
A fast-paced roguelike kingdom builder. Grow your empire and fight massive battles against powerful rival kings. Break the game with thousands of insane builds to become the King of Kings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Aug 23 → 13.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Build your city into the most powerful of all kingdoms through endless combinations of buildings, units, spells, and positioning. Take advantage of chaotic combos and powerful perks to break the game and become overpowered. Grow your kingdom in strategic ways, prepare for dozens of unique events, and show the world your kingdom can outlast all others in both single and async multiplayer.

From humble village to massive citadel, your capital recruits your units and grows their power. Expand your kingdom strategically over time and build it to survive decades of war and strife.

From sturdy knights and warlocks, to glass cannon wizards and bombers, to hordes of fiendish imps and sentient mushrooms, there are dozens of units to lead and fight. Stockpile gold to hire thousands of mercenaries to your cause, use dark magic to raise the dead, and harness nature itself to bring down your enemies!

Each of the kings has a different starting deck of buildings, troops, and spells, but you can loot the rival kings who attack your lands to access cards from their unique decks. Make peace with those whose units don’t fit your playstyle, and declare war against kings with the powers and units you covet, deploying the tools acquired from your enemy to unlock countless combinations of stacking buffs and modifiers to build an invincible army.

Async multiplayer mode pits you against eight rival kings to see whose kingdom survives the longest. Climb the ranks and prove yourself to truly be the king of kings, complete with cosmetic customization using rewards you’ve unlocked through daily challenges and medals earned along the way.
Quest Mode introduces unique mechanics-bending challenges as you travel the known world and face off against its kings to collect their crowns for yourself.
Endless Mode has you choose a king and face endless attacks from enemy kings and their most powerful warriors – how long can you survive the onslaught?
Combine your cards in endless ways – try out insane builds and watch massive armies fight for your crown, survive as long as you can against increasingly powerful enemies, or break the game and watch all challengers crumble before you.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Engagement
Reviews
Themes across 1321 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Had an endless mode run with almost every plot full of units that had 10^300 health and attack and now the game crashes if I even dare to try and open that safe file. 10/10 would recommend
新的更新後,以前的打法都不可行了,當然我知道是想讓我們摸索更多玩法,但現在高難度連20年都撐不到,平衡感變得很糟糕,最主要是有些兵種不知道為什麼變得很弱勢,例如鮮血王國的惡魔祭壇,以前跟鬼一樣,現在糊的就像紙做的一樣。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Traditional Chinese, Korean, Japanese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Spain, Spanish - Latin America, French, Italian +18 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Loved this game so far (13h in), but first time i could get past day 100 it stutters and performance, because greater armys means end of fun. I hope they can fix this in the future.
Неплохая игра 9 KINGS, получила обновление баланса и ростера карт. Страты через "крыска + паладины с реинфорсом" порезана, кап уровней за Футуризм стал 99 уровней для войск, что правильно (раньше можно было впулить хоть десять тыщь уровней в войска) Мой личный билд, пострадал мало. 2-3 шрайна как основа грейдов, десяток ваултов-банков для экономики, и опциональные, в самом деле, храмы. Из состава войск для лейта, очевидно, нужно нечто танкующее. Дефендеры моей фракции (прогрессист) не атакуют, поэтому - берем жирных паладинов, усиливая их через две кузни и маяк (маяк центр, потом замена на либу) Вторые войка это ранжевики, я выбрал баллисты - разогнать скорость и урон им без проблем можно, а вот арморпирс (пробивание насквозь) есть только у них. Третий стеки войск это спам. В роли спама саммонеры, их апрегрейд позволяет завалить поле боя массой. Когда маяк разгоняет все 4 (включая замок) типа атакующих войск до 99 скорости атаки, маяк снимаетсЯ, и заменяется на либу. Либа, фокус стакается до 45-50 стаков, позволяя разгонять чары. Чары: мастхев Smite на паладинов, защитные Iron coat на всех и побольше, и опциональные frost / reinforce (замедло можно и указах замка взять) Экономика разгоняется за счет продажи и ротации карт, и Yeld - ранний Yeld ввобще залог успеха, хотя можно и salvage / bargain. Итогом хорошего рана, проверил, как бьет прокачанный замок - на 350+ уровне, все еще отбивается без проблем. Все клетки кроме замка, сбил через Razing, жаль нет такой ачивки ) Хорошая игра.
If you like rogue games - this might be for you. I'm just one way to go to completing the steam achievements. Nice game
Simply addicting.
Number medieval autism
GAME IS TOO EASY Sorry for the caps, but didn't want to leave a negative review because I like the game and it's well polished, but I thought this was very important to know for someone buying the game, and I do think that the difficulty (or rather, lack thereof) is a draw back. But overall the game is good, it's fun learning how it works and what card combos work best, and the execution is really well done. Quests can become very boring though simply because it is, again, just too easy. I'm not a 200+ IQ master of card strategy games by the way, it's just, too easy, dunno what else to say, hope they make it harder ¯¯\_(ツ)_/¯¯
Fun. Addictive. Balanced
킬링타임 최고봉
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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