
In a mysterious school where day and night are two separate worlds, a mismatched trio work to resolve magic-related incidents. A world of magic, intrigue, mystery and the occult awaits you!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Posted in 28 Dec, 2017 - will update if there's a change (mainly on Cons section) [h1]Pros[/h1] + Interesting setting, kinda like Hogwarts but in anime style + The cast is alright ; MC isn't really your typical "passive" character and can be reliable when needed. The other characters is also okay with the exception of the 4 classmates (well, they're not really important so yea) + "Surprising" BGM section, adding a personal commentary from the composer for every used track is a really nice value. Something that's not really (if ever) present in VN these days ~ + The art is nice especially those chibi one ! They need to add some of it to the store page + As someone who doesn't read the full trilogy yet, I would say this is an alright introduction to the whole series. It completes their own individual mystery but left some of the bigger one for later, making you want to know more. [h1]Cons[/h1] - There are still some technical issue that needs to be solved. Some can be fixed by your own and some are not. For example, the blurry text and Steam not tracking the game properly. You can check the pinned post on the discussion forum to see how to fix these. - The game itself doesn't take too long to complete. Each route only takes around 2-3 hours to finish. This makes it hard to care more about each heroine especially Tsubaki and Neko. [h1]Conclusion[/h1] If you like some light mystery sets in a magical school with a likable cast, feel free to give this one a try. It's in my opinion an okay introduction to the whole trilogy which i hope will be releasing soon ^^ PS. Don't forget to apply some of the solution from the pinned post to solve your issues.
One of my favorites VN so far.. Pros : + Pretty Nice Voice Acting + Not your typical coward MC, MC is pretty strong in his own way. Not a coward, pretty bold, brave, and cool looking. + Another character is also well developed and cute ! + The art is really good, especially the CGs and the chibi is also cute. Cons : - Does not support Steam Overlay, or at least mine is like that. Can't take Screenshot use F12 since the game itself use F Keys. - The other route beside True Route is pretty short, especially since my favorite girl is not the main Heroine. But, I must admit that the True Route is really a good story. Can't wait for the trilogy!
如果只看最终章,我给90分,但是三部曲一起看,我只能给70分,前面两章实在太水了,支线更是一章更比一章水,第一章的支线还算是完整的小故事,第二章的支线都不知道是什么玩意了。虽说前面的伏笔,后面都有回收,但感官不太好,一是关联性太弱,比如那个束缚道具,第一章主要的剧情道具,但是最终章出现了,但是感觉前面的剧情可有可无,不影响最终章的体验,二是前两章写得不精彩,没意思,这个才是主要问题。 另外就是这个女主(忧绪)的感情线也是有点糟糕,前两章太尬了,要靠H推进,还是基本独立于主线剧情,写得有点失败,但是第三章就好多了,所以嘛,这个游戏的正确观赏顺序为:忽略支线,直接三章一路主线走起,这样最终章后面还是挺感人和激动哒。 中文替换指南 + 攻略指南制作中……
A Clock Work Ley-Line or Tokeijikake no Ley Line, is based in a school full of magic and mysterys waiting to be solved. The games art and story are both beautiful and intriguing. Pros: -Good story with enough mysterys to keep you wondering even after finishing this game -Amazing CG Art -Most if not all of the charters are intriguing and have their own story behind them, Whether it's their fears or their general life story, it's still have a ton of information on each individuel charters. - Waifus ( ͡° ͜ʖ ͡°) Cons: - Game does have a saving issue (or it had, will update if it does not) meaning whenever the game is updated, your saves may go (they're aware of this) - In some cases won't have the full content as this doesn't come with the 18+ patch. - Game doesn't count playtime for whatever reason, theres a soulution to this but it may cause bugs.
This is the first visual novel I've read from Unison Shift: Blossom. I'm happy to say that they impressed. For what is essentially a Visual Novel starting a trilogy, they did an exceptional job of wrapping everything up nicely, while still leaving more than enough to make you want more. The Borderline of Dusk first released in Japan in 2012, and was followed by the other two games, "A Clockwork Ley-Line: Daybreak of Remnants Shadow" in 2013, and "A Clockwork Ley-Line: Flowers Falling in the Morning Mist" in 2015. Now they're localising the entire trilogy into English. I knew nothing about A Clockwork Ley-Line before entering this game. All I knew is that it was a new release, meant to start a trilogy. Even after I completed the game, I haven't looked into what the other games contain. But if they're even half as enjoyable as this one, then it will be one incredible series. First off, I'm going to deal with the cons. One of the biggest problems with this game is the incredibly poor translation(?) they've done. For starters, on four different occassions, the text was still japanese. The main characters name swaps to being japanese for half the Ushio route end. Every textbox that has over three sentences is broken, and the percentage symbol wasn't a proper unicode character according to my version. I don't know if I broke something in my directory, or if the game really is that bugged normally, but the state of the game isn't great on a technical level. I had three crashes on the same scene because the backlog was broken too. Anyway, all of these are definitely problems, but the game is perfectly readable and understandable as is. Maybe in a future update the game will be in a better state. Don't let the technical problems make this a miss for you though. It's arguably one of the best visual novels out there, and I don't understand why it isn't as revered as it should be. It does everything right. The story, characters, art, music... all of it is stellar. Let's start with the story. Typical from the start. A new student goes to a school which they find out isn't normal. Cliche, yes, but it isn't badly done. The world remains interesting throughout the visual novel and every chapter highlights new and interesting parts of the story's universe. The truly well crafted part comes in Chapter 5. Every part of the story up until that point felt seperated, but just like classic plays of old, Act 5 brings it all to a satisfying conclusion. My only problems were with pacing problems at times, and the lack of presence with a few characters throughout the chapters (You'll know what I mean when you see it). The characters are one of the strongest parts of this VN, and it has to be. To start a trilogy, you need a cast that will last three games and have a strong enough arc in all of them. And based off this game, they've hit it on the head. Every character is unique and interesting, though I felt that a few needed more presence throughout (namely Rito and Fuhito). My biggest problem comes with the routes. Only Ushio's felt like a proper conclusion to the story. Both Tsubaki and Neko's routes were just... empty. Art is sensational. Great use of style, animation, and motion with the sprites. Some of those scenes were incredibly immersive. Though there were times when I felt the sprite didn't quite represent what they wanted the character to look like, and a few parts where the uniform wasn't what the character was wearing: but all in all, solid. Anyways, a visual novel well worth your time if you're willing to start a unique, magic filled, Japanese Harry Potter-esque, VN trilogy. My breakdown: PROS: + Story. Solid, but riddled with cliches. Finishes really strongly, but has some problems overall. + Art. Amazing, but needed more variety. + Characters. Outstanding, though all but the true route were weak. + Soundtrack. Atmospheric and added to every scene it was in. Whilst the OP needed work in my opinion, the actually game music was really good, and the ending credits are some of the best I've ever seen (probably only surpassed by Angel Beats! to be honest). + Trilogy. More games with a great cast, and an awesome world. What's not to love? CONS: - Bugs and Issues. Ranted about this already. Several crashes, and weird text galore. - Steam Problems. One of the weirdest parts of this entire VN is that steam didn't recognise it. It's a known issue, but it never registered that I was playing the game at all. In order to get the playtime I have on my account (for the trading cards), I had to freeze the launcher on my computer so that it would register the game existing. It's ridiculous. So my playtime is around 15-18 hours, not the 5 or so hours steam says I have. - Paid Patch. Not the first game to do this, but the Steam Restoration Patch is not free. Whilst it is not necessary to play the game, and the steam price + patch = full price of the game, it's still a move I do not agree with. - Weak Alternate Routes. Tsubaki and Neko's routes were underwhelming, leading to only one good route in the game. -Scores- Story: 8 Characters: 8 Art: 8 Music: 8 Enjoyment: 8 Overall: 8/10 tl;dr, Great stand alone game, made better by coming in a trilogy. _____ Frost | [url=https://steamcommunity.com/id/frostbladestorm] Steam Profile[/url] Follow our [url=https://steamcommunity.com/groups/SSSMVNG] Curator Page[/url] Join our [url=https://discord.gg/HJyjxnk]Curator Discord[/url]
时钟机关的Leyline -黄昏时的境界线-,时钟机关系列的第一部,优秀的作品,太王道了。
第一部只能算勉强及格吧,第二部,冲锋!
覆盖法用不了真的好难受啊!!!
因为三部曲是连续剧,所以直接评价整个三部了 本作可以说伏笔回收系佳作,一般来说这种作品缺点是前中期非常无聊(也有最后反转不算惊艳的,但这种全是缺点的作品一般不会有名气),但不算太长的篇幅,比较有特点的人设,以及最重要的魔幻世界观补足了这个缺陷,比e17无聊的前90%好太多了,打个不恰当的比方,前中期体验就像魔幻版的石头门,日常比较温馨有趣同时狂埋伏笔
A Clockwork Ley-Line: The Borderline of Dusk is the first game in the Ley-Line trilogy. Here, we follow our protagonist, Koga Michiru as he enrolled into a mysterious school that located deep in the mountain. Just as he wonder around the campus, he accidentally broken a statue as he was trying to save a guy that fell off from a high ground. To compensate the statue that he broke, he has to join “Bureau for the Investigation of Special Affairs” to solve the supernatural incident that happen in the school. This title offers 3 routes to play through, Neko and Tsubaki route being a side route while Ushio being the true route. Overall I feel like it's kind of unnecessary to have Neko and Tsubaki route because both of their routes are very short and doesn't have anything that is special enough to hook me up while reading them. It felt like a filler rather than liking them more as a character after reading their routes. And of course, reading their routes are basically just be having romantic talk and H with these 2 side heroines. As for Ushio route, I wouldn't really call it Ushio route but rather just a continuation on the main story line. Just as I was thinking how Michiru and Ushio gonna have the romance crap going on, the twist actually surprised me a little bit, it's a very forceful and unreasonable way of how they both "sort of" develop feelings for each other. But in the end pretended nothing had happened, which kinda sucks and questionable. But hey, there's 2 more sequels... who knows how they gonna pop it off with Ushio and Michiru. It is enjoyable to read so far and I still have 2 more sequels to go through to give a conclusion on whether Clockwork Ley-Line trilogy is a great title to read as this is merely just an introduction chapter for the trilogy. But hey, if you are interested in school setting with mysterious case solving type of story, balls up and buy the game. My experience so far has been decent, although it felt like watching a 2015-2016's anime (when tons of high school-action related anime released)
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