
A Blind Legend is the first-ever action-adventure game without video – where ears replace eyes! Discover the original, innovative sensory experience of binaural 3D sound.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A Blind Legend is among the rare "audio" games that can be fully experienced by someone with vision impairment. The voice acting and audio effects are excellent and establish the atmosphere for the game. I see that other reviews have complained about the robotic narrator voice. This voice only reads out game menus and says "Loading" during loading screens. I did not find it distracting from the core gameplay. When the game was made back in 2015, I doubt that using AI voices was that controversial. Gameplay essentially alternates between combat sequences and sections where you have to trail an NPC or a sound. The combat is almost like a rhythm game where you need to figure out the right window to attack or counter for each enemy. It takes some trial and error to get it right, but is satisfying once you figure it out. It has a surprising variety of enemies and combat situations What I didn't like was the number and placement of save-points. The game does not allow manual saving. Given the audio based structure of the game I understand why implementing this would be difficult. But the devs chose to repeatedly place save points before unskippable dialogue and trailing sections, which would lead up to combat where you are likely to die and repeat the whole thing. I found the trailing sections irritating, especially when there is an enemy chasing you. I would repeatedly die without any clear feedback on what I did wrong, except maybe taking too long to reach my destination. Had the checkpoints been more frequent, my ~15 hr play time would have been much shorter. Another complaint I have is that there is no tutorial recording of combat controls that you could access from the main menu. This was surely doable and would have made things easier if you were picking the game back up after an interval. It also does not seem to have a "pause" setting, attempting to pause with my Xbox controller using default mapping would send me back to the main menu and reset progress to the last automatic checkpoint. Still, I would recommend the game as it is quite enjoyable and unique. And also because I bought it discounted to less than 1 USD in my local currency. If you are interested in similar audio action games, take a look at [url=https://store.steampowered.com/app/989790/The_Vale_Shadow_of_the_Crown/] The Vale: Shadow of the Crown [/url] . I am not affiliated with them in anyway, I just found the two games similar.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Wow. This game is REALLY bad. [/h1] [b]I really wish i could refund the 76 cents i had to spend to "play" this "game", which is absolutely NOT worth that amount of money, and is still NOT worth to be played even if it became free to play.[/b] First off, the [b]AI narrator[/b]. Goodness gracious, couldn't you afford a random guy off the street for like 10 bucks to voice a couple of lines for your game, like it sounds like you did for the rest of the characters? Seriously, no hate to the voice actors, but ♥♥♥♥♥♥♥♥♥ the voices sound so blocky and monotone you might as well be talking to a random dude on the phone. Nevertheless, the dudes "voice acting" are MILES better than an AI narrator. Seriously? Next, the sound design. It's not that bad, really, but for a game completely centered around [b]HEARING[/b] and [b]NOISES[/b], i was really expecting something more. Now, if it only was these 2 issues, the game wouldn't be THAT bad, and would still be a nice experience. The idea of the game is very good, i've never heard of a game like this, but ♥♥♥♥♥♥♥♥♥... The game is so unbelievably [b]boring[/b] you might as well be doing dishes and it would be more fun. (That is NOT an exaggeration by the way) I get it, i'm not the right target audience i guess, but WOW this game is boring as ♥♥♥♥. There are like 4 buttons to click in the entire game, and even the "combat" aspect of the game is just a massive, gigantic, gargantuan pile of ♥♥♥♥♥♥♥. Please, for the love of god, do [b]NOT[/b] buy this game. I have NEVER spent my time writing a review this long, and i've never even given a serious negative review, even though i have over 100 games in my steam account (excluding other consoles).
Чудова ідея, затримана одноманітним геймплеєм. Всю гру ви будете робити одну з двух речей - битися на мечах, натискаючи вчасно кнопку (зазвичай під супровід поганої акторської гри), або бігти на поклик вашої доньки. Сюжет так само прісний. Єдиний аспект у якому гра дійсно сяє - це дуже високоякісний саунд дизайн, дійсно класно зроблений і через нього можна навіть отримати хоч якесь задоволення від гри. Отже, як гіммік можна спробувати, якщо не заснете під час гри.
有卡 有成就 没中文 盲者传说(A Blind Legend) 《盲者传说》是首款无画面动作冒险游戏 —— 用耳朵替代眼睛!体验独创的双耳 3D 音效感官革新体验。 必须佩戴耳机!视障人士完全可及的音频游戏 你的双眼毫无用处。所以闭上双眼,磨砺听觉与利刃……踏上一场史诗般的危险试炼之旅。 化身著名盲骑士爱德华・布莱克,开启冒险!在女儿路易丝的指引下,你必须在高堡王国中寻路前行,避开重重陷阱,直面凶险敌人! 这款严肃向游戏对视障人士完全无障碍,同时面向所有渴望通过突破性游戏获得原创沉浸式感官体验的玩家。由于玩家将完全代入角色,游戏也有助于提升公众对这类残疾群体的关注。 这款带有英雄奇幻风格的 hack-and-slash 游戏,运用创新的双耳音效技术,打造极具代入感的 3D 声场,让角色与动作在玩家周围栩栩如生 —— 仿佛身临其境!
Хорошая задумка +всратое управление ,которое хрен переназначишь + режущий слух ИИ голос ,который перед каждой битвой будет долго обьяснять тебе как драться и хрен его скипнешь =посредственный продукт
Без хорошего знания английского / французского не лезьте сюда, тут даже субтитров нет
Jogo de gente atoa
игра про слепых
good game runs pretty good on my pc, good graphics
The novelty of a game without video is, I think, enough to justify the purchase, and the sound- and game design choices that are made here are definitely interesting enough to be worth studying for those interested. The idea that "limitations breed creativity" applies wholly here, but I don't think the game fully holds up as good entertainment for the average (not blind) player.
Players by region
Where this game's players are, estimated from review languages.
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