
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
日本人还是太能塑造人物了。。。尤其是小人物。。。
非常推荐游玩,真的是非常有趣的一款游戏,哪怕已经是过去了18年的游戏(PC上的发行是2018年,wii上的发行是2008年)仍然有引人入胜之处。特别是音乐和文字的效果让稍有年代感的ui和画面瞬间变得特别鲜活,极大地加强了玩家的共感。剧情上为防止剧透就不做过多点评了,我认为是中规中矩的,但是各主角时间线相互交错的并行机制让整个事件在体感上变得相当紧凑,而又赋予了制作者更多的讲故事的空间与视角,是一个绝妙的设计。 硬要说缺点的话,在keep out的跳转机制上略微显得有些打断叙事节奏,至少在我的游玩过程中会有戛然而止之感(不过或许也是制作者的刻意为之,但是我认为并不差强人意)。 真的很好玩!希望能早点玩到续作!
好玩好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 874 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
让人感动的游戏,多线叙事的神。 很难想象写一天之内发生的事情还能把每个人物写得这么鲜活用心,主要人物都有自己的人格塑造和成长线,工具性不强,能感觉到编剧是把角色当“人”来塑造的,还把人类所有的真挚感情(亲情、爱情、友情、同事情)几乎都写到了,有笑有泪有真情,本篇的真是写得太好了。因果逻辑自洽、人物动机合理居然都要算在附属优点里了。 (另外不得不感叹女演员选的真好,剧情写得也好,都好可爱啊……)
神作
本篇逻辑通顺一口气打完非常美味,不同视角有不一样的精彩。就是两个番外篇真的拉完了,看完铃音篇和迦南篇就真不想看别的番外了,尤其是迦南篇,真的又长又臭……
FHS визуальная новела. Её главный плюс это то что в ней играют живые актеры. Такой формат более дружелюбен для новичков. В центре сюжета детектив с похищением и международным терроризмом. Сделана добротно. Главного твиста я не разгадал. Ещё в истории полно юмора, что, я считаю, отлично ей подходит. Геймплей состоит из правильного составления последовательности событий и поиска красных слов, которые открывают закрытые эпизоды. Хотя это не главное. Главное это замечательная история с ярками запоминающимися персонажами. Я бы назвал это самым лучшим входом в визуальные новеллы, если бы не дополнительный эпизод нарисованный в стиле аниме. Больше 10 минут выдержать не смог. В нём просто ужасный текст, который буквально сломал мне лоб от фейспалмов.
7/10 多主角的群像剧,通过不同主角在各自故事线中的不同选项来影响时间线和结局,确实有一定意思。但实际上多种选项只能通往bad endings,实际的结局只有两种。 剧本还算不错,但不得不吐槽核心的转折点发生在一张照片上实在是太难蚌了。剧情整体上讲算是比较跌宕起伏,但悬疑推理的感觉没那么好,日式搞怪的桥段反而多的很,整体感觉更偏搞笑一点。相比逆转裁判系列个人感觉差距较大。 游戏玩起来也不是很流畅,查了一下应该是十几年前的老游戏移植过来的,键鼠操作难受,手柄操作也不够现代。很多看过的对话很多无法快进,而且由于经常要改选项,导致经常要慢慢看之前看过的对话,很墨迹。 总之体验一般,剧本算是及格分,群像和选项影响世界线+1分,给个7分吧。是个还不错的视觉小说,但冲着推理来的就别有太高期待了,基本没啥可以推理的。
Warning: This Spike Chunsoft game has yet another virus plotline, like VLR, ZTD, AI:TSM2, I'm sure there are others. And it's just as fascinating as it is in those games, which means not at all. Protagonists are uninteresting. Overhyped VN.
完全神作
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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