
An experimental short from the creator of To the Moon & Finding Paradise: A simple & surreal 1-hour interactive animation about a boy and an injured bird, told without dialogues.If you're looking for To the Moon-like experience, I'd suggest playing Finding Paradise first.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Japanese, Russian
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Another short and sweet story, which is a prequel to the game Finding Paradise. We spend a few days with a nameless and lonely little boy and an injured bird he became friends with. Not much game play with this one, mostly watching this friendship grow and occasionally have to walk with the arrow keys. The cool thing is there is no dialogue here and both the scenery and music does a lot of the heavy lifting. Really interesting design on a more cinematic style of story telling, worth a shot if you have a spare hour and a bit to play.
去吧,更自由地,飞去明天
Very nice, short and kind little game
实验性质的默剧,一般般
一小段不孤单的梦
全程几乎没字幕,但依旧能够体会游戏所带来的情绪,作为一部前作来说,已经留下了许多悬念和感动了,期待寻找天堂的表现7/10
Pequeña historia auto conclusiva que sirve de precuela a "Finding Paradise". Un niño se encuentra a un pájaro herido que le agradece su ayuda siendo su único amigo. Historia preciosa, música increíble, como ya nos demostró Kan Gao en "To The Moon"
tchau ãrde, vou sentir saudades.
A veces las mejores historias no tienen porque tener los mejores textos del mundo
Просто маленька атмосферна історія про дружбу та дорослішання. Без складного геймплею чи великого сюжету, але з приємною музикою та гарною подачею. Проходиться буквально за один вечір і залишає після себе теплі емоції. Це більше інтерактивна розповідь, ніж повноцінна гра. Мені сподобалося, і я точно не шкодую, що приділив їй час.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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