말고 그냥 회사쳐망하고 문닫아라 개버러지년들아 최적화도 안좋으면 게임환경이라도 좋게하던가 모드때문에 튕기는이해하는데 모든적용안해도 튕기는건 그냥 하지말라는거네
Las Batallas!!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 16 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 870 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you are a fan of the classic total war games (Rome, Medieval II, Shogun, etc) this one might be hard to get into at first, until you realize what it is and what it isn't. It is a near-perfect sandbox recreation of this period in time: the wild west that was 800s Britannia. There are multiple factions, numerous viking invasions, difficulty balanced food production with the size of armies, and so on. When I first started, I hated that minor settlements (little towns) didn't have a standard garrison, and could be just taken over by any enemy army. But one redditor correctly pointed out that, given the fact that kings often had to gather an army, and often couldn't be in two places at once, that town was at the mercy of the attacker until help could arrive. Obviously not everything I've said here is 100% the way it was back then. I do think that if you give it a chance, learn the way to play, and enjoy this fun period to learn about, you'll have a blast. Also, dealing with other factions is the best of any I have played in the total war series. In nearly every other game, other factions make decisions that make absolutely zero sense: declaring war when they're weaker than you, rejecting your peace offers when you're wiping the floor with them, and so on. In this one, your reputation actually matters. It's refreshing.
not bad out of the newer total wars pretty good
Dobrá 7/10. Klasickej začátek než se člověk rozkouká a pochopí o co jde, pak už to jede. Uplně mi neseděla diplomacie, to jsem prakticky ignoroval, systém statku zajímavý, ale přišel mi zbytečný. Souboje klasika, počítač rozhodná porážka a když si to zahrajete, tak ztratíte sotva 100 můžu. Ale jako takhle měl jsem momenty, kdy jsem si říkal ještě jeden tah a jdu spát a pak tu euforii překazila nějaká zbytečná nascriptovaná událost.
This is A bad game. got it refunded. if you've played Rome 2, this is nothing like it. you can only play 7 or 8 campaigns. i wanted to have a total war Viking game but this is bad. This is what i felt playing this. (⩺_⩹)
Вот такой должна была быть Аттилой, но увы мы получили что имеем
c'est littéralement un ptn de dlc de attila total war be better plz stop trying to fk me
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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