
A Most Extraordinary Gnome is a narrative-driven 2D action game focused on unique boss battles. Protect the forest, keep the animals safe and drive away the incoming darkness in this gorgeous, hand crafted paper cut-out world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i really enjoyed playing this game: the characters, the artstyle and soundtrack are magical. despite being so cute, it was quite challenging sometimes [spoiler](i hated the mushroom guy)[/spoiler] as i didn’t expect such a gameplay from the indie game about a gnome. i also wish there was more to the story and interactions with animals tho. 4/5
[i]He is indeed a most extraordinary gnome.[/i] Really short and cute game. Can be really hard to beat but you have the possibility to adjust the difficulty in the options, at your own convenience! The fact that this game is 99% hand crafted with paper amazes me, it's an incredible work. Trully beautiful art (and adorable characters ♥).
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
He intentando jugarlo pero a parte de aburrido los controles son raros y no me apetece gastar mi tiempo en esto, aunque se ve bonito artisticamente
If you van play this without invincibility on, you're amazing.
A pleasant, brief, lovely game. Hyper-challenging if you play traditionally, but even with the helpful "invincible" mode, it still take some participation and effort to complete. Highly recommend for the alluring fabric art style.
Un jeu court mais avec un esthétisme soigné tout comme son gameplay. Il s'inspire de Cuphead mais ajoute sa propre pâte avec cette mécanique du bonnet qui est à la fois votre arme mais aussi votre bouclier. Une histoire simple mais efficace qui permet de ficeler ces combats ensemble. J'espère que le jeu aura une suite car les développeurs ont montré leur capacité un Cuphead like de qualité avec leur propre univers.
Pros - Fantastic art-style made out of (recycled) paper. - Charming characters and dialog. - Very challenging (at least to me) but certaintly engaging platforming-bullet-hell style gameplay. Essentially there is just one mechanic; when you are wearing a hat you are invincible but each contact with a projectile will knock your hat off and you also need to throw your hat to inflict damage leaving you vunerable. It sounds basic but the game mixes it up quite well and its very short anyway so doesn't get repetive. Also between the game stages you can explore your home and talk to animals and there is small mini-stories revealed by doing so. - There are difficultly options such as increasing the number of lives which was much appreciated. - A poignant underlying story. Cons - Very short but argubly the price reflects the scope and I can imagine the development effort was signficant. Overall highly recomended.
The game is fun! I love the paper-cuts!) I wish I could see more stuff like this here!
Once upon a time there was a gnome who used his hat as a Sonic ring. The end. In all seriousness, this 2D boss rush game may present itself as an adventure fable book following a gnome destined to help a crew of animals in need by clashing into various treacherous creatures. However, such fighting involves throwing its hat which is also the thing that makes you invincible in quite the extraordinary way (see what I did there). Be careful if you lose it then as you have a limited number of hearts while vulnerable and each fight can be quite long, more so if you’re not used to these kinds of games and the first boss kicks your ass.. Fortunately, once you’re able to get past it there isn’t as big of a difficulty spike until the end which can be reached in around 30-60 minutes depending on your skill. If that’s not enough, additional difficulty modes and achievements can extend the runtime by making you go out of your way for some secret (and sometimes giggling) lines of dialogue. Meanwhile the old folk aesthetics and violin tracks are quite welcomed to make the journey feel more in tune with the story. Either way, I’d have liked if the tutorial stage gave you more ways to master the controls than hitting yourself against the aforementioned first boss’s wall until succeeding or dropping it entirely. The game is definitely beatable though not very approachable. Oh and P.S., in case you get to the other side please tell me where that old radish is, you know the one.
challenging game, pretty good art style
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $3.5K | 14 | 93% | $9.99 | |
| $2K | 6 | 100% | $12.99 | |
| — | 0 | — | — | |
| $154K | 574 | 89% | $12.99 | |
| $240.1K | 632 | 92% | $17.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3K | 75 | 100% | $4.99 | |
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| $5.3K | 56 | 79% | $6.99 | |
| $5.3K | 156 | 87% | $1.20 | |
| $5.3K | 102 | 90% | $2.99 | |
| $5.3K | 51 | 78% | $5.99 |