
Every run, a different factory. Pick modules, optimize your production lines and adapt as orders pour in, faster and larger every time. You can expand your space, but not forever: every tile counts.
Most likely between $2.6K and $25.9K. How we estimate →
Checked against 8 developer-reported games
A Factory Roguelike has sold an estimated approximately 758 copies on Steam, for about approximately $8.6K in gross revenue.
About approximately 758 copies on Steam (mid estimate), modeled from its 24 reviews — low confidence. Not a figure the developer has reported.
About approximately $8.6K gross, most likely between approximately $2.6K and approximately $25.9K — roughly approximately $5.7K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $11.9K | 36 | 86% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $8.6K | 989 | 40% | $0.49 | |
| approximately $8.6K | 249 | 71% | $1.99 | |
| approximately $8.6K | 174 | 86% | $1.99 | |
| approximately $8.6K | 135 | 93% | $4.49 | |
| approximately $8.6K | 53 | 96% | $7.99 | |
| approximately $8.6K | 165 | 27% | $1.99 |