
Embark on a heartrending journey into a brutal, breathtaking world, and discover the cost of saving those you love in a desperate struggle for survival. Strike from the shadows or unleash hell with a variety of weapons, tools and unearthly powers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.57/day in the week to Sep 3 → 31.86/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 20.8Kreviews | 91% | — | $23M |
| $79.99 | 28.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1675 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
To say I cried during the last quest is an understatement
Cinematic master piece, Amazing sound track. story is legit worth alll the iffy gameplay idc the story is just wortth it PLAY INNOCENCE FIRST
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23M | 33.4K | 79% | $29.99 | |
| $23.1M | 265.8K | 98% | $4.99 | |
| $22.8M | 47.1K | 90% | $20.99 | |
| $22.7M | 25.6K | 65% | $39.99 | |
| $22.7M | 12.1K | 89% | $69.99 | |
| $22.7M | 59.7K | 90% | $19.99 |
Related
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| — | 0 | — | — | |
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Every market we collect.
Latest in each market: best AU #47, worst PL #94 · 11 markets collected
Reviews, worldwide (the counter carries no country): 1051.83/day in the week to Jul 17 → 27.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Simplified Chinese*, Traditional Chinese, Spanish - Latin America, Polish, Portuguese - Brazil, Russian, Czech +4 more
| $17.99−70% |
| 18.8Kratings |
| 92% |
| — |
| not modelled |
| $49.99 | 294ratings | 86% | — | not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩....
A Plague Tale: Requiem is a storytelling masterpiece. Once I started, I genuinely found it impossible to put down. What makes this sequel so special is how it balances a gorgeous aesthetic with a much more "dire" and urgent atmosphere than the first game. The graphics are stunning, the unique take on the plague is fascinating, and the characters are deeply compelling. I absolutely loved Sophia, and I can't wait to play as her in the upcoming Resonance. Gameplay-heavy moments were incredibly refreshing this time around, especially with the addition of the crossbow and the clever environmental puzzles that force you to pause and think, "How on earth do I get from Point A to Point B?" My only real gripe is a typical gaming annoyance—those heavily armoured soldiers were absolutely unbearable to fight. Plot-wise, I wonder how things would have turned out if the Count and Countess hadn't interfered. But realistically, even with a different ending, Hugo’s power was so volatile that he likely would have accidentally killed Amicia and everyone else anyway.
peak cinema
if u play the old game this a must if u didnt but like narrative game play the old one first then this one is a must one of the best narrative game ever.
To put it simple: It's the best game I've ever played. The story, the graphics, the gameplay - it's just great. All of it.
Richtig starkes Spiel ! Der zweite Teil ist sogar noch besser als der erste filmreife Inszenierung, packende Mischung aus Horror, Spannung und Abenteuer, dazu eine abwechslungsreiche Story mit echten Gefühlshöhen und tiefen. Gameplay und Grafik sind top vor allem der geschickte Wechsel von hellen zu düsteren Farben macht atmosphärisch viel her. Klare Empfehlung !
[h2]RAT AGAIN[/h2] A great sequel to an already excellent game. Worth a try. 8/10 + Better graphics + Even better OSTs - I don't like the story, I feel the first game has more well rounded story - Chapter 11 onwards felt rushed and half-cooked - various segments have too much filler, which is unnecessary imo - more innovation should have been added in the gameplay
всю игру хотелось убить маленького ребенка. [spoiler] в конце убили, [/spoiler] а стоило бы это сделать еще в начале предыдущей части, хз
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.