
Find your missing daughter in the Hospital of Madness. Collect items, fight enemies, and do whatever it takes to reach her!
Modeled estimate, not a reported figure. How we estimate →
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About
This game is a story-driven, atmospheric horror experience where your main objective is to find your missing daughter, Clare, in a hospital. As you progress, you’ll uncover Clare’s whereabouts and the dark secrets of what happened in the hospital.
In this game, you will need to collect various items such as batteries, ammo, weapons, keys, puzzle parts, and more.
You will have to fight some enemies from the hospital to progress. This is why you should search the hospital for ammo and weapons.
There’s one thing in this game you can’t shoot or destroy, the Doctor himself. Or can you? You’ll have to find out..
In this game, to proceed, you will need to find items (like keys) and solve logic puzzles.
We plan to release a demo this year (2024) and the full game next year (2025).
This game is created by two game developers from Hungary. Driven by passion, we dedicated our free time after long workdays to bring this project to life. If you are interested in the game, you can support us by adding it to your wishlist.
This game may contain flashing lights, images, or patterns that could trigger seizures in individuals with photosensitive epilepsy.
This is a story-driven horror game designed to immerse you fully in its eerie atmosphere. For the most intense experience, play alone in a dark room with headphones on. Turn off the lights, turn up the volume, and let the fear take over.
We hope you will enjoy the game!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Hungarian, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Portuguese - Portugal*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Egyedi magyar horrorjáték, amely remekül ötvözi a klasszikus FPS élményt a túlélőhorror feszültségével. A helyszínek hangulatosan nyomasztóak, a történet végig fenntartja az érdeklődést, és technikailag is meglepően jól optimalizált. A műfaj rajongóinak bátran ajánlom.
Szuper kis indie horror játék, itt-ott egy kis elgépeléssel a magyar fordításban. Kicsit rövid, 2 óra, de simán megéri az árát, ajánlom. Az alap beállításokon túl világos (ez lehet a HDR miatt is), majd végigjátszom újra alacsonyabb fényerővel.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Támogassuk a játékot, hogy legyen fénye a hazai fejlesztőknek is. Kijárna már egy felkarolt projekt, mint tökéletesen ez! Befektetők, hol vagytok?! Ettől függetlenül szánd rá az időt és éld meg, megéri!
Neat little horror game with 2 hours of gameplay
Valami brutális ez a játék azt hozzá kell tennem, hogy a játék fejlesztők magyarok. :D Egy párszor megijedtem. :D Csak ajánlani tudom. Fel vettem a gameplayt, ha érdekel valaki a youtube csatornámon megtalálja. https://www.youtube.com/@BossSzilvi
For a first game from a 2 person developer team working on this in their free time after their actual daily jobs, it is a remarkable achievement. Just for full transparency, I personally know one of them and count him as a dear friend, so my review is biased - but it is not the reason it's positive. Well, maybe a little. If you expect this to be Resident Evil in terms of quality, well, you are looking at a 4,99 product mostly made of free (or cheap?) assets, everything is properly disclosed in the Credits, from enviroment models to sounds. But it is Resident Evil in heart. You have the puzzles, the information gathering (without the game telling you, hey, you saw these numbers somewhere, maybe try to use them), you have the "Tyrant". What I loved about 7th Floor is, that despite it's extremely short playtime - 96 minutes, finished in a single sitting - it's atmosphere absolutely weights you down, your brain is expected to work all the time, which makes it intense. The jumpscares (maybe aside from a certain door) are well placed, and shockingly, the psychological horror tag is entirely justified by a twist I did not see coming, or done so well outside of a certain book from Daniel Keyes, which is just a great example of what gaming as a medium is capable of, playing with your senses and how you percieve the world around you exclusively based on the information you have. As someone who has spent the better part of his 32 years gaming, what I really appriciate about 7th Floor is, that in such a short playtime the devs could include various gameplay elements that other games sometimes use as their entire gimmick, and this is another area where it's comparable to Resident Evil 2 which was no doubt a heavy inspiration for 7th Floor. I would love to describe an example of that, but I don't want to spoil things away for you. 7th Floor is not going to change the world for you. But for sure it changed the world for it's developers. If you are out there, burnt out from AAA, looking at small indie studios or just yearning for those "good old days" when AAA games used to be like this, give it a shot, you will not regret it. This review is supposed to help you set your expectations right. I hope it did! HINT: to enhance the horror feel, set the game to much darker than it is by default. The trailer's tone is much darker than our actual experience was, all the rooms were much brighter and thus a bit less scary than they could've been. But this is something you can set up before you start!
7th Floor hat mich überrascht^^ Die Rätsel machen Spaß und das Kämpfen stört auch nicht. Zum Schluss wird es ziemlich wild und die Story ist deeper als gedacht. Für 5 Taler echt ein gutes Indie Horrorgame =)
hi all sok kiadó játékait lemossa a műfajában! Le a kalappal az alkotók előtt, ennek minden magyar horror kedvelő könyvtárában ott a helye!!! EMIKA rajongó vagyok, de alig várom innen a, következő gyöngyszemet!
Nagyon király és élvezhető játék lett skacok!
A tense, atmospheric dive into survival horror, this game manages to nail the most critical aspects of the genre while still showing some of the rough edges you’d expect from an indie debut. The hospital setting is put to excellent use, with ominous sound design and lighting doing a lot of heavy lifting to immerse you in its unsettling, oppressive world. Even if horror is your comfort zone, you’ll probably find your nerves tested—there are well-timed jump scares that never feel cheap, and some segments had me genuinely spooked (the infamous toilet moment stands out). Gameplay shifts away from relentless action, leaning more into exploration, resource management, and feeling perpetually on edge as you round each new corner. The puzzles offer a welcome break from the tension, nudging you to pay attention to your surroundings while never grinding the pacing to a halt. While a few are fairly standard, some electrical box and safe code challenges were actually quite satisfying. Enemy design deserves praise: the creatures are both creepy and memorable, adding to the constant feeling that you’re one wrong move away from disaster. Some of the best moments come when the game takes away your weapons, forcing you to navigate in pure survival mode with that real threat of being instantly caught. That said, there are plenty of growing pains. Controls and button layouts can feel unintuitive, and the game is a bit janky on the technical side. Crashes still pop up; some melee combat is awkward with hit detection working against you, and gunplay doesn’t quite deliver impact. Enemy AI, especially with boss figures, has enough loopholes that at times it goes from terrifying to a touch comical. The story is a familiar blend of horror tropes and corny dialogue, but there’s a rough charm in seeing the developers pour their energy into their first project. At just a few hours, it’s a concise package that delivers genuine moments of panic and suspense, steadily rewarding anyone looking for a tight, focused horror game. For fans of Resident Evil and Outlast, it feels familiar but personal—never groundbreaking, but a commendable and very playable indie entry that proves the team has real promise for future projects. If you’re in the mood for something tense, moody, and a bit rough around the edges, this is an easy recommendation—just be ready for a few bugs, and maybe brace yourself before opening any suspicious bathroom stalls.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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