
The post-apocalyptic dark comedy is back - remastered and even more radioactive than before! Scavenge supplies, rescue your family, and stay alive in your fallout shelter. Make difficult decisions, hunt mutant roaches... and maybe survive. Or not.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Dolores, Ted, Mary Jane and Timmy return to face the nuclear apocalypse in this new, remastered edition of the classic atomic adventure - 60 Seconds! Reatomized, featuring 4K support, refreshed 2D graphics and hand-drawn 3D textures, new interactive menu, improved UI system, a technical refresh, and of course... new content!
Survival Challenges - unique, short storylines which will put your survival skills to the test!
to escape the wasteland in form of a storyline spanning across multiple playthroughs! Can you escape the wasteland in style?
more stories and crazy interactions between the McDoodle family members!
allowing you to add a little color to your fallout shelter!
With only 60 seconds left to impact, go on a mad dash through the house in search of family members and useful supplies. Everything will be against you: time, your very own furniture, a house that's different every time you play, and the fundamental question... what to take with you and who to leave behind?
Reaching the fallout shelter in time, alive, is only the beginning. Whatever you scavenged and whoever you saved will play a vital role in your survival. Each survival story will be different, with every day surprising you with unexpected events. Will all of these stories end well? It's up to you. Ration food and water, make best use of your supplies, face difficult choices and even venture into the wasteland.
Good luck.
Genres
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 19.6Kreviews | 94% | — | $5.3M |
| $9.99 | 6.2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1045 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
zevkli basit bir eğlence asla eskimez yıllar geçsede oynanır parasını kuruşu kuruşuna hak ediyor
Oyunu daha öncedende telefon ile tabletimde oynuyordum.Gerçekten aşırı güzel düşünülmüş,zaman öldürmek için birebir bir oyun.Oyunu artık ezbere oynamaya başlayınca biraz canım sıkılsada,Sınıfta sıkıcı dersi eğlenceli hale getirdiğim bir oyun olmuş.Oyunun temasıda aşırı hoşuma gidiyor.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.63/day in the week to Jul 25 → 6/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Turkish*languages with full audio support
| $9.99 |
| 531ratings |
| 82% |
| — |
| not modelled |
| $9.99 | — | — | — | not modelled |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
操控过于老旧了,帧率也很低有点影响游玩体验
陈泽是蓝的
黑色幽默神作
Die Entscheidungen machen jeden Durchlauf anders und sorgen für jede Menge Spaß. Definitiv empfehlenswert! 👍
60 Seconds! is a fun game. I would recommend it to anyone who likes choose-your-own-adventure type stories, where the gameplay is more or less about decision making, and not about real-time actions. If you've played No, I'm Not a Human before, this game is pretty similar to that. Not entirely the same, but it follows the same basic idea. You have a handful of people stuck inside of a location, and the goal is to make sure that they survive, somehow. There are multiple ways that you can fail at that goal and die, and there also are multiple ways that you can end the game and survive. Some of those endings are more difficult to achieve than others, and require you to manage characters and resources more carefully, over a longer period of time. The game has pretty good writing. After about 8 hours, you've pretty much seen most of what the game has to offer. Just like in No I'm Not a Human, the gameplay here is not varied enough to sustain interest past the eight to ten hour mark, unless you are dead set on going for all of the game's possible endings or 100% achievement completion, in which case, you will end up playing through a lot of the same content over and over and over again, since this is basically a rougelike game with only so many possible RNG-based character interactions and events that can trigger at certain points in the game. I'm not done with it yet, I still have an ending or two that I want to get, plus a handful of hidden events that I want to make happen, but overall, I don't see myself putting more than 15 hours into this game. It's fun to experiment with attempting to survive with different combinations of family members. Overall, this is a good time and is worth the money.
Семь раз отмерь, один раз отрежь -Sharikov
60 Seconds! Reatomized is the only game where you can sprint around your house grabbing soup, a radio, and your least‑favorite family member while the world ends. It’s chaotic, stressful, and absolutely hilarious. This game is essential for the Steam community because it teaches valuable life skills, like: Prioritizing canned goods over emotional attachments Accepting that your family will blame you for everything Learning that “we have plenty of water” is always a lie Every run is a disaster in a different flavor, and that’s exactly why it’s great. You never know if you’ll survive, starve, go insane, get abducted, or accidentally become a wasteland hero. It’s the perfect mix of strategy, comedy, and “I swear this game is rigged.” If you enjoy chaos, dark humor, and yelling “WHY ARE YOU THIRSTY AGAIN?” at cartoon characters, this one’s a must‑have.
ПРИЕМ, ПРИЕМ! Это выжившие... Хотим передать всем кто захочет к нам пожаловать... Ресурсов нет, доедаем себя, принесите нам что нибудь, ну или себя хотя бы)))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $5.3M | 24K | 86% | $9.99 | |
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