
This is a difficult game about climbing.
Modeled estimate, not a reported figure. How we estimate →
Media
About
REACH THE PEAK
Pull yourself up a treacherous mountain to reach the legendary Peak, where eternal glory and a wonderful gift awaits. This journey demands complete mastery in the legendary art of climbing.
Game includes one free expansion, a completely new, bigger adventure featuring a full second chapter that’s more brutal, more ambitious, and absolutely not easier.
No deaths or violence.
Just the constant fear of falling and losing all your progress. Perhaps that is worse…
Physics based climbing.
Use only your mouse to control the arms of the climber. Gamepad supported.
Endless suffering.
The world record is under 4 minutes. You, however, will be here for hours. Possibly forever.
Legs... You cannot use your legs for some reason.
FAILURE IS A TEACHER. EACH FALL IS A LESSON.
Embark on a philosophical journey, uncover lessons of ancient wisdom and who knows... perhaps even the meaning of life itself?
ETERNAL GLORY AWAITS YOU AT THE PEAK
Conquer each of the 7 uniquely designed areas that make up this one colossal mountain to receive the grand prize.
A completely new, bigger adventure featuring a full second chapter that’s more brutal, more ambitious, and absolutely not easier. Adds 9 completely new zones and is included with the game.
“The ascent has become familiar… almost comforting. But alas, far below, within the endless water that binds earth to heaven, lies a glimmer of hope - and perhaps a deeper truth.”
This game is inspired by "Getting Over It with Bennett Foddy", itself a homage to an older game made by Jazzuo. I aimed to capture the magic of GOI's intensely difficult gameplay, which becomes comically easy once you master it.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean*, Russian*, Simplified Chinese*, Spanish - Latin America**languages with full audio support
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no one told me this game would be difficult
нуууу чота чота блин
игра отличная для того чтобы отдохнуть
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
傻逼游戏,谁玩谁傻逼!
Expensive Dopamine
this game makes me want to rip my organs out. I recommend it
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Now that I'm ranked on the leaderboards, this game's very fun once you get the hang of it & once you do, makes the 1st world a breeze, the 2nd chapter however's way harder & forgiving, if you like skill based rage games, this is the one for you
game is very rewarding once you reach the peak
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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