
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10年玩的psp版,如今重温依然是神作
我选择推荐这款游戏。 非常日式的悬疑群像游戏,相比较《街》,各方面都有所提升,只是真结局的剧情有些王道。 真人实拍带来了比较强的沉浸感,登陆Steam后也做了一些高清重置,可惜切换到视频片段时,依旧是老旧的720p画质。 演员表演是比较浮夸的日式风格,里面的女主和[spoiler] 假 [/spoiler]迦南颜值都非常高。 游戏的玩法在当年十分独特,这也让它成为Fami通杂志第九款满分游戏。几位主角线交叉并行、互相影响,整体逻辑也比较严密。 剧情节奏张弛有度,不仅有悬疑桥段,还有许多搞笑温情的内容。Bad End多样又有趣,而且大部分都会给出提示,不至于频繁卡关。 氛围与配乐同样出色,BGM高度贴合场景,紧张、温情、悬疑的氛围感都烘托得很到位。 缺点同样也十分明显。 除了迦南篇之外,本篇全程没有配音。 玩法核心只有选择选项和切换视角,后期JUMP查找关键词的过程比较繁琐,重复操作偏多,玩家实际互动空间有限。 游戏前期比较慢热,开篇登场角色多、信息密度大,如果开局就玩不下去,那其实不太推荐入手。而且前期铺垫篇幅过长,反倒让结局部分显得有些仓促。 游戏没有快捷快进功能,自动播放的语速也偏慢,成就和全结局的收集流程繁琐,非常耗费时间。 不少桥段尤其是想解锁全结局,基本都需要参考攻略。哪怕只是单纯通关主线,很多玩家也依然容易卡关。428狂热问答不看攻略真的能通关吗?(//∇//) 总的来说,如果你抱着封神神作的极高期待去游玩,大概率会感到些许失落。稍微降低预期,反而能收获满满的惊喜。
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I could use a banana. Also twin peak references!
这群像太几把吊了,真是神作来的,不过这个游戏玩法有点变态,太繁琐了,结局为续作铺垫都有点点生硬,但确实勾起了我看后续作品的欲望,不过真人转动漫还是有点逆天的
不管是剧本,表演,人设都是很不错的游戏,即使通关以后找BADEND也没有大部分游戏收集那么无聊。特别是人物这一块,俩姐妹我以前还专门查过到底是不是一个人,确实差异化很大。在小说里面游玩乐趣也是比较高的,美中不足的是竟然没有配音,倒是动漫那个章节是全配音。感受到了制作者对涩谷这个城市深深的爱,可惜在目前国游里面并没有哪个游戏感受到这种热情。非常推荐
环环相扣的完全神作 除了系统操作有点笨,终章前被炸太多次,收集太麻烦之外应该没什么缺点了 国内的**影游想追上来还早一万年
弥补了小时候没打通的遗憾,各种蝴蝶效应反复穿插各个人物都活灵活现,只要是有名字的人物都有专属的小剧场。金句真的很多,尤其是梶原对着当时麻木的大泽说 :生气的话就发火,生气的话就难过。作为一个人就应该像这样把感情传达给对方嘛。大泽反问道:可是这样如果伤害道对方了呢?只要好好道歉就好了。梶原如是说道。通篇PPT和少量的播片都能让这个游戏表现力这么强台词显得那么细腻。强的BRO!!!
Really good. I can see why everyone rates this highly now. I was engaged the entire way through, and honestly my only gripes with it was the fact that there was no skip. Other than that, this was a great experience through and through. Unfortunately, not having skip function means I won't be able to 100% this without wasting huge amounts of time, so I will have to leave it be this time round.
真是精彩!
一天内发生的绑架案,连接着不同的角色,角色间的抉择相互影响,量大好玩,还有缓冲小故事,不过结局对于我来说有点过时了,但胜在群像做的不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3.2M | 3.2K | 70% | $29.99 | |
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| $3.2M | 5.2K | 80% | $24.99 |