
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
神作
一周目真结局最大感想:......果然一切都是[spoiler] 米国人 [/spoiler]的阴谋!!! 熬过18:00前漫长的补全剧情+设定的流程(基本上就是推进程,没什么要选择的),18:00后的剧情质量还是相当不错的,当然Jump的难度也提升了,有些藏得太深翻时间线翻到凌乱TT 考虑到是18年的作品,虽然有日本典中典宅男味幻想描写,但勉强还是可以忍耐。 最喜欢的两个角色是出租车司机和大泽家的香蕉刑警,两位都带点日式冷幽默,又莫名热血,很有魅力。
抛开最后时段的卡关,428无疑是一部经典而不失优秀的作品。我能看出来对每个人物的深刻细化,青涩的刑警,莽撞的青年,冷漠的研究员,怪异的记者,共同构建出4月28日的涩谷。 想必在当时也是新颖的jump系统将故事脉络娓娓道来,我们才能以旁观者的视角观看这场由热爱涩谷的人们上演的惊天救援,最终时段有故事的结局,大人的反思,紧迫的对峙,以及一个完美的收尾。在如今市场上大堆为了噱头而制作的争议结局,这种HE才更能体现说好一个精彩故事的重要性。一部高质量的群像悬疑作品,10分给9分。 “你敢开枪吗” “我敢开枪!我能开枪!”
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
前期偏沉悶,現在處於覺得蠻有趣的階段。 後面有負責搞笑的角色和BE線體感還是蠻不錯的。 而且量大管飽,後面沒想到每個選項之間的影響這麼大。 只要等到一些神人角色開始大亂鬥的時候一切都會變好的,強烈推薦御法相關的BE線。 當某些角色還在正經查案,正經談戀愛(x) 有些角色在玩家的天意下已經跑去跟別人妻子吵架了 ... 不過這個系統真的很糟糕,這款遊戲的劇情加速功能基本上跟沒有一樣。 體感連兩倍速都沒有,完全不懂為什麼這加速功能跟已讀功能體感基本上跟沒有一樣。 這系統真的是這遊戲的最大壞筆,明明劇情分叉這麼多,BE線路這麼用心。 如果因為這白痴系統而玩不下去真的太可惜了 很難得看見AVG遊戲有這麼多有趣的劇情選項,裡面的選項真的很難猜到哪一個是正確的選項 不同選項造成的BE真的很有趣
文本量超级大,最喜欢御法川和小玉的线 超级好玩呀,全成就的话还是要多花点时间的,有85个bad ending 还有狂热问答,我不行了最后还有一个环保哥hhhhhh,内容很丰富,剧情上也不拖拉,各个人物在同一时间不同的选择会影响着彼此的命运,最终的结局是这些人的命运在此交汇的结果。有点遗憾的是没有在4月28号这天玩完
绝对值得喜爱文字类游戏玩家通关的作品。每个角色都让人很喜欢,让我有想在人生中当一次演员的冲动。不知道能否再玩到一款将现实场景与虚拟剧情结合的这么好的作品了
08年的游戏,缺点肯定一大堆,但就是挺喜欢的,算是小众宝藏游戏。打通真假结局,发现迦南篇还有奈须蘑菇和武内崇的事,如此不期而遇也让我这个曾经的月球人感叹缘分之妙。
真是个好故事啊!!!!!!!!! 角色间跳来跳去相互影响的玩法和人物塑造,包括剧情设计层层相扣,诶呀真的很喜欢!!!!!!!
非常有日式avg风格的一部作品,剧情非常优秀非常令人感动,无愧于当年的满分avg。虽然算“悬疑”类游戏,但是把亲情线和友情线等情感线写得特别好。特别特别喜欢御法川篇的结局,特别热血特别感动,眼泪真的要掉下来。 特别无敌的群像塑造,每个角色都很有自己的魅力,无论是主角还是小配角都性格鲜明。剧本非常非常优秀,剧情紧凑刺激又很有趣,多线并行的发展并且每一条线都有自己的蝴蝶效应,游戏开始遇到的人或事可能在几个小时后又出现在你面前影响事件的发展。正是因为每个人、因为一个个巧合汇集到一起,最终才得以拯救涩谷。 有几个be结局也特别有意思,完成全be结局也没有很坐牢,御法川篇的隐藏迷宫也很有趣,就是游戏系统太老玩得我有点破防。。。对于我来说,唯一的缺点真的就是不能快进。一直在aaaaa感觉我的手柄a键马上就要坏了(少玩avg)。特别是18:00之后,不同选项进入相同剧情却不能快进,甚至能说是有点精神污染了。 非常非常感谢汉化组的付出让我能玩上这样一部作品。非常期待28年的新作,希望剧本能依旧优秀。 迦南篇和铃音篇目前都还没打,在真人游戏里看到二次元给我的冲击还是太大了.jpg 希望。以后能去涩谷圣地巡礼(?
最好的群像剧之一,叙事和玩法融合的非常精妙,相较于同题材作品更强调选择的重要性,剧情上也没有大段大段的灌水日常,全程都能很好的代入进故事中,绝大部分角色塑造的相当饱满,可惜缺少个正儿八经的后日谈,番外线也有些拖后腿。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 7.4K | 93% | $29.99 | |
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| $1.2K | 21 | 67% | $3.99 | |
| $798 | 10 | 70% | $4.99 | |
| — | 0 | — | — | |
| $31.7M | 71.3K | 97% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 4.3K | 83% | $24.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.2M | 6K | 83% | $34.99 | |
| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 5.2K | 80% | $24.99 |