
──We cannot choose in this unfair world.The rich boy stuck in his never changing daily life...The fierce girl struggling for survival...Two people in totally opposite positions in life.In the face of confusion and the choices before them, what will they find...?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.7Kreviews | 93% | — | $412.1K |
| $19.99 | 85ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
民进党背锅
Посредственность. Довольно заезженная история о социальном неравенстве
有日文配音很棒。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Russian*languages with full audio support
| $8.99−40% |
| 33ratings |
| 82% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Stockholm Syndrome: The Game. [h1] My Experience [/h1] You play as a rich kid, son of a CEO, who got targeted and kidnapped by a strange girl trying to get a ransom out of it. You can try to escape, or cozy up to your kidnappers to try and survive. I found it to be kind of okay, I think I'm just not the intended audience for the story. The art is well done, high quality and stylized nicely. But there isn't a lot of art, and a small selection of CGs and sprites for only two characters. You're gonna be staring at the same few backgrounds but for that I think it helps you to feel the same way the main character feels being stuck in that basement. It's enough for its short playtime though. Writing quality is great and vivid too. A major theme that the story seeks to explore is socio-economic differences, in a neutral way that doesn't pin the blame on anyone, neither the rich nor the poor. With the right choices you can explore that further. I liked it, but I don't think it really reached me given I'm a religious man and I already have my own ideas and perspective on these topics. For a visual novel, it certainly has more to interact with than just dialogue choices. You play over the course of several days, split between narrative sections and action segments where you can choose between chatting, observing or simply resting to get your stamina back up. Your "stamina" bar is pretty much a healthbar, you can get beaten around a bit in the game. It's a nice idea, but it made getting different endings a bit of a bother. I reached my first ending about two and a half hours, Endless Rain. I got another soon after but some things were bothering me to the point that I refused to continue unless I was following a guide. First, the autosave triggers between narrative scenes and action segments. But there's no opportunity to manually save except just before the start of a new day. This way, the game feels more like a chore I have to really sit down for and not something I can easily stop and pick up at any time if I had to or feel like it. This is made worse considering how many sheer options you can pick from day to day, so it makes it difficult to try and find your way to the correct choices for the ending you're looking for. Second were the timed choices. When you get a choice of two dialogue options all of a sudden, you have a few seconds to pick one or else the game will pick at random. Why? I can't see this as a gameplay function that supports the narrative in any way. Just like with the saving scheme, this is just annoying. Finally, the skip text function is incredibly slow compared to most other VNs I have read. It takes a few minutes to get to the next choice. I don't understand this decision at all. [h2] Conclusion [/h2] But honestly? I still recommend it. I think it's interesting and worth checking out, but I feel it's a bit lacking in content for the price it asks. There's also those technical inconveniences that I mentioned, but they're just small hurdles if you have the patience. I felt it was kind of okay, but that's likely because I'm just not really the intended audience. [i]Please remember to check other reviews to make a properly informed decision about purchasing this game. I am but one man speaking from my own experience and with my own preferences.[/i]
没想到这么久的游戏还有bug,在行动选项时还是行动选项前的文本打开笔记,然后回到选项页面就动不了了,点什么都没反应 游戏本身一般,游戏系统太拉了全收集都懒得打,给个中评吧
CHP boy meets DHKP-C girl tarzı imkansız bir ship , indirimde alın oynayın eskilerin bildiği sağlam bir visual novel
хз, чет все хаотично, как cъeбaтьcя до окончания так и не понял, везде бесполезные диалоги и выборы, которые практически не меняют сюжет, только в конце игры. Предметы тоже бесполезные (вопрос, зачем их вообще обозревать), которые даже нельзя залутать, чтобы сбежать.
"A light in the Dark" - визуальная новелла которая поднимает сложные, приземленные и по-настоящему болезненные темы, заставляя не просто следить за происходящим, а буквально проживать все вместе с героями, осознавая разные статусы социального неравенства. Нам показывают только 3х персонажей. 1. Главный герой - он богатый парень, несмотря на свой статус, он чувствует себя одиноким и отчужденным и не видит особого смысла в своей благополучной, но пустой жизни. 2. Девушка, которая со своим сообщником похищает нашего главного героя. Она выросла в нищете, так скажем в низах общества, замкнута и ожесточена и пошла на преступления чтоб спасти тех, кто ей дорог. 3. Младшая сестра девушки, светлая невинная и хрупкая девочка. Которая является главным лучиком света и мотивации для своей старшей сестры. Но, отдельно и больше всего мне хочется выделить музыкальное сопровождение от композитора Yui Han (вроде как он). Саундтрек здесь потрясающий: он мастерски балансирует между моментами жесткого, давящего напряжения и невероятно нежными, меланхоличными мелодиями. Музыка идеально подчеркивает контраст между безысходностью ситуации проблесками человеческого тепла, когда показывают взаимоотношения между сестрами. Очень приятно было просто наблюдать за приятным визуально нарисованными персонажами и просто слушать музыкальную композицию.
人生来不平等,而我们只是运气好罢了
這款是劇情互動類型的遊戲 透過選擇不同的對話而解鎖不同的劇情 劇情好看但很沈重 bgm也很好聽 玩完第一round的時間大約在2個小時 結局有好幾個,需要多次才能全部看完 好遊戲推薦!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8K | 13 | 69% | $29.99 | |
| $2.8M | 20.8K | 97% | $8.99 | |
| $657.4K | 7.4K | 93% | $5.99 | |
| $123.7K | 521 | 85% | $14.99 | |
| $1.6K | 8 | 100% | $13.99 | |
| $2.2K | 24 | 96% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $412.1K | 2.3K | 92% | $17.99 | |
| $412K | 240 | 67% | $59.99 | |
| $411.8K | 700 | 79% | $24.99 | |
| $411.8K | 853 | 76% | $5.99 | |
| $411.8K | 1.4K | 77% | $13.99 | |
| $411.8K | 1.7K | 86% | $9.99 |